A patient lore dive that makes one minor character feel like a bigger hinge in the world.
Tales of Agmar uses Klepp, already a notable minor figure in the first book, as a hinge for revisiting the theocracy and the way it came together.

Tales of Agmar
57 episodes listed below
A galaxy-sized story built in public.
Tales of Agmar follows Sinjin as he builds out the people and civilizations behind his book. Episodes move between origin stories, faction recaps, draft updates, and loose creator commentary about how the Agmar universe is taking shape.
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Tales of Agmar is a lore and creator-update podcast for a growing sci-fi fantasy saga. It centers on Sinjin's original universe, but the show is not just a set of encyclopedia entries. It has the feel of a creator opening the workshop door and talking through the machinery of the story while the book is still being finished. The main format is character origin storytelling. Episodes focus on figures such as Klep, Horndal, Castile, Aster, Gander, and Mace, then widen outward into the societies, moons, governments, academies, and belief systems that made them who they are. The show likes context. A character rarely appears without a recap of the theocracy, the First Republic, the Gear Blades, Elan's moon, the Middle Kingdom, or the void, because the point is not only what happened to someone but why the world would produce that person in the first place. The result is conversational and heavily serialized. Short bursts of story sit beside long explanations of social class, rebel governments, warrior monk societies, magical blades, robotics, colony politics, and hidden military design. It can ramble, but the rambling is revealing. Sinjin often corrects himself, backs up, names what he still needs to explain, and keeps going, which makes the podcast feel less polished than personal. Book progress is a recurring thread. Draft completion, continuity editing, grammar passes, early reader feedback, Discord discussion, Ko-fi support, and possible future adaptations all become part of the show's running diary. That gives Tales of Agmar a distinctive double purpose: it is both a fiction feed and a development log for the larger project. The strongest episodes make the invented world feel practical and inhabited, with details like habitat domes, war games, academy signage, mercenary contracts, and political structures doing as much work as prophecy or spectacle. The tone stays warm and informal. It is best for listeners who enjoy watching a big secondary world come together piece by piece, especially when they are comfortable with loose structure, repeated setup, and lore that unfolds through explanation as much as dramatized scenes.
Made for: Best for sci-fi and fantasy listeners who enjoy character origins, faction history, and creator commentary around an unfinished larger saga. It especially suits people who like lore-heavy worlds explained patiently and conversationally.
What sets it apart: The show treats worldbuilding and writing progress as part of the same experience. Instead of separating finished fiction from behind-the-scenes process, Sinjin lets character lore, book updates, continuity concerns, and community feedback sit side by side.
Step into the universe of Tales of Agmar — a sci-fi & fantasy podcast exploring an expansive, lore-rich world built since 2020. Each week, uncover the myths, empires, and hidden histories that shape the Tales of Agmar galaxy. Join me as we dive deep into worldbuilding, epic storytelling, and the lives of those who shape this new saga.Perfect for fans of detailed sci-fi worlds, fantasy civilizations, and immersive lore casts.(Music by Lightning Blues, used with permission.)
Based on 5 episodes we listened to · September 2026
Sinjin ties character origins to the governments, class systems, military structures and magic that make Agmar's conflicts work.
Sinjin treats Tales of Agmar | Sci-fi & Fantasy Series as both a serial and an open workshop for its universe. Gander's story unfolds through academy rivalries, simulated combat and a friendship strained by suspicion, while episodes on Horndall, Klep and Castiel pause the action…
This is the show that gives your laser-tag nostalgia military stakes and a friendship under fire.
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Short reviews from the PlayNext desk, based on the episodes we processed.
A patient lore dive that makes one minor character feel like a bigger hinge in the world.
Tales of Agmar uses Klepp, already a notable minor figure in the first book, as a hinge for revisiting the theocracy and the way it came together.
A creator-led origin story that widens Agmar without losing the thread.
Horndall's origin comes across as a guided entry into Tales of Agmar, with Sinjin laying out the Gear Blades, the Void, and the book one tension around Gander and Mace. What works here is how close the creator stays to the material while it is still taking shape.
A character origin shaped by moon colonies, class, and social layers.
Castiel's origin story unfolds as a gradual reveal of the world around him rather than a tidy chronology. Set on Elan's moon, it returns to the very large habitat domes, each with its own ecosystem and small cities, and uses that setting to frame a class-two citizen moving…
A patient origin tale that makes its world feel lived in.
"Tales of Agmar" turns Gander's origin into a patient, scene-by-scene build: a kitchen-table war game with his father, a tense walk through the academy with Mace, and a steady sense that rebels, colonists, and the academy's hidden defenses are already shaping everyday life.
A tactical escape chapter that makes the narrow win feel earned.
Gander's Origin Part 5: Aftermath keeps the action tight and practical. Gander uses shared helmet comms to pull the junior class into a coordinated defense against a senior force that outnumbers them three to one.

Deborah Treisman and a guest writer read and dissect one archival short story monthly.

Fantasy fiction, performed with literary patience.


Azeroth news from the Lazy Turnip.

Power grows in silence and suspicion.

Love, masks, murder, and reckoning.
Sinjin opens by diving into the story of Klepp, one of the important minor characters in his first book.
Sinjin opens with a few announcements and checks in on the new settings.
Castiel's origin takes center stage.
This episode introduces community engagement through Discord and Ko-fi while hinting at future adaptations of the Tales of Agmar universe.
This episode is part 3 of the Aster origin story in the Tales of Agmar podcast, where the host Sinjin provides updates on the book and discusses community platforms like Discord and Ko-fi.
This episode continues the fantasy story of Aster's origin while providing updates on the host's book progress and community engagement through Discord and Ko-fi.
The host Sinjin announces progress on the book draft for the fantasy world of Agmar and introduces the origin miniseries for the character Aster.
Sinjin opens by saying this is the complete finish to Gander’s origin story.
Gander takes command.
This episode provides updates on the Tales of Agmar universe, including announcements about Discord, concept art, and social media plans, while teasing future content about bioengineering projects like Medi-Gel and Project WRAITH.
This episode explores the armory of the Ellonist Republic, detailing its rifles, sidearms, and warships within a sci-fi and fantasy storytelling context.
This episode explores the Teravan species and bartender Steve from the book, discussing their characteristics and connecting to broader themes in the sci-fi/fantasy story.