Ghostbusters: Resurrection

48 episodes listed below

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Florida ghostbusting, improvised one tabletop session at a time.

The gist

A game master narrates, the players improvise, and a Florida ghostbusting crew ends up stuffing a Death Root into containment or dodging zombies in a cemetery. The table talk is often quick and silly, and the episodes between adventures get into rules, equipment and how the show gets made.

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About Ghostbusters: Resurrection

Ghostbusters: Resurrection is an actual-play audio drama built on the original Ghostbusters roleplaying game. Every adventure is improvised at the table, then edited and dressed with effects from the show's own custom sound library. GM Doug Banks runs the sessions and also serves as showrunner and editor, and Kat is credited as co-producer. The team works Florida. That matters, because the setting keeps supplying the jokes. In Southern Hospitality, zombies shamble out of the woods into a cemetery, a player needles a kid about Florida already having enough palm trees, and the GM answers with distant gunfire and a mud-tired 1980 Chevy Silverado with an American flag in the back. The same session keeps careful count of its catches: four in the grid at home, one in the mobile unit, one still on the run. That mix of goofing around and procedure gives the show its feel. In The Mentor, the table reasons through an energy being that seems to grow inside containment like a fungus, and the proposed fixes range from moving it elsewhere to trying a polarizing filter. Death's Shroud leans toward dread instead. Doug introduces it as recorded in complete darkness and in isolation, and recommends hearing it the same way. In one stretch, ecto goggles show nothing but blinding white, something bumps a character from behind, and they wake on a cold floor inside the firehouse. The show also talks openly about itself. In Fan Q&A with GM Doug Banks, he explains that Ghostbusters was the first RPG he ever ran, which is why he kept the original rules over the advanced ones in Ghostbusters International. He also describes the slime-blower loophole that came from letting players carry any three equipment cards. In Series Update: Ghost-Busting Status & K8 Was Here, Doug and Kat explain that Season 3 stopped short of its final episodes after a catastrophic data loss. The same conversation recalls Doug asking Kat to create a totally normal person for a one-player game based on a media property he would not name, with Jurassic Park as his example of why knowing ahead changes the character you make. The Ghostbusters Interdimensional Resurrection - Part II is a crossover with the Interdimensional CrossRip, a Ghostbusters fandom podcast. Its cold open is mock-solemn narration about the Paranormal Contracts Oversight Commission, which cleans up the Ghostbusters' 'bureaucratic and sometimes literal messes', and the play later sets a Pac-Man-style creature chasing a school of fish through panicked streets. For a quick feel of the table's energy, Southern Hospitality is a good first stop. For the mechanics, try the Q&A. The recurring sign-off is practical advice: stay fit, keep sharp, and make good decisions.

Made for: Suits a listener who knows a proton pack from a slime blower and enjoys improvised actual-play where table jokes and real peril share the same scene. It also fits someone curious about how a game master adapts an older tabletop ruleset.

What sets it apart: It plays the original Ghostbusters roleplaying game as audio drama, with a custom sound effects library and a Florida setting. Its GM also explains his rules calls openly, from equipment loopholes to skipping the advanced Ghostbusters International rules.

In their own words

Bustin’ makes us feel good! Ghostbusters: Resurrection is an unofficial RPG audio drama about America’s newest Ghostbusting team. It’s been over twenty years since the world was last saved by The Ghostbusters of New York. Ghosts are a rare sight these days and people have once again grown skeptical. But now, ghost sightings are on the rise in Central Florida. In a desperate attempt to keep Orlando's image as “the vacation capital of the world” unbesmirched; the mayor cuts a deal to start a new ghostbusting franchise. Ghostbusters: Resurrection is an actual-play podcast using the classic, 1980s Ghostbusters roleplaying game to tell cinematic, spectre-smashing adventures. Hosted on Acast. See…

Why you'd press play

A haunted house goes pitch black, and suddenly your room feels like part of the game.

Press play if you want

  • dice rolls to turn a ghost chase through traffic into a gloriously shaky plan
  • jokes that keep coming even when the cemetery fills with zombies
Read the full recommendation in PlayNext →
Ghostbusters tabletop roleplayingghost containment and equipmentFlorida-set supernatural caseszombies, energy beings and other creaturesgame-mastering and rules talkpodcast crossoversbehind-the-scenes production updates

Talks about

Best episodes of Ghostbusters: Resurrection

Short reviews from the PlayNext desk, based on the episodes we processed.

The MentorOct 31, 2025

A containment failure becomes a tense field debate over energy, ghosts, and one very risky invitation.

Ghostbusters: Resurrection turns a failing mobile containment unit into a tense problem of energy, environment, and field logistics. With Poole at the van and Briggs in Epto-1, the team tries to work out whether the entity tied to Sam Hayne is reacting to conditions inside the…

Series Update: Ghost-Busting Status & K8 Was HereJan 17, 2023

A candid production update opens into a spoiler-aware look at Doug's one-player RPG experiment.

Ghostbusters: Resurrection comes back with a plainspoken production update that keeps its focus on the work behind the show and Doug's nearby RPG project.

The Ghostbusters Interdimensional Resurrection - Part IISep 21, 2020

A chaotic supernatural chase where dice, traffic, and table talk keep pace.

A supernatural crisis pushes two hapless peacock employees out into the streets, where equipment talk, a hurried car ride, and a strange thing moving away from the museum turn into a chase with loose, comic momentum.

Fan Q&A with GM Doug BanksJun 15, 2020

A wide-ranging fan Q&A on equipment rules, story-first play, and the choices behind Ghostbusters: Resurrection.

Ghostbusters: Resurrection uses a fan Q&A to turn a basic question about playing the game into a broader look at how its rules were chosen. Doug Banks, GM of Ghostbusters Resurrection, explains why he favored the original Ghostbusters RPG over the more advanced Ghostbusters…

Death's ShroudOct 24, 2019

A familiar firehouse turns unsettling as darkness, missing gear, and a tempting smell reshape the investigation.

A familiar Ghostbusters setting turns into a compact sensory mystery when the haunted house visit drops everyone into total darkness and a voice greets them with "welcome home." The episode works best when it narrows the action to touch, sound, confusion, and bad guesses,…

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Episodes

  1. 1

    The Mentor

    Hidden gem

    Poole and Briggs get the van and Ecto-1 back to the firehouse at about 7 a.m.

    Oct 31, 2025·1h 12m·5 clips
  2. 2

    Series Update: Ghost-Busting Status & K8 Was Here

    Hidden gem

    Doug and Kat say Ghostbusters Resurrection Season 3 stalled after catastrophic data loss wiped the custom sound-effects library built over 10 years, not the original recordings.

    Jan 17, 2023·27m·1 clip
  3. 3

    Series Update: Gear Up and Get Bustin' - The Special Equipment Deck is Here!

    Oct 31, 2021·9m
  4. 4

    Southern Hospitality

    Hidden gem

    Ghostbusters: Resurrection follows Briggs, Pool, Wall, Nina, Josh, and LaForge as they drive to Casadega after containing multiple entities and losing track of a demon from season one.

    Oct 2, 2020·1h 27m·5 clips
  5. 5

    The Ghostbusters Interdimensional Resurrection - Part II

    A 14-foot Russian idol in the Newark museum links Ghostbusters: Resurrection Part II to Tunguska, 1908 and 1909, and to a serpent spirit that takes fish offerings.

    Sep 21, 2020·1h 44m·5 clips
  6. 6

    Fan Q&A with GM Doug Banks

    Hidden gem

    Ghostbusters: Resurrection's "Fan Q&A with GM Doug Banks" packages a public excerpt from a nearly four-hour Omniverse Discord session about how the Ghostbusters RPG gets built.

    Jun 15, 2020·1h 2m·5 clips
  7. 7

    Death's Shroud

    Hidden gem

    Ghostbusters: Resurrection's Death's Shroud opens with Doug warning that the story was recorded in complete darkness and isolation, then drops the cast into a pitch-black haunted house at Universal Studios.

    Oct 24, 2019·1h 17m·5 clips
  8. 8

    Dropping Off

    Hidden gem

    Ghostbusters: Resurrection returns to the Orlando firehouse after a Chinook helicopter drops the damaged Ecto-1 near Reeves Memorial United Methodist Church.

    Oct 17, 2019·48m·3 clips
  9. 9

    Web of Fire

    Hidden gem

    Ghostbusters: Resurrection follows the Ghostbusters to NASA's Vehicle Assembly Building after Colonel Guzman reports six missing civilians and ten soldiers presumed dead.

    Oct 10, 2019·1h 15m·5 clips
  10. 10

    Terminal Voracity

    Hidden gem

    Ghostbusters: Resurrection: Terminal Voracity sends the Central Florida Ghostbusters to an airport where Harold Clark reports a giant winged creature attacking aircraft and trapping 4,000 to 5,000 people.

    Oct 3, 2019·54m·3 clips
  11. 11

    Community Update :: Conventions, New Podcasts, & More

    Sep 29, 2018·5m
  12. 12

    Crossing Over With IDW's Erik Burnham & Tom Waltz

    A Ghostbusters-themed RPG audio drama presented by the Nerdy Show Network, featuring a panel recorded at North Carolina Comic-Con.

    Jun 8, 2018·53m
  13. 13

    Bone Zone

    May 29, 2017·1h 1m
  14. 14

    Stranger Springs

    Apr 29, 2017·1h 25m
  15. 15

    Branch Out

    Mar 25, 2017·1h 19m
  16. 16

    No Ghost

    Feb 26, 2017·53m
  17. 17

    Halloween Night

    Jan 29, 2017·1h 14m
  18. 18

    All Hallows' Evening

    Dec 30, 2016·1h 4m
  19. 19

    All Hallows' Day

    Dec 29, 2016·54m
  20. 20

    Bustin’ with Central Florida Ghostbusters – Part 2

    An unofficial Ghostbusters audio drama follows a new team in Central Florida as they investigate an abandoned hospital.

    Sep 8, 2016·1h 24m
  21. 21

    Bustin’ with Central Florida Ghostbusters – Part 1

    An unofficial Ghostbusters RPG audio drama set in Central Florida, presented as a Nerdy Show episode with interviews and spooky microsodes.

    Sep 7, 2016·58m
  22. 22

    Harvey the Hamster's Half-Hour of Horror!

    Aug 8, 2016·52m
  23. 23

    Community Update 2016

    Aug 8, 2016·3m
  24. 24

    Ghostbusters: Resurrection Bulletin :: The Call of Cthulhu Mystery Program

    Sep 29, 2015·2m
  25. 25

    Ghostbusters 2 Film Commentary

    Jul 5, 2015·1h 52m
  26. 26

    Epilogue

    Mar 1, 2015·1h 10m
  27. 27

    Ghostbusters Film Commentary

    Dec 21, 2014·1h 52m
  28. 28

    My Big Fat Carpathian Wedding

    Sep 8, 2014·1h 7m
  29. 29

    Fur On

    Aug 11, 2014·50m
  30. 30

    Castle Crashers

    May 8, 2014·46m
  31. 31

    Ghost Riders

    Apr 29, 2014·46m
  32. 32

    Vampire Ambassador

    Mar 18, 2014·1h 10m
  33. 33

    Gooper Scoopers

    Mar 4, 2014·1h 9m
  34. 34

    Artistic Liberties

    Dec 20, 2013·1h 10m
  35. 35

    Gut Busters

    Dec 12, 2013·1h 1m
  36. 36

    Numb Skulls

    Oct 10, 2013·1h 2m
  37. 37

    Soupe Espirt

    Aug 13, 2013·58m
  38. 38

    Spectral Training

    Jul 9, 2013·1h 6m
  39. 39

    Where Wolf

    Jun 8, 2013·1h
  40. 40

    Wolf's Bane

    May 7, 2013·1h 19m
  41. 41

    Containment Crisis

    Apr 9, 2013·1h 9m
  42. 42

    Tailwind Terror

    Mar 12, 2013·1h 14m
  43. 43

    Rock Bottom

    Feb 10, 2013·1h 3m
  44. 44

    Epilogue

    Jul 25, 2012·40m
  45. 45

    Horizon of Oblivion

    Jul 18, 2012·45m
  46. 46

    Pyramid Scheme

    Jun 10, 2012·41m
  47. 47

    Face To Maw

    Jun 1, 2012·39m
  48. 48

    The Slime Center

    May 29, 2012·1h 3m