Third Action

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Pathfinder actual play where every action counts

The gist

Third Action is a Pathfinder actual play hosted by Jason, whose intros greet the same three players under a fresh mock insult. The play mixes detailed tactical combat, from ballista reloads to reflex saves, with loose table talk about Easter squishy toys and failed stealth checks.

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About Third Action

Third Action is a Pathfinder actual play built around a steady table: host Jason and three returning players, with Char, Will and Adam among them. The intros set the tone before a die is rolled. The players are introduced as the same three marks, layabouts or saboteurs, each given a spot on screen from bottom left to bottom right. Some episodes hand the greeting to Karzug, a self-described menacing host who calls the players impudent whelps or buffling buffoons, forgets what one character is and declares the player insignificant. The excerpts show two separate parties. In one, Char plays Regan Belladonna, a catfolk wizard, and Will plays Mayhem, a human vigilante fighter, with Felix Milos, a human bard, completing the group. In the other, Char plays Asher Ford, a human ranger, Will plays a halfling druid and Adam plays a human champion. The fights are detailed and cheerfully mechanical. One action can send a troop of bone slayers into a barrage at a target within 200 feet, and the enemies roll reflex saves. Stone giant troops spend their turns rotating and reloading a ballista. A lightning bolt is lined up to cut through three enemies, one of them a storm giant that is immune to the damage. Temporary hit points get sorted out on the character sheet, and the table stops to hunt for the hazards page when a rule needs checking. None of it stays straight-faced for long. A crit-failed stealth check earns Felix a 'you're so loud' from the table. A man rants to an empty street while throwing his cookware, and someone suggests catching a flying pot to wear as a helmet. A mob of ten or fifteen men sends the party ducking through alleys and back streets. The chat around the game is just as loose: Jason back from Australia and New Zealand, a player's Easter squishy toy kept for stress during battle, a passing thought about doing a Game Changer voice. The sign-offs keep up the mock grandeur, right down to hoping everyone had a lovely time getting disintegrated. Episode titles follow a tidy pattern, among them 'The Moon Maidens', 'The Tall Knife', 'The Enthralled', 'The Mirage' and 'The Apprentice'. What a listener gets is a table that takes a crunchy system seriously enough to count every action, and not seriously at all when the dice turn against it.

Made for: Suits a listener who likes actual play with the rules left audible, including action counts, saves and mid-fight rulebook checks, and who enjoys a table that teases itself between turns.

What sets it apart: The roll-call intros, which rebrand the same three players as layabouts, saboteurs or impudent whelps, give the show a running comic identity. The play keeps Pathfinder's turn-by-turn mechanics in the foreground instead of smoothing them away.

In their own words

We're a Pathfinder Second Edition actual-play podcast going through Paizo's classic adventure paths, converted over to the new edition!Season 1 - Rise of the Runelords (complete!)Season 2 - Curse of the Crimson Throne (ongoing)

Why you'd press play

A presidential pet fact becomes "Bill the gnoll," and you have found your table.

Press play if you want

  • to work out how falling snow can betray an invisible opponent
  • to hear a party weigh giant allies against the risk of drawing a dragon's attention
Read the full recommendation in PlayNext →
Pathfinder actual playCounting actions in tactical combatGiant foes and enemy troopsStealth checks and critical failuresMid-game rules lookupsMock-insult roll-call introsTable banter between turns

Talks about

Best episodes of Third Action

Short reviews from the PlayNext desk, based on the episodes we processed.

The Moon MaidensApr 11, 2026

A bone-slayer tactics debate sends the party north toward Akram, the Truthspeakers, and the House of the Moon.

Third Action makes the party's northward travel feel like a tactical argument with real comic bite. The bone slayers become the center of a lively debate: command a barrage, scatter them, or picture Regan turning one into undead after everything goes wrong.

The Tall KnifeJul 26, 2025

Old Corvosa turns stealth checks, cookware, and an alleyway noise into lively tabletop chaos.

Third Action returns to Old Corvosa in search of sword master Vencarlo Orsini, then lets the mission slide into an undignified escape built from thrown cookware, shaky stealth, and a strange alleyway noise.

The Wall

A tactical council becomes a citywide crisis when smoke and fire suggest the assault may be starting early.

A fortress has changed hands, allies are ready to move, and the adventurers are left weighing how fast an assault can really begin. The council circles through disguised travel in Shalaria, the hard retreat facing injured and malnourished forces, and the risk that Glorifex could…

The Runelord

A glowing door makes party trust, shaky directions, and morning crafting feel quietly dangerous.

The episode draws its charge from the uneasy calm after a nightmare maze. The adventurers have escaped, but the glowing door waiting ahead immediately turns relief into a test of judgment.

The Moon Maidens

A fragile alliance, undead hypotheticals, and table-side chaos steer the party's next move.

The episode turns a finished challenge into an uneasy alliance as Assistant Steps apologizes and the Boneslayers agree to follow Regan Belladonna into combat.

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Episodes

  1. 1

    The Spider's End

    ·2h 42m
  2. 2

    The Watchful Eyes

    ·3h 1m
  3. 3

    The Hunted Prey

    ·2h 51m
  4. 4

    The Friendly Game

    ·2h 49m
  5. 5

    The North Road

    ·2h 46m
  6. 6

    The Fourth Harrowing

    ·3h 6m
  7. 7

    The Blackbird Ranch

    ·3h 12m
  8. 8

    The Final Tour

    ·2h 48m
  9. 9

    The Split Party

    ·2h 42m
  10. 10

    The Helpful Hints

    ·2h 29m
  11. 11

    The Sister's Spy

    ·2h 41m
  12. 12

    The Shifting Halls

    ·2h 28m
  13. 13

    The Secret Garden

    ·2h 45m
  14. 14

    The Great Estate

    ·2h 22m
  15. 15

    The Stage Left

    ·2h 59m
  16. 16

    The Luscious Lips

    ·3h 17m
  17. 17

    The Bloody Pigs

    ·3h 9m
  18. 18

    The Cheerful Skull

    ·3h 26m
  19. 19

    The Black Box

    ·3h 2m
  20. 20

    The Loose Arrow

    ·2h 47m
  21. 21

    The Third Harrowing

    ·3h 6m
  22. 22

    The Sacred Bond

    ·3h 15m
  23. 23

    The Pallid Priestess

    ·3h 33m
  24. 24

    The Lady's Likeness

    ·2h 48m
  25. 25

    The Backroom Deal

    ·2h 7m
  26. 26

    The Midnight Oil

    ·3h 8m
  27. 27

    The Father's Son

    ·3h 9m
  28. 28

    The Mismatched Bones

    ·3h 7m
  29. 29

    The Lost Corpse

    ·2h 55m
  30. 30

    The Creeping Doubt

    ·2h 43m
  31. 31

    The King Slayer

    ·2h 46m
  32. 32

    The Illicit Letters

    ·2h 22m
  33. 33

    The Dreaded Doors

    ·2h 59m
  34. 34

    The Doctor's Office

    ·3h 14m
  35. 35

    The Tangled Web

    ·3h 10m
  36. 36

    The Blessed Maiden

    ·3h 7m
  37. 37

    The Keepers' Mark

    ·2h 36m
  38. 38

    The Mad Jester

    ·2h 28m
  39. 39

    The Red Masquerade

    ·2h 57m
  40. 40

    The Fashionably Late

    ·3h 14m
  41. 41

    The Bloody Alley

    ·3h 22m
  42. 42

    The Lavender Lab

    ·2h 22m
  43. 43

    The False Hope

    ·2h 23m
  44. 44

    The Blind Rage

    ·3h 19m
  45. 45

    The Unholy Cookbook

    ·3h 3m
  46. 46

    The Heavy Chest

    ·3h 10m
  47. 47

    The Drowned Direption

    ·2h 28m
  48. 48

    The Strange Illness

    ·3h 14m
  49. 49

    The City Escape

    ·2h 56m
  50. 50

    The Second Harrowing

    ·2h 45m
  51. 51

    The False Pretense

    ·3h 17m
  52. 52

    The Sudden Death

    ·3h 31m
  53. 53

    The Spiked Chain

    ·3h 6m
  54. 54

    The Knivesies Champ

    ·2h 39m
  55. 55

    The Twin Tigers

    ·2h 19m
  56. 56

    The Eel's End

    ·2h 4m
  57. 57

    The Warehouse Stakeout

    ·2h 39m
  58. 58

    The Naive Ambitions

    ·2h 40m
  59. 59

    The Health Inspection

    ·2h 28m
  60. 60

    The Turning Point

    ·3h 8m
  61. 61

    The Fallen Guard

    ·2h 30m
  62. 62

    The Royal Brooch

    ·2h 38m
  63. 63

    The Anarchy's Edge

    ·2h 40m
  64. 64

    The Eastern Woods

    ·2h 6m
  65. 65

    The Infested Waters

    ·2h 9m
  66. 66

    The Soggy Tyrant

    ·2h 17m
  67. 67

    The Sleeping Dogs

    ·2h 15m
  68. 68

    The First Harrowing

    ·2h 14m
  69. 69

    The Epilogue

    ·2h 31m
  70. 70

    The End

    ·5h 59m
  71. 71

    The Beyond

    ·3h 13m
  72. 72

    The Angelic

    ·2h 34m
  73. 73

    The Trapped

    ·2h 17m
  74. 74

    The Hungry

    ·2h 5m
  75. 75

    Mists of Mwangi, Part 3

    ·2h 34m
  76. 76

    Mists of Mwangi, Part 1

    ·2h 23m
  77. 77

    The Risen

    ·2h 21m
  78. 78

    The Hierarchy

    ·2h 13m
  79. 79

    The Reach

    ·2h 2m
  80. 80

    The Studious

    ·2h 4m
  81. 81

    The Resolve

    ·2h 11m
  82. 82

    The Halved

    ·2h 30m
  83. 83

    The Dusted

    ·2h 11m
  84. 84

    The Clarion

    ·2h 5m
  85. 85

    The Trustworthy

    ·2h 12m
  86. 86

    The Rumbling

    ·2h 1m
  87. 87

    Mists of Mwangi, Part 2

    Third Action’s “Mists of Mwangi, Part 2” follows Jason, Bryce, Will, and Adam’s Pathfinder initiates as they investigate cursed artifacts at the Blackross Museum.

    ·1h 57m·5 clips
  88. 88

    The Backup

    Third Action’s “The Backup” resumes a Pathfinder battle at Shalaria’s gate, where Jason’s players face Glorifex, an ancient blue dragon described as resurrected, alongside rune, stone, and cloud giants.

    ·2h·5 clips
  89. 89

    The Odd

    Hidden gem

    Third Action’s “The Odd” begins with Jason recapping the party’s Roper fight before Asher Ford, Greshie Ironroot, and Gun Show meet four massive spider-like creatures outside their mountain camp.

    ·1h 58m·5 clips
  90. 90

    The Enthralled

    Third Action's "The Enthralled" resumes with Karzug's adventurers exploring a golden hallway atop Mahar Masif after his spellcasting projection disappears.

    ·1h 47m·5 clips
  91. 91

    The Mirage

    Third Action’s “The Mirage” resumes a battle at Shalaria, a giant stronghold on the northwestern cliffs of Zin Shalast, after the party breaches its outer walls and awakens Glorifex.

    ·1h 58m·5 clips
  92. 92

    The Golem

    Hidden gem

    Third Action's "The Golem" follows Jason, Char, Will, and Adam's Pathfinder party as it prepares to reach Zin Shalast's summit through Karzug's defenses and an oxygen-starved death zone.

    ·1h 52m·5 clips
  93. 93

    The Sensitive

    Hidden gem

    Third Action: The Sensitive follows Jason, Char, Will, and Adam as Asher, Greshy, and Gun investigate Karzook’s tower after a wall of force and pig-like demons attack them.

    ·1h 39m·5 clips
  94. 94

    The Wall

    Hidden gem

    Third Action's "The Wall" centers on Jason's War Council planning how to breach Shalaria after taking Krak Naratha.

    ·1h 49m·5 clips
  95. 95

    The Inclined

    Third Action follows Jason, Char, Will, and Adam’s Pathfinder party as they approach the Pinnacle of Avarice to destroy a time-travel device linked to Karzug’s army.

    ·1h 59m·5 clips
  96. 96

    The Apprentice

    Third Action's "The Apprentice" opens with Karzu's projection appearing behind a golden door as Asher Ford, Grushy Ironroot, Gunshow, and Viorian prepare for combat.

    ·1h 54m·5 clips
  97. 97

    The Loose Ends

    Hidden gem

    Third Action’s “The Loose Ends” follows Jason, Char, Will, and Alex as their player characters deal with the aftermath of Gadrian Lamb’s defeat and the rescued orphans.

    ·1h 50m·5 clips
  98. 98

    The Tall Knife

    Hidden gem

    Third Action follows Jason, Char, Will, and Alex's adventuring party as they investigate the missing Vencarlo Orsini and the artist Salvatore Scream in Old Corvosa.

    ·1h 44m·5 clips
  99. 99

    The Runelord

    Hidden gem

    ["Third Action's \"The Runelord\" centers on Karzug's hidden demiplane, the rune well, and the party's final pre-fight preparation.", "Jason, Char, Will, and Adam spend the episode as Asher Ford, Greshi Ironroot, and Gun while they trade rune transfers, upgrade Mender into a true staff of healing, and argue over whether to rush Karzug or sleep first.", "Euruze, a planetar of Erastil, flies through the night, removes drained and doomed conditions with restoration, and helps the table reason through Karzug's plane, the rune well, and the risk of a one-way trip.", "The session ends with the quill naming a blue dragon and giants, a hidden teleportation circle behind another golden door, and Greshi casting spell immunity on Asher and himself before the glowing doors open."]

    ·1h 44m·5 clips
  100. 100

    The Moon Maidens

    Hidden gem

    Jason opens after a trip to Australia and New Zealand, then jokes about a sweet old lady asking for an assassination before the table turns back to Third Action's Red Mantis thread.

    ·1h 52m·5 clips
  101. 101

    The Red Reaver

    Apr 19, 2026·2h 46m
  102. 102

    The Moon Maidens

    Hidden gem

    Third Action's "The Moon Maidens" opens with Jason back from Australia/New Zealand, joking about a sweet old lady who asked the table to commit an assassination.

    Apr 11, 2026·1h 52m·5 clips
  103. 103

    The Keepers' Mark

    Mar 21, 2026·2h 36m
  104. 104

    The Watchful Eyes

    Mar 14, 2026·3h 1m
  105. 105

    The Hunted Prey

    Mar 7, 2026·2h 51m
  106. 106

    The Friendly Game

    Feb 24, 2026·2h 49m
  107. 107

    The North Road

    Dec 15, 2025·2h 46m
  108. 108

    The Fourth Harrowing

    Dec 13, 2025·3h 6m
  109. 109

    The Blackbird Ranch

    Dec 8, 2025·3h 12m
  110. 110

    The Final Tour

    Nov 26, 2025·2h 48m
  111. 111

    The Split Party

    Nov 13, 2025·2h 42m
  112. 112

    The Helpful Hints

    Oct 20, 2025·2h 29m
  113. 113

    The Sister's Spy

    Oct 13, 2025·2h 41m
  114. 114

    The Shifting Halls

    Oct 8, 2025·2h 28m
  115. 115

    The Secret Garden

    Sep 26, 2025·2h 45m
  116. 116

    The Great Estate

    Sep 8, 2025·2h 22m
  117. 117

    The Stage Left

    Aug 21, 2025·2h 59m
  118. 118

    The Luscious Lips

    Aug 18, 2025·3h 17m
  119. 119

    The Bloody Pigs

    Jul 31, 2025·3h 9m
  120. 120

    The Tall Knife

    Third Action's "The Tall Knife" follows Jason's party through Old Corvosa as they track Vencarlo Orsini, Salvatore Scream, and the emperor.

    Jul 26, 2025·1h 44m·5 clips
  121. 121

    The Cheerful Skull

    Jun 25, 2025·3h 26m
  122. 122

    The Black Box

    Jun 24, 2025·3h 2m
  123. 123

    The Loose Arrow

    Jun 23, 2025·2h 47m
  124. 124

    The Third Harrowing

    May 24, 2025·3h 6m
  125. 125

    The Sacred Bond

    May 13, 2025·3h 15m
  126. 126

    The Pallid Priestess

    May 5, 2025·3h 33m
  127. 127

    The Lady's Likeness

    Apr 13, 2025·2h 48m
  128. 128

    The Backroom Deal

    Apr 7, 2025·2h 7m
  129. 129

    The Midnight Oil

    Mar 31, 2025·3h 8m
  130. 130

    The Father's Son

    Mar 23, 2025·3h 9m
  131. 131

    The Dreaded Doors

    Mar 17, 2025·2h 59m
  132. 132

    The Doctor's Office

    Mar 10, 2025·3h 14m
  133. 133

    The Tangled Web

    Feb 25, 2025·3h 10m
  134. 134

    The Blessed Maiden

    Feb 10, 2025·3h 7m
  135. 135

    The Spider's End

    Jan 30, 2025·2h 42m
  136. 136

    The Mad Jester

    Jan 14, 2025·2h 28m
  137. 137

    The Red Masquerade

    Jan 13, 2025·2h 57m
  138. 138

    The Fashionably Late

    Dec 23, 2024·3h 14m
  139. 139

    The Bloody Alley

    Dec 21, 2024·3h 22m
  140. 140

    The Lavender Lab

    Dec 10, 2024·2h 22m
  141. 141

    The False Hope

    Nov 18, 2024·2h 23m
  142. 142

    The Blind Rage

    Nov 1, 2024·3h 19m
  143. 143

    The Unholy Cookbook

    Oct 28, 2024·3h 3m
  144. 144

    The Heavy Chest

    Oct 21, 2024·3h 10m
  145. 145

    The Drowned Direption

    Sep 30, 2024·2h 28m
  146. 146

    The Strange Illness

    Sep 23, 2024·3h 14m
  147. 147

    The City Escape

    Sep 16, 2024·2h 56m
  148. 148

    The Second Harrowing

    Sep 7, 2024·2h 45m
  149. 149

    The False Pretense

    Aug 5, 2024·3h 17m
  150. 150

    The Sudden Death

    Aug 4, 2024·3h 31m