Retro Time // A Software Podcast

49 episodes listed below

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UX dread, software jokes, hard-earned hindsight.

The gist

Retro Time treats software work as both craft and absurd workplace theater. Its episodes move between casual banter, UX parables, AI speculation, enterprise-software frustration, and practical reflection on how teams actually build things.

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About Retro Time // A Software Podcast

Retro Time is a software podcast about what happens after the clean diagram meets the actual workplace. It has the shape of a technology show, but its real subject is the human mess around product design and development. Some episodes unfold as casual, joking conversations between Jeremy and Derek about enterprise software, remote work, career levels, AI, automation, and the practical difficulty of getting teams to care. Others are full scripted stories that turn UX problems into campfire horror. A hidden button becomes an infinite usability test. A stakeholder becomes a demon. Dark patterns become witches singing about confusing consent, forced continuity, and misleading choices. A prototype becomes a cursed object that feeds on obsession and perfectionism. The show’s register is loose and comic, but the concerns underneath are serious. Bad software locks people out, wastes attention, distorts incentives, and scales failure faster than teams can explain it. Retro Time is especially sharp when it connects technical systems to ordinary behavior: hallway chatter lost in remote work, overleveled roles created by hiring bands, AI hype compared with older platform shifts, and automation that can make weak processes fail faster. It also has a taste for bits, strange asides, and deliberately ragged banter. That informality keeps the show from feeling like a panel discussion or a lecture. Even the fictional episodes are built around recognizable product anxieties: executive deadlines, unclear controls, impossible stakeholders, confusing information architecture, and teams trying to save a design without losing their minds. The result is part software retrospective, part UX satire, part workplace therapy session. It works best for people who have been inside product meetings long enough to recognize the joke before the punchline arrives.

Made for: Best for software developers, designers, product managers, UX researchers, and tech workers who enjoy candid shop talk with a comic edge. It also suits listeners interested in how tools, teams, incentives, and interface choices shape everyday work.

What sets it apart: Retro Time stands out by mixing ordinary software-career conversation with scripted genre pieces that turn UX failures into horror stories. Its humor is messy and conversational, but the takeaways stay grounded in real product work.

In their own words

The Retro Time Podcast is all about retrospectives. Join your hosts, Derek Seibert and Jeremy Miller, as they talk about software — from product design to software development to the soft skills you need to make it in the industry. Using their long careers to kick off the conversation, they’ll drop a few nuggets of wisdom each episode… 96.7% guaranteed.

Why you'd press play

A senior title can be a trap; Jeremy and Derek help you name the awkward math behind it.

Press play if you want

  • to ask why an Agile team never talks to the people using its product
  • to get a design decision unstuck without winning over every person in the room
Read the full recommendation in PlayNext →
UX dark patternsusability testingenterprise softwareAI and automationremote work and team culturecareer levelingstakeholder pressureproduct design failures

Talks about

Best episodes of Retro Time // A Software Podcast

Short reviews from the PlayNext desk, based on the episodes we processed.

A Thin Line: The Rough Reality of Enterprise SoftwareJan 18, 2024

Retro Time connects remote work's missing social cues to the empathy that helps teams build better software.

Retro Time's first episode of 2024 frames enterprise software as a social problem as much as a technical one. Jeremy and Derek open with a one-ply toilet paper joke, then move into what remote work can blur: hallway conversations, desk-side clues, and the small discoveries that…

In the Dark: The Tale of the Cursed PrototypeOct 30, 2023

A firelit UX mystery about an unfinished interface that seems to answer from beyond the screen.

The episode sends a Pinnacle Sys Labs retreat in Smellwell Forest into eerie UX folklore, as designers trade firelight stories and the legend of Ethan's cursed prototype starts to take shape.

77. Sink or Swim: How to Survive Being OverleveledAug 30, 2023

A senior title can open a door, then make the room harder to leave.

A senior title can look like progress until the work around it starts to narrow instead of widen. Jeremy and Derek trace how a higher salary ask can push someone into a compensation band and title that sit above their actual experience, creating pressure once the role has to be…

76. Ctrl+Alt+Del Your Existential Dread: A Phoenix Will Rise Out of ChatGPT’s AshesMay 25, 2023

A loose AI discussion finds its clearest shape in the history of technology moving from privilege to platform.

Retro Time's second part gives the AI rollout question a useful historical frame: who gets new technology first, and what has to happen before it becomes ordinary.

From the Archives: Peak Software $#!% with Gojko AdzicMay 11, 2023

A loose, thoughtful conversation about incremental software, automation, and fragile systems moving too fast.

Retro Time treats software failure less as a technical mishap than as a question of responsibility. It moves from Derek's years with rigid government requirements documents to Goiko's case for incremental development and impact mapping, then lets automation, Amazon's…

Podcasts like Retro Time // A Software Podcast

Episodes

  1. 1

    In the Dark: The Infinite Usability Test

    Oct 30, 2025·16m
  2. 2

    In the Dark: The Stakeholder from Hell

    Oct 31, 2024·12m
  3. 3

    A Thin Line: The Rough Reality of Enterprise Software

    Hidden gem

    Retro Time's A Thin Line: The Rough Reality of Enterprise Software turns a one-ply toilet-paper joke into a critique of enterprise software, because the people who pay for the tool are not the ones who use it.

    Jan 18, 2024·46m·3 clips
  4. 4

    In the Dark: A Cautionary Tale of UX Dark Patterns

    Oct 30, 2023·10m
  5. 5

    In the Dark: The Tale of the Cursed Prototype

    Hidden gem

    A Pinnacle Sys Labs retreat in Smellwell Forest turns into a ghost story about Ethan, a designer who vanished after an unfinished prototype.

    Oct 30, 2023·26m·1 clip
  6. 6

    77. Sink or Swim: How to Survive Being Overleveled

    Hidden gem

    Jeremy and Derek introduce “over-leveled” workers as employees promoted into senior titles before they can perform senior-level work.

    Aug 30, 2023·49m·3 clips
  7. 7

    76. Ctrl+Alt+Del Your Existential Dread: A Phoenix Will Rise Out of ChatGPT’s Ashes

    Retro Time hosts Derek and Jeremy discuss ChatGPT as a writing, debate, summarization, and software-development tool, including GPT-3.5 and GPT-4 performance on the bar exam.

    May 25, 2023·33m·2 clips
  8. 8

    From the Archives: Peak Software $#!% with Gojko Adzic

    Hidden gem

    Retro Time Podcast hosts Jeremy and Derek interview Goiko, who is introduced as a writer of multiple books, a conference speaker, and the author of Human vs.

    May 11, 2023·46m·3 clips
  9. 9

    What Is the Network Effect?

    Hidden gem

    Retro Time // A Software Podcast uses newspapers, restaurants, and software systems to explain network effects as the relationship among platforms, producers, and consumers.

    May 4, 2023·34m·2 clips
  10. 10

    Bursting the Multiverse Bubble or Stop It With the Status Quo Already!

    Jeremy and Derek of Retro Time // A Software Podcast examine why teams remain trapped in a status-quo bubble even when members know that 15,000-step processes and broken production releases are unnecessary.

    Apr 26, 2023·33m·2 clips
  11. 11

    Who Do Software Teams Serve?

    Hidden gem

    Retro Time // A Software Podcast examines who software teams serve, beginning with Jeremy's household rule that partners should serve the house rather than repeatedly covering each other's unfinished tasks.

    Mar 9, 2023·37m·2 clips
  12. 12

    When Important Decisions Become Ancient History

    Hidden gem

    Jeremy and Derek examine why a software system grew into more than 50 services after repeated partial fixes, abandoned architectural strategies, and pressure to prioritize speed over quality.

    Feb 23, 2023·38m·2 clips
  13. 13

    A Couple of Miracle Workers

    Jeremy and Derek use Montgomery Scott's “miracle worker” advice in Star Trek: The Next Generation to examine why visible crisis recovery receives more recognition than quiet prevention.

    Jan 19, 2023·52m·3 clips
  14. 14

    70. The Endless Drive for the Perfect Program

    Hidden gem

    Jeremy and Derek of Retro Time // A Software Podcast use Jeremy's failed LG smart dishwasher and simpler Bosch replacement to frame a discussion of software complexity.

    Jan 13, 2023·37m·2 clips
  15. 15

    Seasons Greetings: The Story of Barry Christmas

    Dec 15, 2022·15m
  16. 16

    Don’t Stop Networking After You Land the Job

    Hidden gem

    Retro Time // A Software Podcast presents Jeremy’s argument that networking should continue after landing a software, UX, or product role because internal relationships improve work and career options.

    Dec 7, 2022·24m·1 clip
  17. 17

    From the Archive: A Brief History of the Agile Manifesto with Uncle Bob Martin

    Hidden gem

    Retro Time interviews Uncle Bob Martin about the 2001 Agile Manifesto meeting at Snowbird, Utah, where 17 software consultants debated how to unify Extreme Programming, Scrum, FDD, and related methods.

    Nov 23, 2022·1h 5m·4 clips
  18. 18

    Agile Bull$#!% With Jesper Boeg

    Jesper Boehm, author of Real Life Agile, Priming Kanban, and Level Up Agile with Toyota Kata, explains why 16 years of Agile work have not ended recurring method wars.

    Nov 10, 2022·1h 12m·5 clips
  19. 19

    67. Teach the Geek To Speak With Neil Thompson

    Neil Thompson tells Jeremy and Derek of Retro Time // A Software Podcast how failed presentations as a product development engineer led him to Toastmasters and to creating Teach the Geek to Speak.

    Oct 27, 2022·44m·3 clips
  20. 20

    From the Archives: Tom Greever, Author of Articulating Design Decisions

    Hidden gem

    Retro Time // A Software Podcast interviews Tom Greever, author of Articulating Design Decisions, about explaining UX work to stakeholders and business partners.

    Oct 20, 2022·46m·3 clips
  21. 21

    In the Dark: A Purgatory of Incompetence

    Oct 13, 2022·9m
  22. 22

    Don’t Wait Until You Quit To Document

    Hidden gem

    Jeremy and Derek examine employee attrition through the example of Tim Bone, a fictional sysadmin whose scheduled jobs and system knowledge exist mainly in his head.

    Oct 7, 2022·36m·2 clips
  23. 23

    In the Dark: A Cautionary Tale of UX Dark Patterns

    Sep 29, 2022·10m
  24. 24

    A Figma of Your Imagination

    Sep 22, 2022·34m
  25. 25

    In the Dark: The Frightful Tale of Lost Lenny

    Sep 15, 2022·8m
  26. 26

    Formin' Stormin' Normin' Performin' Mournin' Dawlin'

    Sep 8, 2022·31m
  27. 27

    The Three Joys of Work or: How to Influence Change

    Sep 1, 2022·40m
  28. 28

    After Hours: The Spotify Model

    Aug 26, 2022·22m
  29. 29

    Indicator of Quality vs Measure of Quality

    Aug 19, 2022·27m
  30. 30

    What Is UX Design? Why Does It Matter?

    Aug 4, 2022·17m
  31. 31

    Expect the best, but plan for the worst

    Jul 28, 2022·34m
  32. 32

    RetroByte: Solving Problems

    Jul 22, 2022·11m
  33. 33

    RetroByte: The One Where Derek Comes To Visit

    Jul 14, 2022·3m
  34. 34

    It's not the size of the team, it's how you use it

    Jul 7, 2022·38m
  35. 35

    Looking backward to move forward

    Jun 30, 2022·40m
  36. 36

    Should I stay or should I go?

    Jun 23, 2022·32m
  37. 37

    Conquering CSS with Ryan Boddy

    May 27, 2022·47m
  38. 38

    Don't Treat Your Users Like Lab Rats

    May 13, 2022·36m
  39. 39

    55. Software Team, Tear Down This Wall!

    May 5, 2022·44m
  40. 40

    RetroByte: Derek Reviews SZNZ: Spring, and It’s Still No Pinkerton

    Apr 23, 2022·37m
  41. 41

    An Ugly Design Career with Trevor Alexander

    Apr 14, 2022·58m
  42. 42

    Great Scott!!! An interview with Doc Norton

    Apr 7, 2022·44m
  43. 43

    Culture Crusaders

    Mar 17, 2022·41m
  44. 44

    Володимир Путін гігантський хуй. Слава Україні! or How to Get Over Learning Anxiety

    The hosts discuss the Russia-Ukraine war and its personal impact on the tech community, drawing parallels to historical events.

    Mar 4, 2022·36m
  45. 45

    Lessons From a Tech Lead with Tyler Hawkins

    Feb 24, 2022·54m
  46. 46

    49. Playing the Long Game or How To Join a New Team

    The hosts discuss a listener-suggested topic about what it's like being new on a software team and how to help new members integrate.

    Feb 17, 2022·31m
  47. 47

    The Freelance Hustle with Danielle Meadows-Stinnett

    Feb 3, 2022·56m
  48. 48

    The Mother Flippin' Sci-Fi Guys

    Jan 27, 2022·36m
  49. 49

    Frustration Desperation

    Jan 13, 2022·36m