Lucky Paper Radio

388 episodes listed below

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Thinking hard about Magic cards.

The gist

Lucky Paper Radio follows Andy and Anthony through the fine grain of Magic: The Gathering, especially Cube. Episodes move from card-by-card theory into jokes, book-club detours, event recaps, and careful arguments about what makes a format feel alive.

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About Lucky Paper Radio

Lucky Paper Radio is a long-running Magic: The Gathering conversation centered on Cube, custom formats, and the small decisions that make games feel good or strange. Andy and Anthony are the recurring center of gravity. They sound most at home when a card becomes a design problem. Young Pyromancer is not just a threat; it opens a whole argument about spell density, interaction, snowballing starts, and why drawing the wrong four-drop can ruin the plan. Colorless cards become a way to talk about card quality, consistency, mono-color aggro, and utility lands that give narrow decks extra texture. The show likes distinctions. Combo is separated from package, package from synergy map, flexible from weak, narrow from strong. That pedantry is part of the pleasure. Episodes often start with bits, corrections, or personal asides, then settle into a careful back-and-forth where each example tightens the category a little more. Guests and friends appear for specific topics, including book-club discussion, Shoebox recap, and deep looks at individual Cube projects. The conversation can wander. It knows that it is wandering. Then it usually turns the drift into a point about the game, the format, or the social life around the cards. The show is also comfortable being silly, self-mocking, and occasionally blunt. Its humor sits beside serious Magic analysis rather than replacing it. One episode can move from pottery banter into explicit comedy riffs; another can frame a discussion of fandom, inclusion, and corporate answers before veering into absurd horror parody. The strongest throughline is affection for Cube as both design object and shared practice. Lucky Paper Radio is for listeners who want more than card rankings. It is for people who want to hear why a choice feels satisfying, why a format buckles, and why friendship may be the real recurring mechanic.

Made for: For Magic: The Gathering players who care about Cube design, draft texture, and the reasoning behind card choices. It especially suits listeners who enjoy detailed theory with loose, familiar table talk around it.

What sets it apart: The show treats Cube like a living design problem, not just a list of powerful cards. Its edge is the patient comparison of adjacent cases, where jokes and digressions still feed the argument.

In their own words

Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.

As heard by us

Based on 6 episodes we listened to · September 2026

Andy and Anthony turn Cube design choices into clear, lively conversations about how cards, decks, and rules shape play.

Lucky Paper Radio treats Magic: The Gathering's Cube format as a design problem whose consequences appear at the draft table. Andy and Anthony move easily between individual card choices and larger questions about synergy packages, power balance, deck construction, and…

Read our full review in PlayNext →

Why you'd press play

Five players at Cube Night? Andy and Anthony give your awkward pod a format to argue about.

Press play if you want

  • to know why seven support cards can matter more than one clever payoff
  • to reconsider that colorless pick for your mono-color aggro deck
Read the full recommendation in PlayNext →
Cube designMagic card evaluationYoung Pyromancer deckscolorless cardsmono-color aggroutility landssynergy packagescustom Cube rules

Talks about

Best episodes of Lucky Paper Radio

Short reviews from the PlayNext desk, based on the episodes we processed.

How to Win with Young PyromancerApr 13, 2026

A grounded lesson in letting cheap spells and carefully protected threats carry the win.

Winning with Young Pyromancer is framed as a question of patience. Lucky Paper Radio follows a deck built to keep threats scarce and spells abundant, then shows why that restraint matters.

Three Years of the Companion Cube, with Greg CortazzoMar 9, 2026

Greg, Andy and Anthony test what generic power means when a card is available every game.

Andy and Anthony welcome Greg, the designer of the cube they're discussing, to ask what changes when a card is available every game. Can a powerful card really stand apart from the deck around it? Counterspell and Snapcaster Mage make the question concrete.

The Last Echo of a BoonMar 2, 2026

A funny, practical debate over whether Echoing Boon gives its cube too much of a push.

Lucky Paper Radio frames Echoing Boon as both a joke and a problem worth taking seriously. Andy and Anthony turn one unusually strong cube card into a larger conversation about power, flexibility, and what makes a format feel good to play.

Packing and Mapping Synergies in CubesFeb 23, 2026

A practical look at when a cube synergy has enough support to become a real draft plan.

Packing a cube becomes a question of density: how many cards need to be present before a synergy is something a drafter can expect to see? Andy and Anthony sort through the difference between a combo and a package, with seven support cards treated as a practical low end for…

Power Level and Game Impact in Cube DesignFeb 16, 2026

A careful cube-design discussion about why measured power and pick value are not the same thing.

Lucky Paper Radio turns the old power-level joke into a sharper question about how cube designers judge impact. Andy and Anthony build from a thought experiment about a time-traveling supercomputer that can measure a card's effect on win rate, then show why that kind of equality…

Star Magic — The Best Way to Cube with Five PlayersFeb 2, 2026

A long-awaited five-player Cube experiment finds fresh card interactions without turning the format into a gimmick.

Five-player Cube nights finally get their Star Magic moment after a run of near-misses around the same format question. The discussion tracks what changes when familiar cube assumptions stretch, especially as cards that affect each opponent pick up extra weight without turning…

Podcasts like Lucky Paper Radio

Episodes

  1. 1

    The Big, Beautiful World of Set Cubes with Jenn the Judge

    ·1h 3m
  2. 2

    Boston Cube Party Two and Sacred Geometry First Impressions

    ·1h 18m
  3. 3

    The Barash Files 005 — Playtesting and Cube Feedback

    ·1h 12m
  4. 4

    The ↑↑↓↓←→←→ABCs of Combo

    ·1h 6m
  5. 5

    On Colorless Cards

    ·1h
  6. 6

    Book Club: The Design of Everyday Things by Donald Norman

    ·54m
  7. 7

    Shoebox Recap with Patrick

    ·1h 25m
  8. 8

    How Do We Know What We Know About Magic: The Gathering

    ·1h 1m
  9. 9

    Three Years of the Companion Cube, with Greg Cortazzo

    ·50m
  10. 10

    The Last Echo of a Boon

    ·1h
  11. 11

    Packing and Mapping Synergies in Cubes

    ·56m
  12. 12

    Power Level and Game Impact in Cube Design

    ·52m
  13. 13

    Lunchbox Tournament Report

    ·1h 1m
  14. 14

    Star Magic — The Best Way to Cube with Five Players

    ·54m
  15. 15

    The Death of Magic

    ·1h 4m
  16. 16

    Sacred Geometry Draft Along

    ·1h 12m
  17. 17

    The Open Lane “Problem”

    ·55m
  18. 18

    Modal Mechanics 003 — Bloodrushing into the Next Batch

    ·54m
  19. 19

    Finding It Easier To Not Care — 2025 in Review

    ·1h 7m
  20. 20

    In Defense of Bad Cards

    ·56m
  21. 21

    Modal Mechanics 002 — Some Modal Mechanics Evoke a Strong Response

    ·54m
  22. 22

    Recent Weekly Cube Drafts Recap, Turbo and Mystery

    ·59m
  23. 23

    “Take Five” — Designing a Minimal Deckbuilding Desert Cube

    ·1h 4m
  24. 24

    The Top 10 Myths About Cube

    ·1h 1m
  25. 25

    Diving Into the Ball Pit

    ·1h 4m
  26. 26

    Building the Lords of Limited Cube

    ·1h 34m
  27. 27

    Cube Con 2025 Tournament Report with Wildflower

    ·30m
  28. 28

    CubeCon 2025 Recap

    ·1h 6m
  29. 29

    In the Kitchen Making Stone Soup

    ·1h
  30. 30

    Cube Design Iron Chef: Genesis Wave

    ·1h 7m
  31. 31

    Our Favorite Cards Ever

    ·1h 7m
  32. 32

    State of the Game 2025

    ·58m
  33. 33

    Capitol Cube Championship 2025 Tournament Report

    ·1h 31m
  34. 34

    Pick 2 Draft and Formats for Small Groups

    ·1h 4m
  35. 35

    Open Drafting the Turbo Cube: Co-op Edition

    ·1h 8m
  36. 36

    Dos Okies

    ·1h 7m
  37. 37

    2025 Standard Set Rotation in Review

    ·59m
  38. 38

    Cube Resonance

    ·57m
  39. 39

    Stone Soup, A Magical Community Stew with D.S.B.

    ·1h 8m
  40. 40

    Tuning Control in 100 Ornithopters (Again)

    ·1h 5m
  41. 41

    Inland Northwest Cube Fest Tournament Report

    ·1h 6m
  42. 42

    8 Players, 8 Cubes, 1 Weekend, 1 Cabin

    ·1h 3m
  43. 43

    Big Story Moments with Joe Anderson

    ·1h 14m
  44. 44

    The ABC’s of Midrange

    ·59m
  45. 45

    Cubing in Unsanctioned Spaces and The Ten-Year-Old Child Test

    ·1h 2m
  46. 46

    Open Drafting the Neoclassical Cube

    ·1h 20m
  47. 47

    A Eulogy for the Degenerate Micro Cube

    ·1h 6m
  48. 48

    A Tale of Two Cubes with Parker LaMascus

    ·1h 22m
  49. 49

    Modal Mechanics 001 — Some Nonzero Number of Mechanics Are Kicker

    ·1h 4m
  50. 50

    Every Cube a Painting with Jane and Arlo

    ·1h 19m
  51. 51

    The One “About Saprolings”

    ·1h 6m
  52. 52

    Book Club: Playing Oppression by Mary Flanagan and Mikael Jakobsson

    ·1h 29m
  53. 53

    The Cube Design Paradox

    ·1h 13m
  54. 54

    Judge Bones Teaches You How To Organize Your Own Grassroots Cube Event

    ·1h 15m
  55. 55

    The Salt Box Tournament Report

    ·1h 38m
  56. 56

    Aetherdrift Cube Set Review

    ·1h 40m
  57. 57

    The Barash Files 004 — Building Skill vs. Building Community and Learning from Your Mistakes

    ·1h 21m
  58. 58

    Mindbreak Trap Forgives All Sins with Julien Henry

    ·1h 32m
  59. 59

    Our Favorite Cards from 2024

    ·1h
  60. 60

    Aesthetic Values and Style in Cube Design

    ·1h 7m
  61. 61

    Vintage Cube Sucks

    ·1h 1m
  62. 62

    Debriefing Vertex Philadelphia & 100 Ornithopters Unite

    ·1h 17m
  63. 63

    The Barash Files 003 — Reflections on Cube Drafts Past

    ·1h 21m
  64. 64

    Using the Foundations Starter Collection as the Base for Your Own Cube — with Carmen Klomparens

    ·1h 19m
  65. 65

    Changing Patterns in Magic R&D

    ·1h 6m
  66. 66

    The Barash Files 002 — On Terminology, Communication, and Community

    ·1h 25m
  67. 67

    Always Be Cubing — 2024 in Review

    ·1h 29m
  68. 68

    The Barash Files 001 — The Principles of Game Design

    ·1h 13m
  69. 69

    A Loom Made of Yarn: the Tools of Cube Design

    ·57m
  70. 70

    Fixing is Cringe with Jenn the Judge

    ·1h 7m
  71. 71

    Foundations Community Set Review

    ·1h 31m
  72. 72

    On Board Wipes and Cube Design

    ·1h 8m
  73. 73

    Clown Shoes Cubes and How to Use Feedback

    ·1h 5m
  74. 74

    Foundations First Impressions

    ·1h 19m
  75. 75

    Heuristics for Having a Good Time

    ·1h 7m
  76. 76

    2–1 Into 3–0 Into 3–0 Into 3–0 Into Drop and Go Eat Ramen

    ·1h 32m
  77. 77

    Bloomburrow and Duskmourn: House of Horror Cube Community Set Reviews

    ·1h 49m
  78. 78

    Ryan Saxe’s Auto Battler Inspired Format

    ·1h 47m
  79. 79

    Commander Bans and Consumption as Self Expression

    ·1h 15m
  80. 80

    Boromir Sucks and Oko is a Joke-O: Sweeping Updates to the Turbo Cube

    ·1h 19m
  81. 81

    State of the Game 2024

    ·1h 9m
  82. 82

    Cards We Were Wrong About: 2024 Standard Rotation

    ·1h 13m
  83. 83

    Randomness Revisited — Strategy vs. Tactics in Game Design

    ·1h 9m
  84. 84

    Using Little Pieces of Paper as a Supermassive Random Number Generator

    ·1h 3m
  85. 85

    Grassroots Cube Event Potpurri

    ·1h 14m
  86. 86

    Spotlight: Recross the Paths

    ·34m
  87. 87

    French Vanilla Face-Off

    ·1h
  88. 88

    Bloomburrow First Impressions, Mechanics, and Personal Cube Additions

    ·1h 24m
  89. 89

    Book Club: The Beauty of Games by Frank Lantz

    ·1h 33m
  90. 90

    Text, Subtext, and Cards with Secrets

    ·1h
  91. 91

    It Feels Good to Riffle Shuffle Duals: Preparing the Neoclassical Cube for Steel City

    ·1h 8m
  92. 92

    Modern Horizons 3 Cube Community Set Review

    ·1h 14m
  93. 93

    Boston Cube Party Tournament Report with Patrick ‘Dirt’ Doherty

    ·1h 17m
  94. 94

    The Joy of Gaming with Richard Garfield

    ·1h 6m
  95. 95

    Full Vintage Rotisserie Draft with Alex and Aran

    ·1h 10m
  96. 96

    A Review of All the Coolest Cards from Modern Horizons 3

    ·1h 21m
  97. 97

    A Cube is Like a Building

    ·1h 1m
  98. 98

    Reading Series — The Creator of ‘Magic the Gathering’ Knows Exactly Where it All Went Wrong

    ·1h 22m
  99. 99

    Commitment to the Bit — On Context Shift Cubes

    ·56m
  100. 100

    Tarkir: Dragonstorm Cube Set Review

    ·1h 54m
  101. 101

    Bonus Episode — Obscura: Dangerous

    Ollie Beeks designed the “Dangerous” cube for Lucky Paper Radio’s Obscura event, where drafters encounter each list without prior information.

    Oct 1, 2026·57m·2 clips
  102. 102

    Leveraging Scarcity in Cube Design and Play

    Sep 28, 2026·1h
  103. 103

    Bonus Episode — Obscura: Collapse

    Sep 26, 2026·47m
  104. 104

    Drafting and Designing Weird Cubes with Ryan Overturf

    Sep 21, 2026·1h 13m
  105. 105

    Bonus Episode — Obscura: Cavalier

    Sep 17, 2026·56m
  106. 106

    Expensive Spells We Actually Like

    Sep 14, 2026·54m
  107. 107

    Bonus Episode — Obscura: Anti-War

    Sep 10, 2026·46m
  108. 108

    Summer 2026 Cube Zeitgeist

    Sep 7, 2026·59m
  109. 109

    What Makes a Card “Sacred?”

    Aug 31, 2026·56m
  110. 110

    Open Drafting Take Five

    Aug 24, 2026·1h
  111. 111

    Exploring Cube Cobra’s New Winrate Analysis Features

    Aug 17, 2026·1h 1m
  112. 112

    Summertime Mailbag

    Aug 10, 2026·53m
  113. 113

    Cross Pod Cube Throw Down: Regular Cube vs Sacred Geometry

    Aug 3, 2026·58m
  114. 114

    Narrow Tutors in Cube

    Jul 27, 2026·1h 1m
  115. 115

    CubeCon DMV Tournament Report

    Jul 20, 2026·1h 7m
  116. 116

    Cards that are Cool — Part 2

    Jul 13, 2026·1h 2m
  117. 117

    Board Stalls and Cube Design

    Jul 6, 2026·1h 1m
  118. 118

    Token Episode

    Jun 29, 2026·1h 2m
  119. 119

    Powering Down Eternal Cubes with Jake and Parker

    Jun 22, 2026·1h 7m
  120. 120

    Cube Cards That Are Hated

    Jun 15, 2026·1h 13m
  121. 121

    Hate Cards in Cube

    Jun 8, 2026·1h 7m
  122. 122

    Steal Our Cube Ideas

    Jun 1, 2026·54m
  123. 123

    The Scorpion and The Cube with Ollie Beeks

    May 25, 2026·1h 4m
  124. 124

    Salt Box Recap with Judge Bones

    May 18, 2026·1h 10m
  125. 125

    The Barash Files 006 — Cube Design Lenses

    May 11, 2026·1h 13m
  126. 126

    Theory Drafting the Best Decks in Regular Cube

    May 4, 2026·1h 14m
  127. 127

    Playing Proactive Green Decks

    Apr 27, 2026·55m
  128. 128

    Tricentennial Q & A

    Apr 20, 2026·1h 29m
  129. 129

    How to Win with Young Pyromancer

    Hidden gem

    Young Pyromancer decks work because cantrips still improve your hand even without the payoff.

    Apr 13, 2026·1h 3m·2 clips
  130. 130

    On Colorless Cards

    Hidden gem

    Lucky Paper Radio hosts Andy and Anthony Maddox examine how colorless cards shape Magic cube design, from color-pie boundaries to deck identity.

    Apr 6, 2026·1h·4 clips
  131. 131

    Book Club: The Design of Everyday Things by Donald Norman

    Andy introduces a book club episode on Donald Norman's The Design of Everyday Things, explaining his absence due to not reading the book, and announces an upcoming Q&A for the 300th episode.

    Mar 30, 2026·54m
  132. 132

    Shoebox Recap with Patrick

    A casual conversation about pottery, glazing techniques, and a humorous bit about Nick Weigert, with a brief mention of a police officer's funeral.

    Mar 23, 2026·1h 25m
  133. 133

    How Do We Know What We Know About Magic: The Gathering

    A discussion about separating art from artist in the context of J.K.

    Mar 16, 2026·1h 1m
  134. 134

    Three Years of the Companion Cube, with Greg Cortazzo

    Hidden gem

    Greg Cortazzo describes Companion Cube as a 384-card list where any card can be a companion, and that single rule has kept the environment deep for three years.

    Mar 9, 2026·50m·2 clips
  135. 135

    The Last Echo of a Boon

    Hidden gem

    Lucky Paper Radio centers on 100 Ornithopters, Upkeep New York’s Cube for a Cause, and Zach Barish’s 15-0 record with five trophies.

    Mar 2, 2026·1h·2 clips
  136. 136

    Packing and Mapping Synergies in Cubes

    Hidden gem

    Lucky Paper Radio's Andy and Anthony spend the episode on how many themes a cube can support, after a cold open full of JNCO jeans, a Discman, Pogs, and a T-Mobile Sidekick.

    Feb 23, 2026·56m·3 clips
  137. 137

    Power Level and Game Impact in Cube Design

    Hidden gem

    Lucky Paper Radio's Andy and Anthony compare "regular cube" and "sacred geometry" while debating what a cube's "power level band" actually measures.

    Feb 16, 2026·52m·2 clips
  138. 138

    Lunchbox Tournament Report

    Feb 9, 2026·1h 1m
  139. 139

    Star Magic — The Best Way to Cube with Five Players

    Hidden gem

    Lucky Paper Radio's Andy and Anthony discuss Star Magic, a five-player Cube draft format where the two players across from you must lose for you to win.

    Feb 2, 2026·54m·2 clips
  140. 140

    The Death of Magic

    Jan 26, 2026·1h 4m
  141. 141

    Sacred Geometry Draft Along

    Jan 19, 2026·1h 12m
  142. 142

    The Open Lane “Problem”

    Jan 12, 2026·55m
  143. 143

    Modal Mechanics 003 — Bloodrushing into the Next Batch

    Jan 5, 2026·54m
  144. 144

    Finding It Easier To Not Care — 2025 in Review

    Dec 29, 2025·1h 7m
  145. 145

    In Defense of Bad Cards

    Dec 22, 2025·56m
  146. 146

    Modal Mechanics 002 — Some Modal Mechanics Evoke a Strong Response

    Dec 15, 2025·54m
  147. 147

    Recent Weekly Cube Drafts Recap, Turbo and Mystery

    Dec 8, 2025·59m
  148. 148

    “Take Five” — Designing a Minimal Deckbuilding Desert Cube

    Dec 1, 2025·1h 4m
  149. 149

    The Top 10 Myths About Cube

    Nov 24, 2025·1h 1m
  150. 150

    Diving Into the Ball Pit

    Nov 17, 2025·1h 4m
  151. 151

    Building the Lords of Limited Cube

    Nov 10, 2025·1h 34m
  152. 152

    Cube Con 2025 Tournament Report with Wildflower

    Nov 6, 2025·30m
  153. 153

    CubeCon 2025 Recap

    Nov 3, 2025·1h 6m
  154. 154

    In the Kitchen Making Stone Soup

    Oct 27, 2025·1h
  155. 155

    Cube Design Iron Chef: Genesis Wave

    Oct 20, 2025·1h 7m
  156. 156

    Our Favorite Cards Ever

    Oct 13, 2025·1h 7m
  157. 157

    State of the Game 2025

    Oct 6, 2025·58m
  158. 158

    Capitol Cube Championship 2025 Tournament Report

    Sep 29, 2025·1h 31m
  159. 159

    Pick 2 Draft and Formats for Small Groups

    Sep 22, 2025·1h 4m
  160. 160

    Open Drafting the Turbo Cube: Co-op Edition

    Sep 15, 2025·1h 8m
  161. 161

    Dos Okies

    Sep 8, 2025·1h 7m
  162. 162

    2025 Standard Set Rotation in Review

    Sep 1, 2025·59m
  163. 163

    Cube Resonance

    Aug 25, 2025·57m
  164. 164

    Stone Soup, A Magical Community Stew with D.S.B.

    Andy announces a live Twitch stream coverage of Cube for a Cause event in New York, featuring cube drafts and special guests.

    Aug 18, 2025·1h 8m
  165. 165

    Tuning Control in 100 Ornithopters (Again)

    Aug 11, 2025·1h 5m
  166. 166

    Inland Northwest Cube Fest Tournament Report

    Aug 4, 2025·1h 6m
  167. 167

    8 Players, 8 Cubes, 1 Weekend, 1 Cabin

    Jul 28, 2025·1h 3m
  168. 168

    Big Story Moments with Joe Anderson

    The hosts thank Patreon supporters and discuss the new Discord community for their Magic: The Gathering podcast.

    Jul 21, 2025·1h 14m
  169. 169

    The ABC’s of Midrange

    Jul 14, 2025·59m
  170. 170

    Cubing in Unsanctioned Spaces and The Ten-Year-Old Child Test

    Jul 7, 2025·1h 2m
  171. 171

    Open Drafting the Neoclassical Cube

    Jun 30, 2025·1h 20m
  172. 172

    The Big, Beautiful World of Set Cubes with Jenn the Judge

    A promotional transcript for a video game called Cube, describing its features and gameplay.

    Jun 23, 2025·1h 3m
  173. 173

    A Eulogy for the Degenerate Micro Cube

    Jun 16, 2025·1h 6m
  174. 174

    A Tale of Two Cubes with Parker LaMascus

    Andy and Anthony discuss the closure of TCG Player's Syracuse fulfillment center and call for a boycott in support of the affected workers.

    Jun 9, 2025·1h 22m
  175. 175

    Modal Mechanics 001 — Some Nonzero Number of Mechanics Are Kicker

    Jun 2, 2025·1h 4m
  176. 176

    Every Cube a Painting with Jane and Arlo

    Andy from Lucky Paper Radio delivers a passionate monologue condemning a House bill that would ban gender-affirming healthcare for trans people on Medicaid, urging listeners to educate themselves and support trans communities.

    May 26, 2025·1h 19m
  177. 177

    The One “About Saprolings”

    May 19, 2025·1h 6m
  178. 178

    Book Club: Playing Oppression by Mary Flanagan and Mikael Jakobsson

    May 12, 2025·1h 29m
  179. 179

    We Can Cut This if You Want

    May 13, 2024·1h 11m
  180. 180

    Tutors in Cube Design: Creating Variety by Reducing Variety

    May 6, 2024·1h
  181. 181

    Outlaws of Thunder Junction Cube Community Set Review

    Apr 29, 2024·1h 12m
  182. 182

    Cube Design Iron Chef: Goblin Charbelcher

    Apr 22, 2024·1h 7m
  183. 183

    The Hardest Part is Just Getting Started, with Sam from Rhystic Studies

    Apr 15, 2024·1h 23m
  184. 184

    Magic on the Holodeck: Outlaws of Thunder Junction First Impressions and Personal Cube Additions

    Apr 8, 2024·1h 17m
  185. 185

    Striving for a More Accountable and Inclusive Playgroup

    Apr 1, 2024·1h 8m
  186. 186

    100 Ornithopters in a Trenchcoat

    Mar 25, 2024·1h
  187. 187

    The episode concerning the art provokes.

    Mar 18, 2024·1h 18m
  188. 188

    Vibes-Forward Cube Design with Ryan Overturf

    Mar 11, 2024·1h 7m
  189. 189

    Murders at Karlov Manor Cube Community Set Review

    Mar 4, 2024·1h 1m
  190. 190

    Second Order Interaction in Cube Design

    Feb 26, 2024·56m
  191. 191

    Peasant Cube, Accessibility, and Playing within Restrictions with Emma Partlow

    Feb 19, 2024·1h
  192. 192

    Murders at Karlov Manor and Ravnica: Clue Edition Personal Cube Additions

    Feb 12, 2024·1h 11m
  193. 193

    Murders at Karlov Manor and Ravnica: Clue Edition First Impressions

    Feb 5, 2024·53m
  194. 194

    Solving Game Design Issues with Marshmallows

    Jan 29, 2024·1h 10m
  195. 195

    Designing and Playtesting a New Archetype for the Turbo Cube

    Jan 22, 2024·1h 8m
  196. 196

    Designing and Drafting a Cube on a Budget

    Jan 15, 2024·1h 11m
  197. 197

    Emergent Cube Design by Example

    Jan 8, 2024·1h
  198. 198

    Gold Cards and You

    Jan 1, 2024·1h 7m
  199. 199

    Live from Maro’s Lap: the Cubesmas Wishlist Spectacular

    Dec 25, 2023·1h 1m
  200. 200

    The Changing Landscape of Magic — 2023 in Review

    Dec 18, 2023·1h 18m
  201. 201

    Holiday Mailbag

    Dec 11, 2023·1h
  202. 202

    The Nature of Combo in Cube

    Dec 4, 2023·1h 10m
  203. 203

    The Lost Caverns of Ixalan Cube Community Set Review

    Nov 27, 2023·54m
  204. 204

    What Can and Cannot Be Learned From Studying Draft Pools

    Nov 20, 2023·53m
  205. 205

    The Lost Caverns of Ixalan First Impressions, Mechanics, and Personal Cube Additions

    Nov 13, 2023·1h 31m
  206. 206

    Riding Siege Rhinos to Victory with Tim Meyers

    Nov 6, 2023·1h 42m
  207. 207

    Refreshingly Dangerous Confusion with Dom Harvey

    Oct 30, 2023·1h 27m
  208. 208

    Cube Accessibility: Making Magic Approachable and Welcoming

    Oct 23, 2023·51m
  209. 209

    The Road to CubeCon 2023

    Oct 19, 2023·13m
  210. 210

    In Praise of Lower Mana Curves

    Oct 16, 2023·1h 3m
  211. 211

    Spike University Part Two with Justin Parnell

    Oct 9, 2023·1h 34m
  212. 212

    Spike University Part One with Justin Parnell

    Oct 2, 2023·1h 52m
  213. 213

    Bun Magic Cube Draft Primer

    Sep 25, 2023·1h 16m
  214. 214

    Wilds of Eldraine Cube Community Set Review

    Sep 18, 2023·1h 28m
  215. 215

    The ABCs of Control

    Sep 11, 2023·1h 16m
  216. 216

    Wilds of Eldraine First Impressions, Mechanics, and Personal Cube Additions

    Sep 4, 2023·1h 30m
  217. 217

    Draft Matters

    Aug 28, 2023·1h
  218. 218

    State of the Game 2023

    Aug 21, 2023·1h 5m
  219. 219

    Admiring and Analyzing Aquaone’s Powered Cube

    Aug 14, 2023·1h 24m
  220. 220

    Man vs. Machine 2: Judgment Day

    Aug 7, 2023·1h 12m
  221. 221

    Restrictions Breed Podcast Topics

    Jul 31, 2023·50m
  222. 222

    Wishes, Lesson/Learn, and Companions: The Dynamics of Outside the Game Mechanics

    Jul 24, 2023·59m
  223. 223

    Cheese Two Ways

    Jul 17, 2023·57m
  224. 224

    The Lord of the Rings: Tales of Middle-earth Cube Community Set Review

    Jul 10, 2023·1h 26m
  225. 225

    The Lord of the Rings: Tales of Middle-earth Mechanics & Cube Additions

    Jul 3, 2023·1h 20m
  226. 226

    Deeper than Winrate: Measuring Growth as a Player in Casual Magic

    Jun 26, 2023·1h 4m
  227. 227

    Live from SCGCon Baltimore 2023: Bun Magic Cube Rotisserie Draft Review

    Jun 19, 2023·1h 11m
  228. 228

    In Defense of Forcing: How to Draft Cube Successfully with Ryan Saxe

    Jun 12, 2023·1h 34m
  229. 229

    The Risks and Rewards of Custom Rules in Cube

    Jun 5, 2023·59m
  230. 230

    Xerox Theory and You

    May 29, 2023·1h 4m
  231. 231

    Going Against Your Intuition: A Different Approach to Tuning the Neoclassical Cube

    May 22, 2023·1h 1m
  232. 232

    All About Ramp

    May 15, 2023·51m
  233. 233

    Talking Cube Cuts with the Boys: Real-Time Regular Cube Update

    May 8, 2023·1h 45m
  234. 234

    March of the Machine Cube Community Set Review

    May 1, 2023·1h 25m
  235. 235

    Big and Small Games Revisited

    Apr 24, 2023·1h 7m
  236. 236

    March of the Machine Mechanics and Cube Additions

    Apr 17, 2023·1h 17m
  237. 237

    How to Play Your Own, Custom Cube on Arena

    Apr 10, 2023·1h
  238. 238

    Big and Small Games with Sam Black

    Apr 3, 2023·55m
  239. 239

    Pulp Nouveau and Drafting Your Basics with Parker LaMascus

    Mar 27, 2023·1h 7m
  240. 240

    Introducing Your Cube, With Myagic!

    Mar 20, 2023·1h 7m
  241. 241

    Cube and the Soul of Limited With Ryan Saxe

    Mar 13, 2023·1h 32m
  242. 242

    A Weeklong Game of Chicken with Justin Parnell

    Mar 6, 2023·1h 53m
  243. 243

    Phyrexia: All Will Be One Cube Community Set Review

    Feb 27, 2023·1h 26m
  244. 244

    Cube Update Potpourri

    Feb 20, 2023·1h 1m
  245. 245

    Phyrexia: All Will Be One Cube Additions

    Feb 13, 2023·1h 11m
  246. 246

    Phyrexia: All Will Be One Mechanics & First Impressions

    Feb 6, 2023·51m
  247. 247

    The Neoclassical Cube: The Spirit of Old-School Magic, With a Twist

    Jan 30, 2023·1h 11m
  248. 248

    The Common Pitfalls of First-Time Cube Designers

    Jan 23, 2023·1h
  249. 249

    Designing Set Cubes

    Jan 16, 2023·1h 2m
  250. 250

    Cube Drafting with Smaller Groups

    Jan 9, 2023·1h 10m
  251. 251

    Cube Community Building

    Jan 2, 2023·1h 3m
  252. 252

    Seasons of Cube

    Dec 26, 2022·1h 3m
  253. 253

    Live Cube Update: Making Removal Better in the Bun Magic Cube

    Dec 19, 2022·1h 2m
  254. 254

    Threat Density & Value Against Removal

    Dec 12, 2022·1h 1m
  255. 255

    The Brothers’ War Cube Community Set Review

    Dec 5, 2022·1h 30m
  256. 256

    How to Test Your Cube

    Nov 28, 2022·57m
  257. 257

    The Brothers’ War Cube Additions

    Nov 21, 2022·1h 13m
  258. 258

    The Brothers’ War Mechanics & First Impressions

    Nov 14, 2022·47m
  259. 259

    Lessons From the Death of an Experimental Cube

    Nov 7, 2022·56m
  260. 260

    CubeCon "Tournament Report"

    Oct 31, 2022·1h 6m
  261. 261

    The Duality of Power Outliers

    Oct 24, 2022·55m
  262. 262

    The Road to Cube Con

    Oct 19, 2022·7m
  263. 263

    How to Use Scryfall: Improving Your Decks, Improving Your Cubes, Improving Your Life

    Oct 17, 2022·1h 5m
  264. 264

    Turbo Cube Draft Primer

    Oct 10, 2022·1h 22m
  265. 265

    Regular Cube Draft Primer

    Oct 3, 2022·1h 22m
  266. 266

    Cards We Were Wrong About: 2022 Standard Rotation

    Sep 26, 2022·1h 59m
  267. 267

    Dominaria United Cube Community Set Review

    Sep 19, 2022·1h 31m
  268. 268

    Dominaria United Cube Additions

    Sep 12, 2022·1h 16m
  269. 269

    Dominaria United Mechanics & First Impressions

    Sep 5, 2022·49m
  270. 270

    Cube as a Personal History with Dom Harvey

    Aug 29, 2022·1h 19m
  271. 271

    The Texture of Removal

    Aug 22, 2022·1h 14m
  272. 272

    Tarmogoyfs & Elvish Visionaries

    Aug 15, 2022·53m
  273. 273

    State of the Game 2022

    Aug 8, 2022·1h 1m
  274. 274

    Cards That Are Cool

    Aug 1, 2022·57m
  275. 275

    How Many Lands Should You Include in Your Cube?

    Jul 25, 2022·1h 1m
  276. 276

    Commander Deck Building Inspiration, Self-Imposed Restrictions, and Guidelines

    Jul 18, 2022·1h 9m
  277. 277

    Scholar of the Game

    Jul 11, 2022·1h 9m
  278. 278

    Introducing the Commander Map

    Jul 5, 2022·49m
  279. 279

    Deciding Which Cards to Cut from Your Cube

    Jul 4, 2022·1h
  280. 280

    Commander Legends: Battle for Baldur's Gate Cube Set Review

    Jun 27, 2022·1h 15m
  281. 281

    Regular Cube Draft Along

    Jun 20, 2022·1h 12m
  282. 282

    A Deep Dive on Disruption Density in Cube

    Jun 13, 2022·1h 1m
  283. 283

    Centennial Retrospective

    Jun 6, 2022·1h 15m
  284. 284

    How To Build a Cube From Your Collection

    May 30, 2022·1h 2m
  285. 285

    Are Synergy and a High Density of Interaction Incompatible?

    May 23, 2022·58m
  286. 286

    Lands That Do Things: All About Fetch Lands

    May 16, 2022·58m
  287. 287

    Streets of New Capenna Cube Community Set Review

    May 9, 2022·1h 26m
  288. 288

    The Powered Synergy Cube with Caleb Gannon

    May 2, 2022·1h 8m
  289. 289

    Cooking & Cube, Breaking Bread & Cracking Packs

    Apr 25, 2022·56m
  290. 290

    Streets of New Capenna Cube Additions

    Apr 18, 2022·1h 9m
  291. 291

    Streets of New Capenna Mechanics & First Impressions

    Apr 11, 2022·59m
  292. 292

    Rock, Paper, Scissors, Recap

    Apr 4, 2022·1h 2m
  293. 293

    Rock Beats Paper, Paper Beats Scissors, Scissors Beats Rock

    Mar 28, 2022·1h 5m
  294. 294

    Slay the Spire with Parker LaMascus and Jason Waddell

    Mar 21, 2022·1h 11m
  295. 295

    Hausman, Grid, and Beyond: Cube Drafting with Two Players

    Mar 14, 2022·1h
  296. 296

    How To Use the Other Half of Your Cube

    Mar 7, 2022·1h 7m
  297. 297

    My Deck Is a 7 With Mike Coyle & Andy Floury

    Feb 28, 2022·1h 5m
  298. 298

    Kamigawa: Neon Dynasty Cube Community Set Review

    Feb 21, 2022·1h 38m
  299. 299

    Kamigawa: Neon Dynasty Cube Additions

    Feb 14, 2022·1h 24m
  300. 300

    Kamigawa: Neon Dynasty Mechanics & First Impressions

    Feb 7, 2022·53m
  301. 301

    Bottling an Iconic Mirror Match: the Jeskai Control Battle Box

    Jan 31, 2022·1h 5m
  302. 302

    Just Slap It Down and Start Playing

    Jan 24, 2022·1h 4m
  303. 303

    What We Talk About When We Talk About Magic

    Jan 17, 2022·59m
  304. 304

    Open Drafting the Bun Magic Cube

    Jan 10, 2022·1h 3m
  305. 305

    Power Cuts Both Ways

    Jan 3, 2022·1h 4m
  306. 306

    Looking Backwards; Moving Forwards

    Dec 27, 2021·1h 11m
  307. 307

    Inaugural Draft of the Irregular Cube

    Dec 20, 2021·1h 7m
  308. 308

    Un-Cards for Cube

    Dec 13, 2021·1h 13m
  309. 309

    All About Brainstorm

    Dec 6, 2021·1h 4m
  310. 310

    Innistrad: Crimson Vow Cube Community Set Review

    Nov 29, 2021·1h 34m
  311. 311

    Innistrad: Crimson Vow Cube Additions

    Nov 22, 2021·1h 30m
  312. 312

    Innistrad: Crimson Vow Mechanics & First Impressions

    Nov 15, 2021·1h 1m
  313. 313

    The Use and Abuse of Archetype Driven Design

    Nov 8, 2021·1h 7m
  314. 314

    A Farewell to Cube Tutor

    Nov 1, 2021·24m
  315. 315

    Evolving Cubes and the Power of Novelty

    Oct 25, 2021·54m
  316. 316

    A Normal Conversation About Magic Cards

    Oct 18, 2021·46m
  317. 317

    Mark Rosewater is My Personal Design Intern with Jason Waddell

    Oct 11, 2021·1h 28m
  318. 318

    CubeTutor Shutdown

    Oct 6, 2021·8m
  319. 319

    Innistrad: Midnight Hunt Cube Set Review

    Oct 4, 2021·1h 28m
  320. 320

    Brags & Bad Beats

    Sep 27, 2021·1h 17m
  321. 321

    Cube Feelbads: Breaking Zero-Sum Fun in Magic

    Sep 20, 2021·1h 8m
  322. 322

    Innistrad: Midnight Hunt Mechanics and First Impressions

    Sep 13, 2021·52m
  323. 323

    Single Card Discussion

    Sep 6, 2021·1h 5m
  324. 324

    Atomic Spells: The Role of One Mana Cards in Cube

    Aug 30, 2021·55m
  325. 325

    Live from Cube Weekend '21

    Aug 23, 2021·1h 6m
  326. 326

    Cube Logistics: Sleeves, Storage, Shuffling, and More

    Aug 16, 2021·1h 4m
  327. 327

    Battlebox: No Setup, No Bad Mana, All Magic

    Aug 9, 2021·58m
  328. 328

    The Cube Player's Guide to Manabases

    Aug 2, 2021·1h 5m
  329. 329

    Adventures in the Forgotten Realms Cube Set Review

    Jul 26, 2021·1h 15m
  330. 330

    The Mechanics of Adventures in the Forgotten Realms

    Jul 19, 2021·1h 2m
  331. 331

    In Defense of Unpopular Cards

    Jul 12, 2021·1h 4m
  332. 332

    The Chromatic Cube with David McDarby

    Jul 5, 2021·1h 9m
  333. 333

    Magic: the Gathering is a Difficult Game

    Jun 28, 2021·1h 14m
  334. 334

    Modern Horizons 2 Cube Set Review

    Jun 21, 2021·3h 46m
  335. 335

    How to Win Friends & Influence People (into Playing Your Cube)

    Jun 14, 2021·56m
  336. 336

    Midrange Matchups with Parker LaMascus

    Jun 7, 2021·1h 16m
  337. 337

    Hope Tender & Devoted Druid & Ragavan & Laelia

    May 31, 2021·1h 1m
  338. 338

    Playing to Win: Evaluating New Cubes

    May 24, 2021·1h 6m
  339. 339

    Irregular Cube: Rarity in Custom Draft Formats

    May 17, 2021·1h 7m
  340. 340

    Strixhaven and Commander 2021 Cube Set Review

    May 10, 2021·2h 47m
  341. 341

    Smells Like Synergy

    May 3, 2021·1h 4m
  342. 342

    Strixhaven Mechanics and Kinds of Decisions

    Apr 26, 2021·58m
  343. 343

    The Show Must Go On

    Apr 19, 2021·30m
  344. 344

    Cube, Art School, & Critical Discourse

    Apr 12, 2021·1h 14m
  345. 345

    Cube Is Not a Monolith

    Apr 5, 2021·1h 3m
  346. 346

    More Mana, Faster Mana

    Mar 29, 2021·56m
  347. 347

    Introducing the Cube Map

    Mar 24, 2021·21m
  348. 348

    A Flat Power Level

    Mar 22, 2021·1h 16m
  349. 349

    Cubers Anonymous with Justin Parnell

    Mar 15, 2021·1h 29m
  350. 350

    Spring Cleaning

    Mar 8, 2021·1h
  351. 351

    Restrictions & Inspiration

    Mar 1, 2021·1h 7m
  352. 352

    Spreadsheet: the Gathering

    Feb 22, 2021·1h 17m
  353. 353

    Card Evaluation and the Playtesting Paradox

    Feb 15, 2021·1h 17m
  354. 354

    Kaldheim Cube Set Review

    Feb 8, 2021·2h 35m
  355. 355

    Personal Cube Level Ups

    Feb 1, 2021·1h 18m
  356. 356

    Bread and Butter Breakdown

    Jan 25, 2021·1h
  357. 357

    Kaldheim First Look

    Jan 18, 2021·1h 3m
  358. 358

    Vision Design vs. Play Design in Cube

    Jan 11, 2021·53m
  359. 359

    On Being a Cube Spike

    Jan 4, 2021·1h 4m
  360. 360

    Listener Submitted Chaos Supreme

    Dec 28, 2020·1h 1m
  361. 361

    Tribal Themes and Parasitism

    Dec 21, 2020·1h 11m
  362. 362

    The Making of the Degenerate Micro Cube

    Dec 14, 2020·1h 24m
  363. 363

    Setting the Tempo

    Dec 7, 2020·1h 1m
  364. 364

    Cube Potpourri

    Nov 30, 2020·1h 4m
  365. 365

    Designing a Commander Cube

    Nov 23, 2020·1h 5m
  366. 366

    Commander Legends and a Cube That Glitters

    Nov 16, 2020·1h 9m
  367. 367

    Designing for the Draft

    Nov 9, 2020·1h 14m
  368. 368

    Man vs. Machine

    Nov 2, 2020·1h 16m
  369. 369

    Context is King

    Oct 26, 2020·1h 5m
  370. 370

    How and Why to Build a Cube

    Oct 19, 2020·1h 1m
  371. 371

    Complexity in Cube Design

    Oct 12, 2020·1h 18m
  372. 372

    Playtesting & Theorycrafting

    Oct 5, 2020·1h 7m
  373. 373

    Zendikar Rising Cube Set Review

    Sep 28, 2020·1h 38m
  374. 374

    Turbo Eggs

    Sep 21, 2020·1h 2m
  375. 375

    Power Creep, Sacred Cows, and Boiled Frogs

    Sep 14, 2020·1h 2m
  376. 376

    Lay of the Lands

    Sep 7, 2020·1h 17m
  377. 377

    Zendikar Rising First Look

    Sep 2, 2020·41m
  378. 378

    Analysis Paralysis

    Aug 31, 2020·1h 46m
  379. 379

    Rotisserie Rundown

    Aug 24, 2020·1h 33m
  380. 380

    Matchup Matrix

    Aug 17, 2020·1h 34m
  381. 381

    The Spirit of Singleton

    Aug 10, 2020·1h 21m
  382. 382

    The ABCs of Aggro

    Aug 3, 2020·1h 25m
  383. 383

    The Problem with Five-Color Goodstuff

    Jul 27, 2020·1h 23m
  384. 384

    Drafting Your Own Cube Poorly

    Jul 20, 2020·1h 23m
  385. 385

    Optimal Sealed Environment

    Jul 13, 2020·1h 22m
  386. 386

    Core Set 2021 Cube Set Review

    Jul 5, 2020·1h 15m
  387. 387

    A Cube with No Color

    Jul 5, 2020·1h 16m
  388. 388

    Teaser

    Jun 30, 2020·4m