Deconstructor of Fun

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Games industry arguments with receipts.

The gist

Deconstructor of Fun treats the games business as a contact sport. Its panels move from Roblox safety pressure to PC and console reports, shooter design, layoffs, social casino art, and mobile growth with blunt opinions and little patience for soft framing.

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About Deconstructor of Fun

Deconstructor of Fun is a games business show for people who can handle a crowded table. It moves fast. A segment may start with Pokemon marketing, jump into Roblox regulation, veer through platform safety, and land on what an under-16 restriction would do to the company’s numbers. The show’s default mode is debate, not explanation. Its weekly TWIG episodes treat news as an opening bid: Epic sale rumors, Unity cuts, studio closures, merge economies, Mario box office results, Take-Two AI reductions, Monopoly Go social features, and Roblox’s age problem all get pulled apart for incentives, timing, and strategic consequence. Roblox is one of the show’s recurring pressure points. The coverage looks at creator businesses, adult audience misconceptions, brand partnerships, revenue share, platform growth without traditional user acquisition, and the tension between massive reach and fragile economics. Market reports get similar treatment. A Newzoo PC and console discussion becomes a conversation about PC outgrowing console, Steam’s convergence with Roblox-like social play, and whether developers understand the audience they are chasing. The specialist feeds widen the lens. Shooter Monthly brings a more design-heavy view of Marathon, Deadlock, Fortnite extraction, Valorant, Marvel Rivals, Battlefield, Call of Duty, and the free-to-play lever studios keep reaching for when box sales look exposed. Interview episodes slow the pace without going soft. Peter Franco’s social casino art discussion, for example, turns assumptions about visual craft, AI, and production discipline into a practical argument about taking every format seriously. The show is often irreverent and occasionally rough-edged, but the noise usually has a point. Disagreement is how the analysis gets sharpened. The result is not a clean industry briefing. It is a working conversation among people who care about product, monetization, platform leverage, publishing, and the business consequences of taste.

Made for: For games professionals and serious industry watchers who want opinionated analysis of platform shifts, monetization, and market strategy. It assumes the listener already knows the basics.

What sets it apart: The show stands apart by treating disagreement as the main analytical tool. It blends weekly news, specialist genre coverage, and interviews into blunt conversations about what actually makes game businesses work or fail.

In their own words

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.Hosts:Michail Katkoff www.linkedin.com/in/michailkatkoff/Eric Kress www.linkedin.com/in/erickress/Phillip Black www.linkedin.com/in/phillip-black-economist/Jen Donahoe www.linkedin.com/in/jenniferdonahoe

As heard by us

Based on 6 episodes we listened to · September 2026

Sharp panel debate connects game design, platform shifts and player behavior to the business decisions shaping what gets made.

Deconstructor of Fun turns games-industry news into an argumentative roundtable where commercial logic matters as much as the games themselves.

Read our full review in PlayNext →

Why you'd press play

Free-to-play gets cross-examined before you can call it a fix.

Press play if you want

  • someone to ask what a price change fixes when a game's monetization is already weak
  • to hear Jen Donahoe and company argue over Roblox's spikes beside Steam's steady growth
Read the full recommendation in PlayNext →
Roblox platform economicsmobile game user acquisitionPC and console market reportsfree-to-play monetizationshooter design and publishingstudio layoffs and closuresmerge game economiesAI in game production

Talks about

Best episodes of Deconstructor of Fun

Short reviews from the PlayNext desk, based on the episodes we processed.

TWIG #379: Roblox's Age Problem, Xbox Game Pass & Pokemon's 30th TakeoverApr 16, 2026

Roblox's age tiers run into lawsuits, safety scrutiny, and kids tiring of money-grabbing games.

Roblox's split of 144 million daily active users into three age tiers gives this single-episode review its firmest point of tension. The discussion tracks a games business caught between growth strategy and outside scrutiny, moving from AAA dominance into lawsuits,…

What Newzoo's 2026 PC & Console Report Actually SaysApr 13, 2026

A sharp read on Newzoo's PC and console report, with Roblox adjacency doing real work.

Deconstructor of Fun spends the episode inside Newzoo's 2026 PC and console report, and that framing gives the discussion a useful sense of direction.

TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes SocialApr 9, 2026

A brisk market check on Mario, Take-Two's AI cuts, and the platforms around them.

Deconstructor of Fun takes a practical look at the business behind the headlines, from Mario's box-office success to Take-Two's cut to its AI team before GTA 6, with Roblox, Friendslop, and other newer titles raising bigger questions about where attention is moving.

Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock’s Secret Design, & Fortnite Extraction Mode!?Apr 7, 2026

A sharp, slightly unruly read on shooter layoffs, economics, and risky business models.

Shooter Monthly #6 reads the shooter business through pressure points that rarely sit neatly together: Epic's announced cuts of over a thousand people, a murkier earlier layoff figure, regional hiring, and the uneasy logic behind expansion while teams shrink.

TWIG #377: Epic for Sale, Unity Cuts Deep, and Merge Keeps PrintingApr 2, 2026

A loose, sharp debate about Epic, Unity, merge games, and the expensive limits of the metaverse.

The episode frames the games business as a run of bets that keep changing shape, from Disney and Epic speculation to Unity beating earnings while shutting down Iron Source and selling Supersonic.

305. Why Adding Brands to Games Is So Hard with Bastian Bergmann

A clear look at why brand partnerships often clash with game development timelines and expectations.

Brand integrations in games can sound simple in a pitch meeting, then become difficult once development schedules enter the room. That tension gives the episode its shape.

TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes Social

A compact games-business conversation on box office momentum, platform metrics, and Take-Two's AI cuts.

This two-person edition of Deconstructor of Fun has a looser, more intimate feel as Jen Donahoe and Misha Katkov work through a busy games-business week: Mario's box-office run, an Areem and Invest Game report, the tug between traditional games and platforms like Roblox, and…

Podcasts like Deconstructor of Fun

Episodes

  1. 1

    TWIG #345 Clash Royale’s BIG Comeback and LEGO’s Digital Gamble

    ·1h 6m
  2. 2

    Can You Build a Real Business on Roblox?

    ·1h
  3. 3

    TWIG #377: Epic for Sale, Unity Cuts Deep, and Merge Keeps Printing

    ·1h 11m
  4. 4

    TWIG #376: Epic Layoffs, Roblox Tax & Google’s New Strategy

    ·1h 5m
  5. 5

    UA Monthly #2: AppLovin's Social Network, Google Fee Cuts & Unity D28

    ·1h 1m
  6. 6

    The Epic Settlement: Google's "Level Up" Program & The Future of DTC

    ·31m
  7. 7

    TWiG #375: GDC 2026 Post-Mortem, Epic’s Surrender & Google Play’s Legal Rebirth

    ·1h 3m
  8. 8

    TWIG #374 GDC 2025: The Honest Debrief

    ·59m
  9. 9

    Shooter Monthly #5: The Marathon Revelation, Overwatch Reborn & The Death of Highguard

    ·54m
  10. 10

    State of Gaming 2026: What’s Really Winning Now

    ·54m
  11. 11

    Puzzle Monthly #1: Pixel Flow, UA, and the Future of Sort Puzzles

    ·45m
  12. 12

    TWiG #373: Turkey Funds Game Dev, WB Games Uncertainty & Discord Drama

    ·1h 5m
  13. 13

    Meta Is Back in the Game. Here's What That Actually Means.

    ·51m
  14. 14

    TWiG #372: Death at an Xbox Funeral & Balling Out Ball’s State of Gaming

    ·1h 20m
  15. 15

    400,000 Wishlists in a Month: Dead as Disco's Steam(ing) Playbook

    ·1h 12m
  16. 16

    UA Monthly #1: Meta’s New Playbook, Reddit Ads, & the State of UA

    ·50m
  17. 17

    TWIG #371: Clash Royale's Death Spiral, Blizzard's Comeback, and Why AI Hype is Killing Games

    ·1h 5m
  18. 18

    322. Female-First as a Moat: Dorian's Business of Fandom UGC with founder Julia Palatovska

    ·47m
  19. 19

    TWiG #370: Supercell’s Annual Letter, Reading Between the KPIs

    ·1h 5m
  20. 20

    321. Art Directing in the AI Era with SciPlay's Peter Franco

    ·1h 2m
  21. 21

    TWiG #369: Genie 3 Explodes, Game Stores Die, & High Guard Stumbles

    ·1h 5m
  22. 22

    Shooter Monthly #4: The World's Biggest Shooter May Surprise & The Thing Highguard Needs to Learn

    ·1h 2m
  23. 23

    320. State of Mobile 2026: The 9 Trends That Matter

    ·1h 29m
  24. 24

    TWiG #368: Ubisoft Cuts, TikTok Slips, and Gaming’s Next Distribution Crisis

    ·59m
  25. 25

    319. Building Games That Don't Die: The Zynga Model

    ·1h 11m
  26. 26

    TWiG #367: A Certain IPO, 2026's 1st Cozy Launch & When CEOs Get Sued

    ·58m
  27. 27

    TWIG #366 Fortnite Monetizes Harder, Meta Cuts Deeper, and AI Enters the Arena

    ·1h 12m
  28. 28

    318. 8 Reasons Most UA Strategies Fail as they Scale

    ·51m
  29. 29

    TWIG #365 Golden Twig Awards: The Best, Worst, and Weirdest Moves in Games This Year

    ·52m
  30. 30

    TWIG #364 Off-Air Relationships and Personal Reflections

    ·1h 3m
  31. 31

    317. Inside the Hiring Playbook of Top-Performing Startups

    ·1h 15m
  32. 32

    TWIG Jr: Awards, Predictions, and Gen Alpha's Take on Gaming

    ·31m
  33. 33

    Shooter Monthly #3 Marathon vs the Market, Valorant Goes Massive, Marvel Rivals Misreads Progression

    ·59m
  34. 34

    12 x TWIG Predictions: The Numbers Don't Lie!

    ·59m
  35. 35

    316. Slipknot's Clown: Building Games Like You Build a Band

    ·1h 9m
  36. 36

    TWIG #362 The Golden TWIGs 2025 Show

    ·1h 7m
  37. 37

    315. From Space Ape to Duolingo via Supercell with Simon Hade

    ·1h 10m
  38. 38

    TWIG #361 WB Games’ Fate, CoD’s Apology Tour & the UA Financing Trap

    ·1h 3m
  39. 39

    314. Hard Truths About Co-Founders, Capital, and Competition with Appcharge's Founders Roei and Maor

    ·1h 7m
  40. 40

    TWIG #360 The Story of Two Steam Games, Where Winds Meet & The 4X Shake-Up

    ·1h 1m
  41. 41

    313. The Complete Guide to Gaming's Fastest-Growing UA Channel

    ·43m
  42. 42

    Shooter Monthly #2: Call of Duty Flops, Battlefield Hops, and Arc Raiders Pops

    ·54m
  43. 43

    TWIG #359 Unity x Epic, Roblox Controversy, Saudi Money and Why The Game Awards Make No Sense

    ·1h 3m
  44. 44

    312. How Three Engineers No One Wanted to Fund Built a $XXXM Company

    ·1h 18m
  45. 45

    TWIG #358 Steam Machine, the Future of PC Gaming?

    ·1h 3m
  46. 46

    311. How to Build an AI-First Culture with 1,300 People. Real Story.

    ·48m
  47. 47

    Game Analytics 03 - Monetizing

    ·22m
  48. 48

    Game Analytics 01 - Building

    ·20m
  49. 49

    Game Analytics 02 - Marketing

    ·34m
  50. 50

    Game Analytics 04 - Retaining

    ·25m
  51. 51

    TWIG #357 Royal Match $200M Splurge, Arc Raiders AI Controversy and AI Duolingo's Broken Streak

    ·1h 2m
  52. 52

    Shooter Monthly #1: Battlefield Revolution, Arc Raiders Evolution, and the ABI Mystery

    ·1h 6m
  53. 53

    TWIG #356 Epic vs Google, Roblox’s Rough Quarter, Supercell Pulls the Plug

    ·1h
  54. 54

    Cyprus 7: Where Are All The Greek Gaming Studios on Cyprus?

    ·11m
  55. 55

    Cyprus 6: The Secret Behind White Nights Conferences with Julia Lebedeva

    ·11m
  56. 56

    Cyprus 5: How a Metal Band Inspired a Wild Game Idea

    ·11m
  57. 57

    Cyprus 4: GDCy and the Story of the Largest Developer Festival in Cyprus

    ·16m
  58. 58

    Cyprus 3: We Relocated our Studio from Ukraine to Cyprus and This Happened...

    ·5m
  59. 59

    Cyprus 2: Cyprus Investment Secrets You Didn’t Know!

    ·7m
  60. 60

    Cyprus 1: What If Cyprus Becomes The NEXT BIG Tech Powerhouse? Aleksandr Bogdanov, CEO of Studio 42

    ·6m
  61. 61

    Masters of Publishing 5: Scaling is a Grind

    ·34m
  62. 62

    Masters of Publishing 4: Secrets to Winning Big with Game Monetization!

    ·23m
  63. 63

    310. Pim De Witte on Turning Down $500 Million from OpenAI... Then Raising $134M.

    ·1h 4m
  64. 64

    TWIG #355 Apple’s $2B Problem, Halo’s PlayStation Leap, and EA’s Reality Check

    ·1h 9m
  65. 65

    Masters of Publishing 3: What Makes Game Go Viral in 2026?

    ·38m
  66. 66

    Masters of Publishing 2: 3 Signs Your Game Will Be a Smash!

    ·17m
  67. 67

    Masters of Publishing 1: Secrets to Getting Signed by a Publisher

    ·38m
  68. 68

    CLIP: Secrets Behind Monopoly Go’s Record-Breaking Launch with Ben Webley, CMO of Scopely

    ·11m
  69. 69

    309. Ex-Take-Two CEO on the Future of Games and the Intersection of AI and Creativity

    ·1h 17m
  70. 70

    TWIG #354 Google's New Payment-Link Era and Rovio's End of an Era

    ·1h
  71. 71

    308. The 8 Trends That Will Redefine Gaming in Asia (and Beyond)

    ·1h 16m
  72. 72

    TWIG #353 Netflix Goes Couch Co-op, PlayStation 6’s AI Ambitions, Supercell’s Open Letter

    ·1h
  73. 73

    TWIG #352 EU Regulations, Epic Shops, and the AI Slop Machine Is this goof?

    ·1h 2m
  74. 74

    307. How Balatro Became a 7-Million-Copy Indie Hit | Harvey Elliott, CEO of Playstack

    ·1h 14m
  75. 75

    TWIG #351 EA Acquisition Analysis That Will Shock You

    ·1h
  76. 76

    TWIG #350 Supercell Leaks! Staff Reveal What’s Really Happening

    ·1h 4m
  77. 77

    306. Are We at Peak Gaming? Seven Questions Shaping the Future of Games with Newzoo's Emmanuel Rosier

    ·1h 10m
  78. 78

    TWIG #349 The Conspiracy Behind Apple's New Gaming App and a Plea to Supercell

    ·1h 2m
  79. 79

    TWIG #348 Roblox’s Big Bet, Blizzard's Mobile Chaos & Destiny Rising’s Flop

    ·1h 5m
  80. 80

    Inside RDC 2025: How Roblox Is Courting Pro Developer

    ·56m
  81. 81

    304. The Founder’s Dilemma: Equity vs. User Acquisition Financing

    ·1h 14m
  82. 82

    TWIG #347 Call of Duty Movie, De-Monetization of Real-Money Gaming and Google's New Court Case

    ·1h 8m
  83. 83

    303. Why Scandinavia Makes You So Happy? And Why We Chose To Leave.

    ·1h 14m
  84. 84

    TWIG #346: EU Wants to Ban Free-to-Play, Supercell Introduces a New Boss

    ·1h 6m
  85. 85

    302. Call of Duty vs Battlefield: Ex-DICE, Bungie & Activision Experts Unpack It All

    ·1h 24m
  86. 86

    301. Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified

    ·59m
  87. 87

    TWIG #343: Match Villains' Monster Raise, the Sydney Sweeny Effect, and the Lost A of AAA

    ·1h 5m
  88. 88

    298. Segmentation Is Dead. Long Live Personalization!

    ·52m
  89. 89

    TWIG #342 Scopely Meltdown, Crazy Anime Story and One SHOCKING Game Recipe

    ·1h 7m
  90. 90

    297. Mobile Marketing in 2025: What Still Works (and What’s Dead)

    ·1h 28m
  91. 91

    TWIG #341 Ubisoft Tries “Succession” while Battlefield Attempts a Comeback

    ·51m
  92. 92

    296. From Crying Alone in Bangalore to Panic Attacks at Gamescom with Joseph Kim, CEO of LILA Games

    ·1h 18m
  93. 93

    TWIG #340 Scopely Goes to War, Roblox Gambles on IP and Turkey Rises

    ·1h 14m
  94. 94

    295. Pakistan’s Unexpected Rise in Gaming with Saad Hameed, CEO of Game District

    ·1h 5m
  95. 95

    TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes Social

    ·1h 11m
  96. 96

    Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock’s Secret Design, & Fortnite Extraction Mode!?

    ·1h 4m
  97. 97

    Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock’s Secret Design, & Fortnite Extraction Mode!?

    ·1h 4m
  98. 98

    305. Why Adding Brands to Games Is So Hard with Bastian Bergmann

    Bastian Bergmann, author of 'Press Play', joins Deconstructor of Fun to discuss the challenges and opportunities of integrating brands into video games.

    ·1h 3m·5 clips
  99. 99

    TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes Social

    Hosts Jen Donahoe and Michail Katkoff cover major gaming news in a solo episode.

    ·1h 11m·5 clips
  100. 100

    300. First-Ever Interview with Head of LEGO Digital Play – Aaron Loeb

    ·1h 3m
  101. 101

    TWIG #344 Battlefield’s Big Comeback, AppLovin’s Record Quarter and Moon Active’s New Games

    ·1h 3m
  102. 102

    299. The Hiring Shift No One’s Talking About with an Executive Headhunter, Miklos Blasko

    ·1h 15m
  103. 103

    TWIG #403: The Market Only Grew 2%, Friendslop Hits the PC Charts and China Drafts Off GTA VI

    Mishka calculates that inflation reduces the games market's apparent growth to roughly 2% annually in real terms.

    Oct 1, 2026·1h 8m·2 clips
  104. 104

    Shooter Monthly #10: War Dogs Sells 2.2M, Cash Economy Breakdown and the 1v1v1 Debate

    Sep 30, 2026·1h 2m
  105. 105

    350. Zynga Founder Mark Pincus: Why Your Favourite Ideas Are Almost Always Wrong

    Sep 28, 2026·52m
  106. 106

    TWIG #402: Xbox Bets on Kojima, Halo Gets Handed to CoD and AppLovin Hits the Road

    Sep 24, 2026·59m
  107. 107

    Puzzle Monthly #6: Disney Solitaire's Big Win, Playtika's Earn-Out Trap and Solitaire vs Puzzle

    Sep 23, 2026·41m
  108. 108

    349. From Zero Offers To Record Revenue I Michael Martinez, CEO of FunCraft

    Sep 21, 2026·52m
  109. 109

    TWIG #401: Blizzard Goes All In, Roblox Breaks Out of Its Own App and Aniimo Nails Launch Day

    Sep 17, 2026·53m
  110. 110

    348. Why None of Us Saw Cyberpunk Coming Apart I Michal Nowakowski. joint CEO, CD PROJEKT RED

    Sep 14, 2026·1h 3m
  111. 111

    TWIG #400: Is the Game Industry Actually Crashing, OpenAI's Astra and 8 Years of Hot Takes

    Sep 10, 2026·1h 16m
  112. 112

    347. Questions Istanbul Founders Stopped Asking I Akin Babayigit, Arcadia Gaming Partners

    Sep 7, 2026·1h 14m
  113. 113

    TWIG #399: GTA VI Breaks Netflix, EU Targets Roblox and Zero Company's Studio Implodes

    Sep 3, 2026·57m
  114. 114

    Shooter Monthly #9: Battlefield's Hot Streak, Gears Goes Helldiving, and the Battle Pass Plateau

    Sep 2, 2026·1h 1m
  115. 115

    346. Why Mattel Wants Studios to Pitch the Uncomfortable

    Aug 31, 2026·40m
  116. 116

    TWIG #398: Gaming's 2026 Reality Check, The GTA 6 Leak Nightmare and Why Jobs Are Still Vanishing

    Aug 27, 2026·1h 3m
  117. 117

    345. The Good, The Bad and The Ugly of UA Financing

    Aug 26, 2026·1h 14m
  118. 118

    344. The Truth About Taking Over A Company

    Aug 24, 2026·44m
  119. 119

    343. WEBTOON Is Bigger Than Monopoly Go: Inside a New Game Marketing Channel

    Aug 20, 2026·44m
  120. 120

    TWIG #397: Roblox Under Fire, Apple’s EU App Store Shake-Up and Netflix Games’ Studio Retreat

    Aug 20, 2026·1h 7m
  121. 121

    342. The Man Behind Most Gaming Deals | Affan Butt, Aream & Co.

    Aug 17, 2026·1h 41m
  122. 122

    TWIG #396: AppLovin's Q2, Unity's Supersonic Fire Sale and GTA VI's Netflix Trailer Drama

    Aug 13, 2026·1h 10m
  123. 123

    341. Why the Best Founders Are Neither American nor European

    Aug 10, 2026·1h 9m
  124. 124

    TWIG #395: Xbox Prices Explode, Roblox's Worst Day Ever, and Merge Eats Puzzle

    Aug 6, 2026·1h 7m
  125. 125

    340. The $12B+ Mobile Ad Market: Sensor Tower's First-Ever Deep Dive

    Aug 3, 2026·32m
  126. 126

    TWIG #394: Playtika's Solitaire Meltdown, the AppLovin-AdMob Duopoly and Why Nobody Wants New Games

    Jul 31, 2026·54m
  127. 127

    Puzzle Monthly #5: The Secret Behind Toon Blast's Success

    Jul 27, 2026·37m
  128. 128

    TWIG #393: GTA 6's Impossible Attach Rate, Playtika's Earn-Out Disaster, and Unity 7's Big Swing

    Jul 23, 2026·58m
  129. 129

    Shooter Monthly #8: The Bungie Eulogy, Why Destiny Fell Off, and Can Marathon Save the Studio

    Jul 21, 2026·55m
  130. 130

    339. The Most Honest AI Adoption Story in Gaming

    Jul 20, 2026·1h 8m
  131. 131

    TWIG #392: Pokémon’s Gamble, World Cup WHAT & the Monetization Debate

    Jul 16, 2026·59m
  132. 132

    338. The Mobile vs Web User Acquisition: What Nobody's Talking About

    Jul 13, 2026·31m
  133. 133

    TWIG #391: Xbox's 4,800 Cuts, Apex Predator Playbook, and the 6% Problem Killing New Games

    Jul 9, 2026·57m
  134. 134

    337. Inside New York Times Games: Why Killing 96% of New Ideas Is the Win

    Jul 6, 2026·50m
  135. 135

    TWIG #390: Destiny Ends, Xbox's Biggest Layoff Ever, and Google Play's New Fee Chaos

    Jul 3, 2026·1h 5m
  136. 136

    Puzzle Monthly #4: $60M Marketing, $65M Revenue, What Happened to Good Job Games?

    Jun 29, 2026·51m
  137. 137

    TWIG #389: GTA 6 Pricing, Tencent Pulls Back from Japan, and Steam Machine Flops at Launch

    Jun 25, 2026·1h 1m
  138. 138

    336. Why Most Game Engines Die, and How AI Builds "Living Worlds"

    Jun 22, 2026·56m
  139. 139

    335. My Wife Uninstalled Roblox. Then I Talked to Their Safety Team.

    Jun 19, 2026·54m
  140. 140

    TWIG #388: Xbox's Spinout Plan, Metacore's Mass Layoffs and Netflix's FIFA Flop

    Jun 18, 2026·1h 4m
  141. 141

    Puzzle Monthly #3: Merge vs Match-3, Gossip Harbor's Rise, and the Future of Merge

    Jun 15, 2026·46m
  142. 142

    TWIG #387: LiftOff IPO, Xbox pulls out the bangers, and The Simpsons take over Monopoly GO!

    Jun 12, 2026·52m
  143. 143

    334. $500M in 2 Years: Here's How Grand Games Did It!

    Jun 8, 2026·59m
  144. 144

    333. The ESA's Essential Facts: Free Player Data Most Companies Pay For

    Jun 5, 2026·56m
  145. 145

    TWIG #386: CoD MW4 Revealed, Sony's State of Play, Bungie's End and 007 First Light

    Jun 4, 2026·1h
  146. 146

    332. Match Masters' Influencer Marketing Playbook: 8 Years of Always-On Growth

    Jun 1, 2026·47m
  147. 147

    TWIG #385: $100M for Indies, Lilith Goes Casino, Google Play Changes and Toon Blast Breaks Bad

    May 28, 2026·1h 1m
  148. 148

    331. The Brutal Truth About Gaming Consulting Nobody Talks About

    May 25, 2026·1h 4m
  149. 149

    TWIG #384: Turkey Raises Capital & the West Cuts Jobs, Xbox's Leadership Moves, and Roblox's Pivot

    May 21, 2026·56m
  150. 150

    Shooter Monthly #7: Marathon’s Collapse, Apex’s Comeback, & Disney’s Extraction Shooter

    May 20, 2026·53m
  151. 151

    UA Monthly #4: Freecash Android Comeback, Mistplay Goes All In & Can Anyone Stop AppLovin?

    May 18, 2026·58m
  152. 152

    TWIG #383: Turkey Dominates Puzzle Games, Royal Kingdom’s Struggles, and Playtika’s Big Shift

    May 14, 2026·1h 1m
  153. 153

    330. From Mobile Games to Apps: Play Ventures $500M Fund

    May 11, 2026·54m
  154. 154

    TWIG #382: Merge Mansion Falls, Xbox Fires the Wrong People, and the Math That Killed Gaming VC

    May 7, 2026·1h 3m
  155. 155

    TWIG #381: Xbox Loses the Plot, Ubisoft on Life Support & Western Gaming's Darkest Take

    Apr 30, 2026·1h 2m
  156. 156

    Puzzle Monthly #2: Match-3 Is Broken, Pixel Flow Clones, and Royal Kingdom’s Rise

    Apr 28, 2026·44m
  157. 157

    TWIG #380: Game Pass Gets Cheaper, China's Mobile Dominance & Division Resurgence Reviewed

    Apr 23, 2026·1h 7m
  158. 158

    TWIG JR: Gen Alpha's Honest Take on Roblox, Brain Rot & Growing Up as a Gamer

    Apr 22, 2026·51m
  159. 159

    UA Monthly #3: Freecash Ban, Unity Kills ironSource & Vector’s Rise

    Apr 22, 2026·1h 20m
  160. 160

    329. Left VC to Become a Founder Again. Here's What They Don't Tell You About Running a Fund

    Apr 20, 2026·1h 5m
  161. 161

    TWIG #379: Roblox's Age Problem, Xbox Game Pass & Pokemon's 30th Takeover

    Hidden gem

    This episode discusses recent gaming industry news including Roblox's age-tiered updates, Xbox Game Pass pricing concerns, and Pokemon's 30th anniversary collaborations.

    Apr 16, 2026·1h 2m·2 clips
  162. 162

    What Newzoo's 2026 PC & Console Report Actually Says

    Hidden gem

    Roblox sets the frame.

    Apr 13, 2026·1h 16m·2 clips
  163. 163

    TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes Social

    Hidden gem

    Jen Donahoe and Mishka Katkov run a Twig Light episode while the rest of the crew is away, and they make the most of the smaller bench.

    Apr 9, 2026·1h 11m·2 clips
  164. 164

    Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock’s Secret Design, & Fortnite Extraction Mode!?

    Hidden gem

    This episode discusses Epic Games' massive layoffs and financial challenges with Fortnite, while also touching on upcoming shooter games like Bungie's new title and industry trends.

    Apr 7, 2026·1h 4m·2 clips
  165. 165

    Can You Build a Real Business on Roblox?

    This episode explores whether Roblox can support sustainable businesses beyond viral games, featuring insights from a Roblox executive and a studio CEO.

    Apr 6, 2026·1h
  166. 166

    TWIG #377: Epic for Sale, Unity Cuts Deep, and Merge Keeps Printing

    Hidden gem

    Deconstructor of Fun #377 opens with Disney rumors around Epic Games, then pivots to Unity shutting down Iron Source and selling Supersonic after the $4.4 billion merger.

    Apr 2, 2026·1h 11m·2 clips
  167. 167

    TWIG #376: Epic Layoffs, Roblox Tax & Google’s New Strategy

    Mar 27, 2026·1h 5m
  168. 168

    UA Monthly #2: AppLovin's Social Network, Google Fee Cuts & Unity D28

    Mar 25, 2026·1h 1m
  169. 169

    The Epic Settlement: Google's "Level Up" Program & The Future of DTC

    Mar 23, 2026·31m
  170. 170

    TWiG #375: GDC 2026 Post-Mortem, Epic’s Surrender & Google Play’s Legal Rebirth

    Mar 20, 2026·1h 3m
  171. 171

    TWIG #374 GDC 2025: The Honest Debrief

    Mar 19, 2026·59m
  172. 172

    Shooter Monthly #5: The Marathon Revelation, Overwatch Reborn & The Death of Highguard

    Mar 18, 2026·54m
  173. 173

    State of Gaming 2026: What’s Really Winning Now

    Mar 17, 2026·54m
  174. 174

    Puzzle Monthly #1: Pixel Flow, UA, and the Future of Sort Puzzles

    Mar 10, 2026·45m
  175. 175

    TWiG #373: Turkey Funds Game Dev, WB Games Uncertainty & Discord Drama

    Mar 5, 2026·1h 5m
  176. 176

    Meta Is Back in the Game. Here's What That Actually Means.

    Mar 2, 2026·51m
  177. 177

    TWiG #372: Death at an Xbox Funeral & Balling Out Ball’s State of Gaming

    Feb 27, 2026·1h 20m
  178. 178

    400,000 Wishlists in a Month: Dead as Disco's Steam(ing) Playbook

    Feb 23, 2026·1h 12m
  179. 179

    UA Monthly #1: Meta’s New Playbook, Reddit Ads, & the State of UA

    Feb 20, 2026·50m
  180. 180

    TWIG #371: Clash Royale's Death Spiral, Blizzard's Comeback, and Why AI Hype is Killing Games

    Feb 19, 2026·1h 5m
  181. 181

    322. Female-First as a Moat: Dorian's Business of Fandom UGC with founder Julia Palatovska

    Feb 16, 2026·47m
  182. 182

    TWiG #370: Supercell’s Annual Letter, Reading Between the KPIs

    Feb 12, 2026·1h 5m
  183. 183

    321. Art Directing in the AI Era with SciPlay's Peter Franco

    Peter Franco discusses the challenges and misconceptions of art directing in social casino games and the broader implications of AI in the creative industry.

    Feb 9, 2026·1h 2m
  184. 184

    TWiG #369: Genie 3 Explodes, Game Stores Die, & High Guard Stumbles

    Feb 5, 2026·1h 5m
  185. 185

    Shooter Monthly #4: The World's Biggest Shooter May Surprise & The Thing Highguard Needs to Learn

    Feb 4, 2026·1h 2m
  186. 186

    320. State of Mobile 2026: The 9 Trends That Matter

    Feb 2, 2026·1h 29m
  187. 187

    TWiG #368: Ubisoft Cuts, TikTok Slips, and Gaming’s Next Distribution Crisis

    Jan 29, 2026·59m
  188. 188

    319. Building Games That Don't Die: The Zynga Model

    Jan 27, 2026·1h 11m
  189. 189

    TWiG #367: A Certain IPO, 2026's 1st Cozy Launch & When CEOs Get Sued

    Jan 22, 2026·58m
  190. 190

    TWIG #366 Fortnite Monetizes Harder, Meta Cuts Deeper, and AI Enters the Arena

    Jan 15, 2026·1h 12m
  191. 191

    318. 8 Reasons Most UA Strategies Fail as they Scale

    Jan 11, 2026·51m
  192. 192

    TWIG #365 Golden Twig Awards: The Best, Worst, and Weirdest Moves in Games This Year

    Jan 8, 2026·52m
  193. 193

    TWIG #364 Off-Air Relationships and Personal Reflections

    Jan 7, 2026·1h 3m
  194. 194

    317. Inside the Hiring Playbook of Top-Performing Startups

    Jan 5, 2026·1h 15m
  195. 195

    TWIG Jr: Awards, Predictions, and Gen Alpha's Take on Gaming

    Dec 31, 2025·31m
  196. 196

    Shooter Monthly #3 Marathon vs the Market, Valorant Goes Massive, Marvel Rivals Misreads Progression

    This episode of Shooter Monthly discusses gaming industry news including Valorant's growth, Marvel Rivals' progression system, and features hosts with backgrounds at companies like Bungie, EA, and DICE.

    Dec 29, 2025·59m
  197. 197

    12 x TWIG Predictions: The Numbers Don't Lie!

    Dec 25, 2025·59m
  198. 198

    316. Slipknot's Clown: Building Games Like You Build a Band

    Dec 22, 2025·1h 9m
  199. 199

    TWIG #362 The Golden TWIGs 2025 Show

    Dec 18, 2025·1h 7m
  200. 200

    315. From Space Ape to Duolingo via Supercell with Simon Hade

    Dec 15, 2025·1h 10m
  201. 201

    TWIG #361 WB Games’ Fate, CoD’s Apology Tour & the UA Financing Trap

    Dec 11, 2025·1h 3m
  202. 202

    314. Hard Truths About Co-Founders, Capital, and Competition with Appcharge's Founders Roei and Maor

    This episode explores the critical importance of strong co-founder relationships in startups, featuring Appcharge founders Roei and Maor discussing why many companies fail due to founder conflicts.

    Dec 9, 2025·1h 7m
  203. 203

    TWIG #360 The Story of Two Steam Games, Where Winds Meet & The 4X Shake-Up

    Dec 4, 2025·1h 1m
  204. 204

    313. The Complete Guide to Gaming's Fastest-Growing UA Channel

    This episode explains how loyalty platforms function as a user acquisition channel in gaming, differentiating them from traditional methods like offer walls and rewarded video.

    Dec 1, 2025·43m
  205. 205

    Shooter Monthly #2: Call of Duty Flops, Battlefield Hops, and Arc Raiders Pops

    Nov 28, 2025·54m
  206. 206

    TWIG #359 Unity x Epic, Roblox Controversy, Saudi Money and Why The Game Awards Make No Sense

    Nov 28, 2025·1h 3m
  207. 207

    312. How Three Engineers No One Wanted to Fund Built a $XXXM Company

    Nov 24, 2025·1h 18m
  208. 208

    TWIG #358 Steam Machine, the Future of PC Gaming?

    Nov 21, 2025·1h 3m
  209. 209

    311. How to Build an AI-First Culture with 1,300 People. Real Story.

    This episode explores how AppSlyer implemented an AI-first culture across its 1,300-person organization through a combination of top-down management initiatives and bottom-up employee training and innovation programs.

    Nov 20, 2025·48m
  210. 210

    Game Analytics 01 - Building

    Nov 17, 2025·20m
  211. 211

    TWIG #339 Merge Games, Gen Z Spending Patterns, and the Shift inside Studio Cultures

    Jul 11, 2025·54m
  212. 212

    294. Product Managing Game Studio Culture with Seth Sivak (ex-World of Warcraft Boston Studio Head)

    Jul 7, 2025·1h 16m
  213. 213

    TWIG #338 Apple’s Cat-and-Mouse Game, Xbox's Doom Loop, and Splitgate 2’s $100M Misfire

    Jul 3, 2025·1h 2m
  214. 214

    293. Walking Away from Venture Capital with Sophie Vo

    Jun 30, 2025·1h 4m
  215. 215

    292. Where Do Geogames Go After Niantic’s $3.5B Exit with Lauren Steidl, CEO of Integrated Reality Labs

    Jun 26, 2025·36m
  216. 216

    TWIG #337 Supercell's AI Ruse and Microsoft’s Muddled Xbox Strategy

    Jun 26, 2025·1h 3m
  217. 217

    TWIG #336 Candy Crush Veterans Return as Marathon Runs Out of Steam

    Jun 19, 2025·1h 5m
  218. 218

    291. AI in Games: Innovation or Ethical Time Bomb? With George Ng, CTO of GGWP

    Jun 16, 2025·44m
  219. 219

    TWiG #335: Embrace CEO Exits, Pokémon meets Genshin and Nintendo’s Mysterious On Switch

    Jun 13, 2025·1h
  220. 220

    290. 10 x Co-Development Trends: Why the Best Studios Are Scaling Without Hiring

    Jun 9, 2025·1h 7m
  221. 221

    TWIG #334 The $200,000,000 Greenlight Failures and Activision’s Tone-Deaf In-Game Ads

    Jun 6, 2025·53m
  222. 222

    289. Mobile Gaming in 2025: 10 Trends That Matter

    Jun 5, 2025·51m
  223. 223

    288. Why Most Games Deserve to Die — And How Voodoo Finds the Ones That Don’t

    Jun 2, 2025·51m
  224. 224

    TWIG #333: Apple's Stand Up Comedy, Fortnite Mobile's Tea Leaves, and a Mystery Success

    May 30, 2025·1h 4m
  225. 225

    287. Fat Cats, Steaming Decks, all GaaS and no Subscriptions with Rhys Elliott of Alinea Analytics

    May 27, 2025·1h 19m
  226. 226

    TWIG #332 Finland’s Game Industry Woes, Supercell's Transmedia Moves and Roblox's Commercialization

    May 23, 2025·1h 2m
  227. 227

    286. Bots in Gaming: The Good, The Bad, and The Future with GGWP's George Ng

    May 22, 2025·24m
  228. 228

    285. What Gaming Taught Them—And Why App Companies Are Hiring Them Fast with Mission One's Gerard Miles

    May 19, 2025·1h 18m
  229. 229

    TWIG #331 Supercell’s Second Shot, Triple Dot’s Power Move, Microsoft's Strategic Shift

    May 15, 2025·1h 3m
  230. 230

    284. Why Everyone Wants to be the Next Mistplay with Aaron Thandi, CCO of Mistplay

    May 14, 2025·34m
  231. 231

    283. How I Went From a 3D Artist to GM of a Billion-Dollar Game - Justin McFarlane

    May 12, 2025·35m
  232. 232

    TWIG #330 The App Store Endgame, Roblox’s Growth Playbook and GTA 6 Trailer Dissected

    May 9, 2025·1h 11m
  233. 233

    282. UNCUT: Co-CEO Javier Ferreira and The Scopely Playbook Behind $5B Monopoly GO!

    May 8, 2025·1h 15m
  234. 234

    EMERGENCY EPISODE: Capitalize on The Epic vs. Apple Ruling

    May 5, 2025·24m
  235. 235

    TWIG #329: Royal Match Goes All-In, Discord Shifts Gears, Call of Duty Meets Its Match

    May 1, 2025·1h 8m
  236. 236

    282. Do It Better: Creative Production with AI

    Apr 30, 2025·28m
  237. 237

    281. How UGC Is Extending the Lifespan of Games with Uri Marchand, CEO of Overwolf

    Apr 28, 2025·54m
  238. 238

    TWIG #328 The Hidden Cost of Celebrity Ads and the How Hollywood Doesn’t Get Games

    Apr 24, 2025·1h 8m
  239. 239

    280. The Harsh Truths Behind Venture Capital No One Tells Founders with Lightspeed's Mortiz Baier-Lentz

    Apr 22, 2025·1h 33m
  240. 240

    TWIG #327 The East-West LiveOps Clash and the New Era of Extraction Shooters

    Apr 17, 2025·1h
  241. 241

    279. From Experiment to Essential: How UGC Gaming Became a Marketing Powerhouse

    Apr 14, 2025·55m
  242. 242

    TWIG #326 Supercell Goes VC while Minecraft Kills at the Box Office

    Apr 10, 2025·1h 7m
  243. 243

    278. Unlocking Gen Z: Strategies for Game Publishers and Developers

    Apr 7, 2025·1h
  244. 244

    TWIG #325 Ubisoft Bails Out, AppLovin Fights Back, Roblox Becomes an Ad Network

    Apr 4, 2025·1h 9m
  245. 245

    277. Leadership, AI, and Mobile Growth – Insights from AppsFlyer’s CEO and co-Founder, Oren Kaniel

    Apr 3, 2025·1h 20m
  246. 246

    276. Growing in a Mature Market with Josh Wilson, CEO of SciPlay

    Mar 31, 2025·1h 12m
  247. 247

    TWIG #324: Netflix Games Build Back Better Plan, Launch of DC Dark Legion and Death of Fragpunk

    Mar 28, 2025·1h 7m
  248. 248

    TWIG #323 LIVE at GDC!!!

    Mar 26, 2025·1h 10m
  249. 249

    281. Do It Better: Creative Production with AI

    Mar 26, 2025·28m
  250. 250

    275. Beyond User Acquisition: How to Win with Influencer Marketing

    Mar 24, 2025·49m
  251. 251

    TWIG #322 Farmville, Pokemon Go, and Female Gamers

    Mar 14, 2025·57m
  252. 252

    274. Skillz CEO Andrew Paradise on the $75M Accelerator and the Future of Skill-Based Gaming

    Mar 12, 2025·48m
  253. 253

    273. How Türkiye Became the New Capital of Mobile Gaming – And Where It’s Headed Next

    Mar 10, 2025·1h 31m
  254. 254

    TWIG #321 AppLovin’s SHOCK Acquirer, Supercell's New Boat, and Guitar Hero’s $1B CORPSE

    Mar 7, 2025·48m
  255. 255

    272. From Prototypes to Hits: Inside Rollic’s Playbook with CEO Burak Vardal

    Mar 3, 2025·57m
  256. 256

    TWIG #320 Unity’s Fate, Fake Ads, Loot Boxes & GTA’s UGC Revolution

    Feb 28, 2025·1h
  257. 257

    271. Gaming in the Middle East: Inside Abu Dhabi’s Big Bet on Games

    Feb 24, 2025·1h 3m
  258. 258

    TWIG #319 Scopely 💰 Niantic, Marvel Rivals Drama, and Xbox in Downfall?

    Feb 21, 2025·53m
  259. 259

    270. Why This CEO Moved His Gaming Studio from London to Abu Dhabi

    Feb 20, 2025·47m
  260. 260

    TWIG #318 Supercell’s Records, Unity’s Chaos & AppLovin’s Fire Sale

    Feb 16, 2025·50m
  261. 261

    269. The Ultra Positive Gaming Market Report: Sensor Tower's State of Mobile 2025

    Feb 12, 2025·1h 7m
  262. 262

    268. Wilfrid Obeng on How to Scale a $100M Startup and Choosing Abu Dhabi over Silicon Valley

    Feb 10, 2025·1h 9m
  263. 263

    TWIG #317: Big Dream, Bigger Battlefield, and the Biggest Roblox M&A deal EVER

    Feb 7, 2025·55m
  264. 264

    267. Helldivers 2, Warframe, First Descendant, and Once Human - How to Operate a PvE Shooter?

    Feb 3, 2025·52m
  265. 265

    TWIG #316 Metaverse Myths, Ubisoft’s Struggles and the Stance for Marketing

    Jan 30, 2025·58m
  266. 266

    266. Money, Markets & Disruptive Trends – Xsolla’s Chris Hewish

    Jan 29, 2025·54m
  267. 267

    265. How do Playtika and Wooga nail their Live Ops strategies?

    Jan 27, 2025·1h 7m
  268. 268

    TWIG #315 TikTok Ban and Matthew Ball's State of the Market Report

    Jan 24, 2025·1h 13m
  269. 269

    264. Breaking Barriers: The Journey of a Next-Gen Game Developer Alexandra Takei

    Jan 20, 2025·1h 6m
  270. 270

    TWIG #314 Market Predictions, Nintendo Leaks and an Award Ceremony

    Jan 17, 2025·1h 2m
  271. 271

    263. From Failures to Funding: Strategic Moves Founders Should Know with Joe Wadakethalakal, CEO of PvX Partners

    Jan 13, 2025·1h 32m
  272. 272

    🏆 The 2024 Golden TWIG Awards: an Unfiltered Gaming Industry Award Show

    Jan 10, 2025·1h 11m
  273. 273

    262. The Secret Sauce of 🇫🇷 French Game Publishers with Vincent Février, CMO of TapNation

    Jan 7, 2025·1h 4m
  274. 274

    261. Climbing to the C-Suite: Insights from Mission One's Gerard Miles

    Dec 30, 2024·1h 18m
  275. 275

    TWiG Bonus Episode: Holiday Special (UEFN, Royal Kingdom, and the Steam race)

    Dec 27, 2024·57m
  276. 276

    260. David Nelson: The Maverick’s Guide for Thriving in BIG Organizations

    Dec 24, 2024·1h 41m
  277. 277

    TWIG #313 Netflix Games Gets Jacked while the Game Awards Jacks Up Numbers

    Dec 21, 2024·1h 13m
  278. 278

    259. From Segmentation to Personalization: The SciPlay Approach to Success

    Dec 16, 2024·1h 13m
  279. 279

    TWIG #312 THE GREATEST WEEK IN F2P. EVER? EVER!

    Dec 12, 2024·1h 8m
  280. 280

    258. Unlocking Attribution with TikTok and AppsFlyer

    Dec 11, 2024·1h 10m
  281. 281

    257. Up Down Up with Kim Nordström

    Dec 9, 2024·1h 30m
  282. 282

    TWIG #311 Musk Enters the Game, Archero 2 Aims for the Bullseye, PlayStation Goes Portable

    Dec 5, 2024·57m
  283. 283

    256. Running a Successful Live Service Game with Sergei Vasiuk

    Dec 4, 2024·1h 23m
  284. 284

    255. From Casual to Complex: Trends that Shaped Gaming in 2024

    Dec 2, 2024·1h 7m
  285. 285

    TWIG #310 Can Royal Kingdom Reach the Peak? Who Wins the War of the You Giants?

    Nov 28, 2024·1h 17m
  286. 286

    254. Inside Timi Studio: How Call of Duty Mobile Set the Stage for Delta Force

    Nov 25, 2024·40m
  287. 287

    TWIG #309: EA’s AI problems, Monopoly GO’s decline, and Pokémon Pocket’s success

    Nov 22, 2024·54m
  288. 288

    253. TikTok's LiveOps Enchantment

    Nov 21, 2024·55m
  289. 289

    252. Value Optimization, Hybridcasual, and the Impact of AI

    Nov 18, 2024·1h 6m
  290. 290

    TWIG #308 Plarium Gets Raided / Take-Two Divests / EA CEO Flirts With Disney

    Nov 14, 2024·57m
  291. 291

    251. LIVE from San Francisco with Special Guest Stars

    Nov 12, 2024·1h 1m
  292. 292

    TWIG #307 Pokemon Game Rises, Supercell's IPO Dreams and VC Misdeeds

    Nov 7, 2024·1h 7m
  293. 293

    250. Winning with Creators: How Gaming’s Marketing Strategy is Evolving

    Nov 4, 2024·51m
  294. 294

    TWIG #306 Is Apple’s Big Move a Trick or a Treat?

    Oct 31, 2024·1h 13m
  295. 295

    249. Shooting for Success: Navigating the Ultra Competitive Shooter Genre

    Oct 28, 2024·59m
  296. 296

    TWIG #305 Music Stops at Netflix Games as Hell's Bells Ring for AA Games

    Oct 25, 2024·1h 16m
  297. 297

    248. Peter Levin on Transmedia Trends, the Future of Global Gaming and Finland’s Gaming Legacy

    Oct 21, 2024·1h 12m
  298. 298

    TWIG #304 Supercell's Marketing Shakes Up while Web3 Shoots Back!

    Oct 18, 2024·59m
  299. 299

    #247 Scopely Co-CEO, Javier Ferreira, on the Gaming Industry's Future and Strategies for Success

    Oct 14, 2024·34m
  300. 300

    TWIG #303 Toxic Positivity, Squad Busters Speculation and Roblox 🔥

    Oct 10, 2024·1h 13m
  301. 301

    #246 Savvy Moves: Saudi Arabia’s Gaming Vision

    Oct 7, 2024·1h 16m
  302. 302

    TWIG #302 Epic Legal Showdowns, Ubisoft Woes, and MMO Thrills

    Oct 4, 2024·1h 1m
  303. 303

    245. Breaking In & Leveling Up: Meet the Game Industry’s Next Generation

    Sep 30, 2024·53m
  304. 304

    TWIG #301 $1B Company Emerges From the Shadows

    Sep 27, 2024·1h 4m
  305. 305

    Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC

    Sep 23, 2024·1h 3m
  306. 306

    TWIG #300 🎉🎉🎉 SPECIAL EPISODE 🎉🎉🎉

    Sep 20, 2024·1h 26m
  307. 307

    TWIG #299 Product Strategy, Market Insights & Marketing Challenges

    Sep 13, 2024·44m
  308. 308

    Top 3 Mistakes Gaming Startups Make - According to the VCs

    Sep 9, 2024·58m
  309. 309

    TWIG #298 Spectre Divide, Supercell IPO and the Crypto Czar's Farewell

    Sep 6, 2024·59m
  310. 310

    Gameloft's Cross Platform Live Services: Past, Present, and Future with Dima Dimov, VP of Live Operations

    Sep 2, 2024·1h 13m
  311. 311

    TWIG #297 Gamescom Confidential, Why Steam ain't Blocked by China and the TRUTH about Tim Hortons

    Aug 30, 2024·46m
  312. 312

    5 x Tactics for the Volatile PC/Console Gaming Market with Newzoo's Devan Brennan

    Aug 26, 2024·1h 10m
  313. 313

    TWiG #296: THE RETURN OF LONG LOST HOST + Black Myth Wukong Goes Ape Shit and Stormgate Flops

    Aug 23, 2024·1h 6m
  314. 314

    TWIG #295 GTA UGC Future, the Borderlands Movie, and VR Headset Wars

    Aug 16, 2024·1h 5m
  315. 315

    Building (and Selling) Four Companies – Dennis Fong’s Journey

    Aug 12, 2024·1h 21m
  316. 316

    TWIG #294 Bungie Fires, Supercell Hires and Roblox Grows

    Aug 9, 2024·1h 5m
  317. 317

    Crafting Winning Games: The Critical Role of Consumer Insights

    Aug 5, 2024·1h 2m
  318. 318

    TWiG #293: Twitch Loses $1B while Apple Admits the Truth about VR

    Aug 2, 2024·1h 3m
  319. 319

    DMA for Dummies with Archie Stonehill, Head of Product of Stash

    Jul 29, 2024·48m
  320. 320

    TWIG #292 Matthew Ball’s Metaverse 2.0 / Top Game License IPs Unveiled

    Jul 25, 2024·1h 12m
  321. 321

    UEFN Magic and Frustrations with Industry Legends

    Jul 23, 2024·1h 16m
  322. 322

    TWiG #291 Valve Salaries, Leaked MiHoYo Strategy, and Failing Disney IPs!

    Jul 18, 2024·1h 7m
  323. 323

    Behind the Wheel of IP Licensing with Hutch's co-CEO, Peter Hansen-Chambers

    Jul 15, 2024·1h 1m
  324. 324

    TWIG #290 Nintendo's anti-AI Stance, 4-day Work Weeks and Netflix Games' Clap Back

    Jul 11, 2024·1h 5m
  325. 325

    AI Integration, Psychological Insights & Market Trends with Founders of Solsten

    Jul 8, 2024·1h 25m
  326. 326

    TWIG #289 King's AI, Amazon's games strategy, Netflix's problems solved

    Jul 4, 2024·1h 22m
  327. 327

    What’s so special about 
k-ID, the company that raised $51M in 
just 9 months!?!

    Jul 1, 2024·1h
  328. 328

    TWIG #288 Fortnite in Trouble, Anime Girl Horse Racing, and Switch’s New Life

    Jun 27, 2024·1h 6m
  329. 329

    The State of Gaming 2024 with Sensor Tower's Lexi Sydow

    Jun 24, 2024·1h 6m
  330. 330

    TWIG #287 Trouble in Paradise: Squad Busters and Netflix Games

    Jun 21, 2024·1h 11m
  331. 331

    FOMO Capital: Klang Games & The Power of Storytelling in Fundraising

    Jun 17, 2024·1h 17m
  332. 332

    TWIG #286 Voodoo splurges $500M, Summer Game Fest goes adapocalypse

    Jun 13, 2024·1h 3m
  333. 333

    Mastering Executive Headhunting with Gerard Miles, co-CEO of Mission One

    Jun 10, 2024·1h 18m
  334. 334

    TWIG #285 Squad Busters Busted? Destiny 2, Too?

    Jun 6, 2024·1h 9m
  335. 335

    Voodoo’s Secret Sauce with Gabriel Rivaud, VP Gaming

    Jun 3, 2024·38m
  336. 336

    TWIG #284 Squad Busters launch talk / Stumble Guys vs. Fall Guys

    May 31, 2024·1h 1m
  337. 337

    Supercell's Squad Busters - The Definitive Deconstruction

    May 27, 2024·1h 16m
  338. 338

    TWIG #283 Anime correction, Applovin speculations, Ad creative trends and Ubisoft’s xDefiant

    May 23, 2024·1h 10m
  339. 339

    Solopreneur Success: Balancing Work, Life, and Passion with Matej Lancaric

    May 20, 2024·1h 18m
  340. 340

    TWIG #282 Is Netflix Games in trouble? Xbox PR stumble 🤕

    May 17, 2024·1h 7m
  341. 341

    The Shifting Landscape of the Gaming Industry in 2024 with Newzoo's Ben Porter

    May 13, 2024·1h 18m
  342. 342

    TWIG #281 Switch 2, Moon Active 💗 Spyke Games, Helldivers vs. PSN

    May 9, 2024·1h 3m
  343. 343

    Product Deep Dive #3: Legend of Mushroom, the fungal phenomenon

    May 9, 2024·1h 8m
  344. 344

    Mastering Cozy Game Design with Spry Fox' CCO Daniel Cook

    May 6, 2024·1h 12m
  345. 345

    TWIG #280 Game Industry Reports Galore

    May 2, 2024·1h 14m
  346. 346

    Secrets to Sustainable Success on Roblox with Andrew Rose, CPO at Voldex

    Apr 29, 2024·1h 8m
  347. 347

    TWIG #279 Supercell's Squad Busters vs. Dream's Royal Kingdom

    Apr 25, 2024·1h 8m
  348. 348

    Township Deconstructed: The Secrets to Its Multi-Billion Strategy

    Apr 24, 2024·1h 1m
  349. 349

    The Power of Gaming Branding: Real Insights from a Creative Agency

    Apr 22, 2024·1h 18m
  350. 350

    TWIG #278 The AAA Studio Model is Dead???

    Apr 18, 2024·1h 9m
  351. 351

    Inside Istanbul’s Newest Venture Fund, Laton Ventures

    Apr 17, 2024·55m
  352. 352

    Privacy vs. Ad Monetization with Google and Kwalee

    Apr 15, 2024·53m
  353. 353

    TWIG #277 Supercell goes Baby Shark and Kress goes missing

    Apr 11, 2024·58m
  354. 354

    Kress's Corner #6 Matt Wyble, COO of Second Dinner, the creators of Marvel Snap

    Apr 8, 2024·58m
  355. 355

    TWIG #276 Embracer makes their last divestment while Discord goes into adds

    Apr 4, 2024·1h 6m
  356. 356

    An Executive Guide for The Backend Jungle

    Apr 2, 2024·1h 19m
  357. 357

    TWIG #275 Hit or Miss: Call of Duty Warzone & Travel Town

    Mar 28, 2024·1h 9m
  358. 358

    Building a Cross-Platform Franchise with Sola Saulenko, CMO of Pixonic

    Mar 25, 2024·1h 8m
  359. 359

    What's Right and Wrong About Game Economies with Machinations CEO Mihai Gheza

    Mar 24, 2024·58m
  360. 360

    TWIG #274 THE GDC SPECIAL

    Mar 22, 2024·59m
  361. 361

    The Intricacies of Venture Capital Investments with Joakim Achren, F4 Fund

    Mar 15, 2024·1h 21m
  362. 362

    TWIG #273 Istanbul Recap, Embracer sells Saber, Epic's on iOS in EU

    Mar 14, 2024·57m
  363. 363

    Industry Turmoil and Opportunities Ahead with Goldman Sachs and Lightspeed Venture Partners

    Mar 11, 2024·1h 29m
  364. 364

    Crucial Remote Work Strategies with Andy Duthie, Executive Producer at My.Games

    Mar 4, 2024·1h 28m
  365. 365

    TWIG #272 Is Apple Arcade Rotten? Unity's new transparency

    Feb 29, 2024·1h 10m
  366. 366

    Insights from Building (& Exiting) Three Companies with Paul Gouge, Founder of Fourth Star

    Feb 26, 2024·1h 24m
  367. 367

    TWIG #271 F*wad ads, Xbox nothing news, Eggcellent puns for Eggy Party

    Feb 22, 2024·1h 13m
  368. 368

    How GGP & GDC support under-estimated groups and throws the best GDC parties

    Feb 20, 2024·44m
  369. 369

    The Inner Works of a Game Publisher with John Wright, Kwalee’s Publishing Head

    Feb 19, 2024·1h 14m
  370. 370

    TWIG #270 The BIG Supercell Talk

    Feb 15, 2024·1h 3m
  371. 371

    Product Deep Dive: Whiteout Survival's $400M Loot

    Feb 12, 2024·1h 1m
  372. 372

    TWIG #269 The Tremendous Yet Troubled State of Gaming

    Feb 8, 2024·1h 8m
  373. 373

    The Four Things a Founder Should Never Do, by Anton Krasnyy, former founder and CEO of Murka

    Feb 5, 2024·1h 10m
  374. 374

    TWIG #268 Apple is "Hot Garbage" and Blizzard has a brand new boss...

    Feb 1, 2024·1h 2m
  375. 375

    PC and Console Gaming Predictions with Newzoo's Tom Wijman

    Jan 29, 2024·1h 13m
  376. 376

    TWIG #267 Apple vs. Epic / Palworld vs. Pokemon

    Jan 25, 2024·1h 1m
  377. 377

    6 x Operative Changes That Kept SciPlay Growing Despite the Market Headwinds

    Jan 21, 2024·1h 3m
  378. 378

    TWIG #266 The State of Mobile and Monopoly Go’s anti-Profitability Claims

    Jan 18, 2024·1h 7m
  379. 379

    Elena Grigorian, CEO of MyGames - My First 100 Days as a CEO

    Jan 15, 2024·59m
  380. 380

    TWIG #265 Unity continues to lay off while Netflix drops $1,000M on games

    Jan 11, 2024·1h 10m
  381. 381

    Marketing Predictions 2024 with Eric Seufert

    Jan 10, 2024·1h 12m
  382. 382

    TWIG #264 New China Regulations, Market Predictions and Sony Leaks

    Jan 4, 2024·1h 8m
  383. 383

    TWIG #263 The DoF Game Industry Awards

    Dec 21, 2023·1h 10m
  384. 384

    AD APOCALYPSE 2024 with Felix Braberg, Ad Monetization Consultant

    Dec 20, 2023·1h 11m
  385. 385

    The State of Play from Real-Time Payments to Web Shops

    Dec 15, 2023·43m
  386. 386

    TWIG #262 GOOGLE V. EPIC WON'T SAVE US 🧑‍⚖️ 📵

    Dec 14, 2023·1h 3m
  387. 387

    Mobile Gaming Market in 2024 with Lexi Sydow of Data.ai

    Dec 11, 2023·1h 1m
  388. 388

    "Zero" Cost Acquisition Tactics

    Dec 8, 2023·1h 3m
  389. 389

    TWIG #261 Reacting to GTA VI 🚗 🔫

    Dec 7, 2023·1h 4m
  390. 390

    TWIG #260 Get the F out of here! State of Mobile

    Nov 30, 2023·1h
  391. 391

    #200 Product Marketing Management in Games with Jesse Lempiäinen, Founder/CEO of Geeklab

    Nov 27, 2023·34m
  392. 392

    TWIG #259 Monopoly Go's Winning Formula

    Nov 24, 2023·1h 13m
  393. 393

    WHAT HAPPENED TO THE WEB3 GAMING DREAM???

    Nov 20, 2023·1h 6m
  394. 394

    TWIG #258 Grouchy Kress Alert 🚨

    Nov 16, 2023·1h 10m
  395. 395

    7 x GAME INDUSTRY TRUTHS with CHRIS HEWISH, PRESIDENT of XSOLLA

    Nov 13, 2023·1h 16m
  396. 396

    TWIG #257 Undercover at Blizzcon 🦹

    Nov 9, 2023·1h 5m
  397. 397

    Chris Petrovic Teaches Acquiring Great Gaming Companies

    Nov 6, 2023·1h 21m
  398. 398

    TWIG #256 "WHAT THE HELL IS GOING ON WITH VIDEO GAMES?"

    Nov 2, 2023·1h 1m
  399. 399

    DIARY OF A (retired) CEO

    Oct 30, 2023·1h 10m
  400. 400

    How to Get Press, Tips from Mobilegamer.biz

    Oct 27, 2023·48m
  401. 401

    TWIG 255: "F You Unity, We're not Paying!"

    Oct 26, 2023·1h
  402. 402

    How to Deal With Negative Feedback a conversation with Sophie Vo of Rise and Play

    Oct 23, 2023·55m
  403. 403

    Untapped India Mobile Opportunity

    Oct 20, 2023·1h 4m
  404. 404

    TWIG #254 Unity and Activision CEO Fantasy Draft

    Oct 19, 2023·1h 6m
  405. 405

    AR Gaming revived by the Meta Quest 3?

    Oct 13, 2023·44m
  406. 406

    TWIG #253 John Riccitiello's Legacy / EA post FIFA in Numbers

    Oct 12, 2023·53m
  407. 407

    The Art of Hiring and Getting Hired with Jordan Mazer, Head of Talent at a16z Games

    Oct 9, 2023·1h 13m
  408. 408

    TWIG #252 Unity's CEO Finally Speak Out while Epic Lays Off 900

    Oct 5, 2023·53m
  409. 409

    REPRESENTATION IN GAMES and Game Award shows

    Oct 2, 2023·55m
  410. 410

    TWIG #251 If we were running Unity, we'd...

    Sep 28, 2023·1h 4m
  411. 411

    SPEEDRUN with a16z's Josh Lu and Andrew Lee

    Sep 26, 2023·34m
  412. 412

    TWIG #250 XBOX SAID WHAT???

    Sep 21, 2023·51m
  413. 413

    AI GAMING REVOLUTION: Shaping the Future of Play with Pieter Kooyman

    Sep 19, 2023·1h 11m
  414. 414

    TWiG #249 Epic Unity Talk

    Sep 14, 2023·55m
  415. 415

    NAVIGATING GAMING MARKET: TRENDS, TRIUMPHS & TROUBLES with Tom Wijman, Newzoo'a Lead Analyst

    Sep 12, 2023·1h 17m
  416. 416

    In Conversation: Minecraft Creator Program Exec Producer Kayla Kinnunen

    Sep 9, 2023·48m
  417. 417

    TWIG #248 Nintendo - Past, Present, and Future!

    Sep 7, 2023·54m
  418. 418

    MASTERING 
COMPANY GROWTH with JOE SCHAEPPI, CEO & Co-Founder of Solsten

    Sep 4, 2023·1h 47m
  419. 419

    TWIG #247 From Gamescom with a LOT of ❤️❤️❤️

    Aug 31, 2023·1h 2m
  420. 420

    ISTANBUL CONFIDENTlAL with RINA ONUR , CEO @ Spyke Games / co-Founder of Peak Games

    Aug 28, 2023·59m
  421. 421

    TWiG 246: Getting cozy with Palia! Merge games trends revealed!

    Aug 24, 2023·48m
  422. 422

    Grit Talk with Brett Nowak, CEO of Liquid & Grit

    Aug 22, 2023·1h 51m
  423. 423

    TWIG #245 Kress Returns to Question Netflix, Blizzard, Subscriptions and Venture Capitalists

    Aug 17, 2023·1h 6m
  424. 424

    TWIG #244 Has Netflix lost it? Does Nintendo even care about mobile?

    Aug 10, 2023·55m
  425. 425

    Co-Development: an Inside Look with Tim Bennison, COO @ Hot Head Games

    Aug 8, 2023·49m
  426. 426

    TWiG 243: Tim Sweeney's Diabolical Plan, Pikmin 4 Picks Up Another Record, and Match3’s Newest Puzzle

    Aug 3, 2023·57m
  427. 427

    Star Trek Timelines Team on Maximizing Your LiveOps with Web Shops

    Jul 31, 2023·42m
  428. 428

    TWiG #242 Dinosaurs Crash an Eggy Party & Battle Pass Galore

    Jul 27, 2023·1h 4m
  429. 429

    In Conversation: Rebellion CEO Jason Kingsley on Leading the Rebellion

    Jul 26, 2023·1h 2m
  430. 430

    Mastering Remote Work Culture: A Conversation with Playrix

    Jul 24, 2023·51m
  431. 431

    TWiG 241: Web3 Like a Phoenix, FIFA’s Rebrand Scores a Goal, and Tiktok’s Truth

    Jul 20, 2023·1h 5m
  432. 432

    No Bull with Joseph Kim, Founder of LILA Games & Game Makers

    Jul 17, 2023·1h 21m
  433. 433

    TWiG 240: A BIG Return, A BIG VC Check, and A BIG Brand That Can’t Seem to Win

    Jul 13, 2023·1h 3m
  434. 434

    In Conversation: CliffyB on Gears of War, Epic and Control Freak

    Jul 11, 2023·47m
  435. 435

    TWiG 239: A Ken't Miss Collaboration, Niantic’s Final Folly and the Real Cost of AAA Development

    Jul 6, 2023·1h 2m
  436. 436

    How Heroic Labs Helps You Grow Retention and Focus on the Fun

    Jul 3, 2023·52m
  437. 437

    TWiG 238: Honkai Star Rail! Monopoly Go! Diablo Immortal! Nikke! 2023 1H Review

    Jun 29, 2023·1h 7m
  438. 438

    In Conversation: Inside UGC Game Development with Gamefam CEO Joe Ferencz

    Jun 27, 2023·50m
  439. 439

    TWiG 237: LiveOps Deconstruction - How do Candy Crush & Royal Match Keep it Fresh? LiveOps Marketing with Celebrities - is there ROI?

    Jun 22, 2023·59m
  440. 440

    In Conversation: Bringing UA Measurement to PC & Console

    Jun 20, 2023·44m
  441. 441

    TWiG 236: Summer Games Fest Gets Hot and Under The Hood of Chrome Valley

    Jun 15, 2023·1h 5m
  442. 442

    TWiG 235: Apple Vision Pro! Diablo IV! Privacy Manifests come for device fingerprinting!

    Jun 8, 2023·1h 6m
  443. 443

    In Conversation: The Secret Science of Games

    Jun 6, 2023·47m
  444. 444

    TWiG 234 500m Gamers on Tik Tok Can't Be Wrong / Supercell Unleashes the Flood

    Jun 1, 2023·1h 7m
  445. 445

    TWiG 233 Overwatch 2 Scraps High Profile PvE Mode / PUBG Returns to India

    May 25, 2023·1h 2m
  446. 446

    In Conversation: Life is Bigger than Your Career with Ethan & Sophie

    May 23, 2023·33m
  447. 447

    TWiG 232: Did EA send Lord of the Rings Mobile out to die? Will Peridot be Niantic's next hit?

    May 18, 2023·1h
  448. 448

    In Conversation: How Pedro Pascal Become the Face of Merge Mansion

    May 15, 2023·50m
  449. 449

    TWiG #231 - Xbox Admits Defeat in the Console Wars / Riot & Activision Settle Their Gender Discrimination Lawsuits

    May 11, 2023·1h
  450. 450

    Appsflyer's State of Mobile Game Marketing in 2023

    May 8, 2023·1h 4m
  451. 451

    TWIG #230 Why AI is in every single pitch / How Subway Surfer IP should be used / Nintendo's upcoming announcement

    May 4, 2023·1h 11m
  452. 452

    This Week in Games 229 - Toon Blast + Tony Hawk = Sybo's Next Hit?

    Apr 29, 2023·43m
  453. 453

    In Conversation: Riot SVP & League Studio Head Andrei van Roon

    Apr 24, 2023·1h
  454. 454

    TWiG 228 - Sega Buys Rovio! Monopoly Go feels the Love! CoD Warzone Goes P2W!

    Apr 20, 2023·1h
  455. 455

    In Conversation: Alex Seropian on the Birth of Bungie and Life After Exit

    Apr 17, 2023·1h 18m
  456. 456

    TWiG #227 - Saudi Arabia's Gaming Ambitions / Super Mario's Blockbuster Movie / Kress Compliments New Zoo

    Apr 13, 2023·1h 3m
  457. 457

    TWiG Hot Take - Savvy Games Group acquires Scopely for $4.9 billion

    Apr 7, 2023·6m
  458. 458

    TWiG #226 - An Eric says goodbye, but which one? Also, E3 is dead again!

    Apr 6, 2023·1h 2m
  459. 459

    In Conversation: Chris Heatherly on the Death of Games-As-Apps and the Ascent of Games-As-Content

    Apr 3, 2023·1h 7m
  460. 460

    TWiG #225 - GDC Recap / Unreal Engine for Fortnite / Counterstrike 2

    Mar 30, 2023·57m
  461. 461

    TWiG #224 - Istanbul Recap / Silicon Valley Banking Meltdown / Do You Believe In Believer

    Mar 16, 2023·1h 6m
  462. 462

    Kress' Corner 5: Moritz Baier-Lentz (Lightspeed Venture Partners)

    Mar 10, 2023·1h 5m
  463. 463

    TWiG #223 - Apex Legends Mobile Shutdown Root Causes / Knockout City & The Problem with Cosmetics / Niantic Needs a New Thesis

    Mar 8, 2023·1h 5m
  464. 464

    TWiG #222 - App Store Exposé! Hogwarts’ Sales Success!

    Mar 2, 2023·57m
  465. 465

    Kress's Corner #4 - How to grow a Startup from 5 to 100 people?

    Mar 1, 2023·54m
  466. 466

    TWiG #221 - Supercell's Strategic Shifts / Blizzard's Return to Office

    Feb 23, 2023·51m
  467. 467

    TWIG 220 The problem with Kotaku and why Xbox Game Pass is the doom

    Feb 16, 2023·1h 4m
  468. 468

    TWIG #219 TakeTwo Zynga Acquisition - perhaps most ill-advised acquisitions in gaming of all time

    Feb 9, 2023·1h 1m
  469. 469

    TWiG 218 - Everdale's Metacore Move / Death of E3 / EA Abandons Mobile Shooters

    Feb 2, 2023·1h 7m
  470. 470

    Phoenix Labs CEO Jesse Houston on Building a Forever Company

    Jan 31, 2023·1h 19m
  471. 471

    TWiG #217 - Playtika makes a move for Rovio / Why have gaming SPACs performed so poorly on the stock market?

    Jan 26, 2023·1h 3m
  472. 472

    TWIG #216 Ubisoft Staff Threatens to Strike over 4-Day Work Week / Laying out the Bull case for Mobile

    Jan 19, 2023·1h 14m
  473. 473

    5 Secrets Behind Mr. Autofire's $40M Success with co-Founder Miikka Ahonen

    Jan 16, 2023·49m
  474. 474

    TWIG #215 THE 2023 PREDICTIONS 🎉🥳🥁🏆

    Jan 12, 2023·1h 3m
  475. 475

    How to Find a Unified, Single Source of Truth for your Marketing Team with Yevgeny Peres, EVP of Product Strategy @ Appsflyer

    Jan 9, 2023·57m
  476. 476

    TWIG #214 (The Unofficial) Deconstructor of Fun 2022 Gaming Awards

    Jan 4, 2023·1h 1m
  477. 477

    In a Privacy-Centric World, Creative is More Important Than Ever

    Dec 18, 2022·40m
  478. 478

    TWIG #213 THE SEASON FINALE!

    Dec 14, 2022·57m
  479. 479

    Veteran Technical Director James Marr Answers: What Makes A Great Game Engineer?

    Dec 13, 2022·1h 25m
  480. 480

    TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy

    Dec 8, 2022·1h 4m
  481. 481

    Kress's Corner #3 - How to discover and manage Licensing?

    Dec 6, 2022·38m
  482. 482

    Tokenomics #21 - Former Covet Fashion GM Sarah Fuchs on Muus Collective and Bringing Fashion Gamers to Web3

    Dec 2, 2022·1h 5m
  483. 483

    TWiG #211 - ATT's Effects on the Industry / Loot Box Legislation / Boom Beach Frontlines Shuts Down

    Dec 1, 2022·53m
  484. 484

    Guest Host Trio Debates Marvel Snap

    Nov 27, 2022·1h 31m
  485. 485

    TWiG #210 - Blizzard & NetEase Break Up / 10 Years of Candy Crush

    Nov 24, 2022·1h 4m
  486. 486

    Esports Superstar 100 Thieves Started A Game Studio! COO John Robinson and Chief Game Maker Pete Hawley Tell Us Why.

    Nov 21, 2022·55m
  487. 487

    TWIG #209 What is going on with games in China???

    Nov 18, 2022·44m
  488. 488

    Tokenomics #20 - Why MystenLabs Raised $300m to Build a Better Layer1 for Web3 Gaming

    Nov 15, 2022·40m
  489. 489

    TWiG #208 - Layoffs, Earnings Reports, FTX Collapse & NFT Royalties Explained

    Nov 10, 2022·46m
  490. 490

    Kress’s Corner #2 How do gaming Venture Capitalist really work?

    Nov 7, 2022·57m
  491. 491

    TWIG #207 Is the Microsoft Xbox really Pass profitable?

    Nov 4, 2022·50m
  492. 492

    Kress’s Corner #1 Is influencer marketing hype or reality?

    Oct 31, 2022·50m
  493. 493

    TWIG #206 Xbox Store for Mobile / Marvel Snap's BIG launch / Apple's SKAdNetwork 4.0

    Oct 27, 2022·50m
  494. 494

    Tokenomics #19 - Sebastien Borget Gives Us a Tour of The Sandbox

    Oct 24, 2022·50m
  495. 495

    TWiG #205 - Meta's Haphazard Horizion / Playdot's Closure / Overwatch 2's Battlepass

    Oct 20, 2022·58m
  496. 496

    Diablo Boss Rod Fergusson On What Makes a World Class Videogame Producer

    Oct 18, 2022·1h 3m
  497. 497

    TWiG #204 - "The Metaverse" Book Club

    Oct 13, 2022·48m
  498. 498

    Tokenomics #18 - Aqua CEO Sean Ryan on Building a Better Web3 NFT Marketplace

    Oct 10, 2022·50m
  499. 499

    TWiG #203 Google Stadia shutdown and the new world order of user acquisition in mobile

    Oct 6, 2022·54m
  500. 500

    Practical Advice for Growing Games in Diverse Markets with Nancy Huang (Head of UA @ East Side Games) and Ludovic Thevelin (Growth Consultant @ Google)

    Oct 2, 2022·48m