Dungeons of Drakkenheim

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Cursed ruins, hard rolls, lasting consequences.

The gist

Dungeons of Drakkenheim follows an ongoing fantasy campaign where cursed ruins, royal succession, monstrous threats, and magical contamination collide. The table moves between serious political consequence and quick comic riffs without losing the pressure of the dice.

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About Dungeons of Drakkenheim

Dungeons of Drakkenheim is a sprawling D&D 5th Edition actual play built around the fate of a shattered fantasy realm. The campaign is already deep into its continuity, and it sounds like it. Drakenheim has fallen, the kingdom around it is unstable, and the heroes keep finding themselves at the center of decisions that mix battlefield survival with long-term political consequence. The table plays for stakes. A crystal can be torn free from danger at the cost of contamination. A ruler can win a fight and still face questions about succession, public trust, and future rebellion. Monsters are not just obstacles; they are systems of pressure, with parasites, necrotic damage, mutations, ratling hordes, and abominations pushing the characters into desperate improvisation. The combat is crunchy and visible. Rolls, checks, action surges, armor class, saving throws, and spell effects stay close to the surface, giving the drama the texture of an actual table rather than a polished radio play. It is also funny. A failed attempt to plug a hole with a cart can become slapstick disaster in the middle of a siege, and the players regularly puncture high fantasy tension with quick, conversational jokes. That contrast gives the show its rhythm. One moment is royal counsel about Wilhelm von Kessel's legitimacy; the next is a messy tactical scramble against swarming enemies. Recurring characters such as Sebastian Crowe, Rudy Whitaker, Veo Senya, Pluto Jackson, Wrath, and Wilhelm von Kessel give the campaign a large ensemble feel. The setting leans gothic and hazardous, with monarchs, mages, priests, factions, cursed ruins, and strange magical contamination all competing for narrative weight. Special monster-hunt episodes broaden the world through dangerous creatures tied to Drakenheim. The show works best for listeners who enjoy long-form continuity, table chemistry, tactical rules talk, and fantasy campaigns where victory often carries a cost. It is not a light recap-first experience. It expects attention, but it pays that attention back with layered consequences, memorable turns, and a world that keeps getting worse in interesting ways.

Made for: For D&D actual play fans who like serialized fantasy drama, tactical combat, table banter, and campaigns with deep continuity. It especially suits listeners who enjoy politics, cursed magic, and consequences that carry across many episodes.

What sets it apart: The show pairs crunchy 5e play with a heavily developed Drakkenheim setting where royal legitimacy, factional war, monstrous threats, and magical contamination all matter at once. It feels like a living campaign table rather than a scripted fantasy drama.

In their own words

DUNGEONS OF DRAKKENHEIM follows the conflict and comedy-filled adventures of a brash prince, a streetwise survivor, and a meddlesome mage as they confront monsters and mystery in the meteor-blasted ruins of a fantasy city.A Dungeons & Dragons 5e actual play campaign presented by the DUNGEON DUDES! Featuring Monty Martin, Kelly McLaughlin, Jill Danaitis, and Joe O'Gorman.Our YouTube Channel:http://www.youtube.com/dungeondudesCatch us live Tuesdays from 6 PM to 9 PM EST at http://www.twitch.tv/dungeon_dudesOur Patreonhttp://www.patreon.com/dungeon_dudes

As heard by us

Based on 5 episodes we listened to · September 2026

Political intrigue, hazardous magic and sharply comic dice failures make Dungeons of Drakkenheim an Actual Play where every victory carries consequences.

Dungeons of Drakkenheim turns a tabletop campaign into serial fiction where political consequences carry as much weight as combat rolls. Dungeon Master Monty Martin moves between disputed succession, fragile royal legitimacy and battles against ratling hordes, while Kelly…

Read our full review in PlayNext →

Why you'd press play

A failed cart shove becomes royal slapstick, if your fantasy tastes run toward consequential chaos.

Press play if you want

  • your dice rolls tangled with succession crises and contested crowns
  • heroes who can wrench free a dangerous crystal, mutate, and call it worth it
Read the full recommendation in PlayNext →
D&D 5th Edition actual playDrakenheim's ruined kingdommagical contaminationroyal succession and legitimacymonarchs, mages, and prieststactical combat encountersmonster hunts and abominationstable banter and failed rolls

Talks about

Best episodes of Dungeons of Drakkenheim

Short reviews from the PlayNext desk, based on the episodes we processed.

Fate of Drakkenheim Episode 134: Return to Slaughterstone SquareOct 2, 2025

A crystal fight turns into contamination, mutation, and hard-won chaos.

The episode stays locked on the scramble for a Delirium Crystal, with Monty Martin keeping the table’s attention on tactics, danger, and the pressure that comes from forcing the issue.

Fate of Drakkenheim Episode 132: Royal RumbleSep 24, 2025

A battlefield fix turns into a cart-sized disaster.

This installment turns a battlefield repair job into slapstick, with Wilhelm trying to shove a cart into a hole while Verona keeps the soldiers pushing forward and the ratlings pile on.

Arise, Dragon!Jun 24, 2025

A succession dispute gives Drakenheim its sharpest stakes.

Drakenheim finds its strongest footing in power, paperwork, and the stories people tell about both. Monty Martin, guiding the game as Dungeon Master, keeps the focus on Eliza, George, and the way a single killing can harden into a claim about the legitimacy of a crown.

Against the Apothecary Abominations!: Part 2 Ripper and Disembodied Psyche

A hard-fought monster battle framed by a campfire story and driven by sharp tactical chatter.

Pluto Jackson's Monster Hunt is at its best when it commits to a bruising combat episode. The Ripper chews through low-AC targets, Anders answers with Blood Worm on Pluto, and Monty Martin keeps the whole thing moving as Dungeon Master.

Podcasts like Dungeons of Drakkenheim

Episodes

  1. 1

    Now You See Me, Now You Don't!

    ·1h 56m
  2. 2

    The Mad Son

    ·1h 59m
  3. 3

    Fate of Drakkenheim Episode 130: Ashes to Ashes, Lips to Lips

    ·2h 2m
  4. 4

    The Test

    ·1h 51m
  5. 5

    Living for the Weekend

    ·1h 42m
  6. 6

    Snuffed Out

    ·1h 48m
  7. 7

    Mingling

    ·2h
  8. 8

    Something Fishy in Drannsmund

    ·2h 3m
  9. 9

    Reunion

    ·1h 47m
  10. 10

    The Rescue

    ·1h 49m
  11. 11

    A Show of Faith

    ·1h 55m
  12. 12

    Fate of Drakkenheim Episode 138: Dawn of Deleria (Series Finale)

    ·3h 29m
  13. 13

    Fate of Drakkenheim Episode 137: The End is Near

    ·2h 9m
  14. 14

    Fate of Drakkenheim Episode 136: The Great Feeding

    ·2h 14m
  15. 15

    Fate of Drakkenheim Episode 135: The Ritual

    ·2h 18m
  16. 16

    Fate of Drakkenheim Episode 134: Return to Slaughterstone Square

    ·1h 46m
  17. 17

    Fate of Drakkenheim Episode 133: A Horn of Solid Gold

    ·2h 3m
  18. 18

    Fate of Drakkenheim Episode 132: Royal Rumble

    ·1h 54m
  19. 19

    Fate of Drakkenheim Episode 131: Confession Time

    ·1h 51m
  20. 20

    Fate of Drakkenheim Episode 128: Heart Attack

    ·2h 12m
  21. 21

    Fate of Drakkenheim Episode 127 - Ground Zero

    ·1h 36m
  22. 22

    Fate of Drakkenheim Episode 126 - Lending a Hand Podcast

    ·2h 2m
  23. 23

    A Day Kin and Vermin

    ·2h 6m
  24. 24

    Asset Management Asset Management

    ·2h 3m
  25. 25

    Arise, Dragon!

    ·1h 56m
  26. 26

    Affair of Honour

    ·1h 34m
  27. 27

    I Want to Rule the World

    ·2h 3m
  28. 28

    Imminent Conflict

    ·2h 13m
  29. 29

    The Price of Power

    ·2h 9m
  30. 30

    Staff Meeting

    ·2h 2m
  31. 31

    An Inscrutable Predicament

    ·2h 5m
  32. 32

    Succession Planning

    ·2h 5m
  33. 33

    The Coronation Part 2

    ·1h 58m
  34. 34

    The Coronation Part 1

    ·1h 53m
  35. 35

    Can't Wait to be King

    ·2h
  36. 36

    The Escape of Wrath

    ·1h 47m
  37. 37

    Fate of Drakkenheim Episode 129: Picking up the Pieces

    ·2h 10m
  38. 38

    Saddle Up

    ·1h 34m
  39. 39

    The Will of the Flame

    ·1h 54m
  40. 40

    A Bone to Pick

    ·2h 12m
  41. 41

    Enemy at the Gate

    ·1h 42m
  42. 42

    The Beginning of the End

    ·2h 21m
  43. 43

    The Beginning of the End

    ·2h 21m
  44. 44

    And They're Gone

    ·1h 38m
  45. 45

    The Duchess

    ·1h 50m
  46. 46

    Let's Get Kraken!

    ·1h 43m
  47. 47

    Caspian Sunset

    ·1h 51m
  48. 48

    Jeremy!

    ·1h 55m
  49. 49

    Aquatic Hullabaloo!

    ·2h
  50. 50

    Rudi the Spineless

    ·1h 52m
  51. 51

    The Shrine of Nodens

    ·1h 49m
  52. 52

    Braving the Storm

    ·1h 38m
  53. 53

    A Good Night's Rest

    ·1h 57m
  54. 54

    Fate of Drakkenheim Episode 80: Divided We Fall

    ·1h 54m
  55. 55

    Facing the Horrors of Drakkenheim Part 2: The Cacophonous Chimera

    ·1h 18m
  56. 56

    Facing the Horrors of Drakkenheim Part 1: Bojack and Hazewing Moth

    ·1h 46m
  57. 57

    Let's Make a Deal

    ·1h 54m
  58. 58

    Fate of Drakkenheim Episode 80: Divided We Fall

    The Dungeon Dudes return to their D&D campaign in the ruined city of Drakkenheim, thanking Kickstarter backers and setting the stage for the next adventure.

    ·1h 54m
  59. 59

    Moving Day

    A D&D actual play podcast following adventurers in a meteor-blasted fantasy city.

    ·1h 34m
  60. 60

    Express Yourself

    A D&D actual play campaign following adventurers in a meteor-blasted fantasy city, blending conflict and comedy.

    ·1h 48m
  61. 61

    Journey to the Space Between Worlds Part 2!: Far Dweller and Lurker on the Threshold

    ·1h 31m
  62. 62

    Journey to the Space Between Worlds Part 1!: Warp Marauder and Eldritch Crawler

    ·1h 46m
  63. 63

    Against the Apothecary Abominations! Part 1: Reautomata and Injector

    ·1h 58m
  64. 64

    Pluto Jackson's Monster Hunt: Troll Killer (Part 2)

    ·1h 44m
  65. 65

    Pluto Jackson's Monster Hunt: Troll Killer (Part 1)

    ·1h 55m
  66. 66

    School of Hard Nox

    ·2h 4m
  67. 67

    Old Man Night

    ·2h 7m
  68. 68

    Dungeons of Nox

    ·2h 11m
  69. 69

    Wanted

    ·1h 43m
  70. 70

    Mirror Match

    ·1h 50m
  71. 71

    Play to your Strengths

    ·2h 18m
  72. 72

    Parting Ways

    ·1h 37m
  73. 73

    Brain Drain

    ·2h 11m
  74. 74

    Down the Well

    ·1h 59m
  75. 75

    A Father's Due

    ·2h 21m
  76. 76

    The Gate Assault

    ·1h 56m
  77. 77

    My Enemy's Enemy

    ·2h 26m
  78. 78

    House Whittaker

    ·1h 51m
  79. 79

    The King's Judgement

    ·2h 11m
  80. 80

    Sibling Rivalry

    ·1h 46m
  81. 81

    A Family Renewed

    ·2h 33m
  82. 82

    A Fair Trade

    ·1h 47m
  83. 83

    The Eagle Has Landed

    ·2h 30m
  84. 84

    Unchained Melodies

    ·2h 8m
  85. 85

    Tracking Teachers

    ·2h 3m
  86. 86

    The Brave and the Kobold

    ·2h 3m
  87. 87

    The Ironhelm Brothers

    ·2h 12m
  88. 88

    Soul Survivor

    ·1h 43m
  89. 89

    The Hiring Process

    ·2h 14m
  90. 90

    Home Reno

    ·1h 53m
  91. 91

    Homecoming

    ·2h 1m
  92. 92

    Soul Food

    ·1h 50m
  93. 93

    Druids & Dragons

    ·1h 46m
  94. 94

    Murder of Crows

    ·1h 51m
  95. 95

    Swimming Lessons

    ·1h 54m
  96. 96

    A Difference of Opinion

    A D&D actual play campaign following adventurers in the ruined city of Drakkenheim.

    ·1h 57m
  97. 97

    Take Me to Church

    The episode introduces a D&D 5e actual play campaign set in the ruined city of Drakkenheim, with character introductions and setting exposition.

    ·2h
  98. 98

    The True Manipulator

    A D&D actual play campaign where a group of adventurers explores the ruined city of Drakkenheim.

    ·1h 55m
  99. 99

    Working Together

    A D&D actual play campaign following adventurers in the ruined fantasy city of Drakkenheim.

    ·1h 46m
  100. 100

    Against the Apothecary Abominations!: Part 2 Ripper and Disembodied Psyche

    Hidden gem

    Monty Martin runs the game for Pluto, Galatea, and Gemini as the party drops into an apothecary laboratory packed with bodies, vials, and surgical tables in Dungeons of Drakkenheim.

    ·1h 24m·2 clips
  101. 101

    Fate of Drakkenheim Episode 138: Dawn of Deleria (Series Finale)

    Nov 4, 2025·3h 29m
  102. 102

    Fate of Drakkenheim Episode 137: The End is Near

    Oct 21, 2025·2h 9m
  103. 103

    Fate of Drakkenheim Episode 136: The Great Feeding

    Oct 14, 2025·2h 14m
  104. 104

    Fate of Drakkenheim Episode 135: The Ritual

    Oct 9, 2025·2h 18m
  105. 105

    Fate of Drakkenheim Episode 134: Return to Slaughterstone Square

    Fate of Drakenheim Episode 134 sends Monty Martin's table back to Slaughterstone Square for the last Delirium Heart shard, with Pluto Jackson riding Minas Auron into a ratling war zone.

    Oct 2, 2025·1h 46m·5 clips
  106. 106

    Fate of Drakkenheim Episode 132: Royal Rumble

    Camp Dawn is under siege by ratling swarms, and Verona von Baden pushes the group to stop fighting in place and reach the gate.

    Sep 24, 2025·1h 54m·2 clips
  107. 107

    Fate of Drakkenheim Episode 133: A Horn of Solid Gold

    Sep 24, 2025·2h 3m
  108. 108

    Fate of Drakkenheim Episode 131: Confession Time

    Sep 10, 2025·1h 51m
  109. 109

    Fate of Drakkenheim Episode 130: Ashes to Ashes, Lips to Lips

    Sep 5, 2025·2h 2m
  110. 110

    Fate of Drakkenheim Episode 129: Picking up the Pieces

    Aug 31, 2025·2h 10m
  111. 111

    Fate of Drakkenheim Episode 128: Heart Attack

    Aug 14, 2025·2h 12m
  112. 112

    Fate of Drakkenheim Episode 127 - Ground Zero

    Aug 7, 2025·1h 36m
  113. 113

    Fate of Drakkenheim Episode 126 - Lending a Hand Podcast

    Jul 24, 2025·2h 2m
  114. 114

    A Day Kin and Vermin

    Jul 8, 2025·2h 6m
  115. 115

    Asset Management Asset Management

    Jul 1, 2025·2h 3m
  116. 116

    Arise, Dragon!

    Hidden gem

    Dungeons of Drakkenheim’s “Arise, Dragon!” centers on the fallout from the duel at Castle Draken, where Wilhelm, Sebastian, Veo, Rudy, and Pluto process the deaths of Lucretia Matthias and the Queen of Thieves.

    Jun 24, 2025·1h 56m·5 clips
  117. 117

    Affair of Honour

    Dungeons of Drakkenheim’s “Affair of Honour” centers on Wilhelm von Kessel’s formal duel with Katarina von Kessel, the Queen of Thieves, during Alric IV’s will reading at Castle Draken.

    Jun 10, 2025·1h 34m·5 clips
  118. 118

    I Want to Rule the World

    Jun 3, 2025·2h 3m
  119. 119

    Imminent Conflict

    May 20, 2025·2h 13m
  120. 120

    The Mad Son

    The Dungeon Dudes' campaign resumes with Sebastian, Wrath and Veo split across three trap hallways, facing rolling 8,000-pound balls, gelatinous cubes and a spike wall, with a voice promising "cheese" as a reward.

    May 13, 2025·1h 59m·2 clips
  121. 121

    The Test

    In Dungeons of Drakkenheim's "The Test," Sebastian and Wrath gain Wish after a bargain with He Who Laughs Last in Leneth Eventide.

    May 6, 2025·1h 51m·2 clips
  122. 122

    Living for the Weekend

    Veo expects a relaxed “fire day” weekend in Drakenheim, but Sebastian never appears at their South Ward meeting.

    Apr 22, 2025·1h 42m·2 clips
  123. 123

    Snuffed Out

    Apr 15, 2025·1h 48m
  124. 124

    Take Me to Church

    Apr 8, 2025·2h
  125. 125

    A Difference of Opinion

    Apr 1, 2025·1h 57m
  126. 126

    The Price of Power

    Mar 18, 2025·2h 9m
  127. 127

    Staff Meeting

    Mar 11, 2025·2h 2m
  128. 128

    An Inscrutable Predicament

    Mar 7, 2025·2h 5m
  129. 129

    Succession Planning

    Feb 18, 2025·2h 5m
  130. 130

    The Coronation Part 2

    Feb 11, 2025·1h 58m
  131. 131

    The Coronation Part 1

    Feb 4, 2025·1h 53m
  132. 132

    Can't Wait to be King

    Jan 28, 2025·2h
  133. 133

    The Escape of Wrath

    Jan 21, 2025·1h 47m
  134. 134

    Now You See Me, Now You Don't!

    Jan 14, 2025·1h 56m
  135. 135

    Saddle Up

    Dec 22, 2024·1h 34m
  136. 136

    The Will of the Flame

    Dec 13, 2024·1h 54m
  137. 137

    A Bone to Pick

    Dec 5, 2024·2h 12m
  138. 138

    Enemy at the Gate

    Nov 29, 2024·1h 42m
  139. 139

    The Beginning of the End

    Nov 20, 2024·2h 21m
  140. 140

    The Beginning of the End

    Nov 20, 2024·2h 21m
  141. 141

    And They're Gone

    Nov 8, 2024·1h 38m
  142. 142

    The Duchess

    Oct 22, 2024·1h 50m
  143. 143

    Let's Get Kraken!

    Oct 15, 2024·1h 43m
  144. 144

    Caspian Sunset

    Oct 8, 2024·1h 51m
  145. 145

    Jeremy!

    Oct 1, 2024·1h 55m
  146. 146

    Aquatic Hullabaloo!

    Sep 29, 2024·2h
  147. 147

    Rudi the Spineless

    Sep 10, 2024·1h 52m
  148. 148

    The Shrine of Nodens

    Sep 3, 2024·1h 49m
  149. 149

    Braving the Storm

    Aug 31, 2024·1h 38m
  150. 150

    A Good Night's Rest

    The Dungeon Dudes introduce their D&D 5e actual play campaign set in the ruined city of Drakkenheim.

    Aug 21, 2024·1h 57m