
Messy heroes, big lore, sharp table banter.
The gist
Cosmonaut Tabletop follows serialized tabletop campaigns where airships, haunted visions, clones, pirate clans, and divine encounters collide. The table balances earnest character turns with constant side chatter, rules checks, and jokes that puncture the drama without flattening it.
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About Cosmonaut Tabletop
Cosmonaut Tabletop is a long-running actual play podcast with two major flavors: a D&D fantasy saga and a Star Wars campaign labeled through EOTE episodes. The show is heavily serialized. Recent fantasy episodes follow the Goldcrest Hunting Company through public attention, strange skies, royal complications, haunted visions, an airship journey, invisible masks, and a startling encounter with a figure framed as divine. The Star Wars side is colder and more conspiratorial. There are clones, pirate politics, surveillance, fragile alliances, nightclub meetings, family tension, and repeated questions about whether Taranta is the true enemy or a symptom of something worse. The table moves quickly from danger to banter. A tense clone briefing can turn into a rules clarification; a mysterious guide through a warship can become a joke about lazy fatalism; a dramatic boarding sequence can detour through band logic and missing tickets. That does not mean the stories lack sincerity. The players lean into emotional consequences, especially when characters are confronting fear, loyalty, possible manipulation, or the weight of being treated as tools. The fantasy campaign has a taste for theatrical revelation, with visions, possession-like strangers, high society discomfort, and characters meeting forces far bigger than themselves. The Star Wars campaign favors pressure: who can be trusted, who should be left behind, which allies are useful, and what power must be destroyed. Cosmonaut Tabletop’s charm comes from the friction between grand genre stakes and a table that keeps exposing the machinery of play. Listeners hear characters make choices, but they also hear players negotiate what those choices mean. It is funny, messy, continuity-heavy, and unusually comfortable letting emotional beats sit beside jokes about sci-fi clubs or haunted necklaces. The result is actual play for people who like campaign lore, player chemistry, and tonal whiplash that feels earned rather than accidental.
Made for: For actual play listeners who enjoy serialized D&D and Star Wars campaigns with dense continuity, character drama, and frequent table comedy. It best suits audiences comfortable entering ongoing arcs rather than self-contained one-shots.
What sets it apart: Cosmonaut Tabletop keeps the player table audible as part of the experience, letting rules talk, jokes, and meta-commentary sit beside serious campaign turns. The contrast gives its fantasy and sci-fi storylines a loose, lived-in energy.
In their own words
Welcome to the official Cosmonaut Variety Hour RPG podcast! Enjoy the ongoing adventures in the Star Wars universe and our unique D&D world!
Why you'd press play
A droid becomes a bike; a stranger says "my child"; your reward is delighted table chaos.
Press play if you want
- your Star Wars stakes tangled with clone conspiracies, Force connections, and machine-body weirdness
- your fantasy revelations interrupted by band merch, invisible stowaways, and perfectly timed disbelief
Talks about
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Episodes
- 1
(D&D #99) Meet Your Heroes
Hidden gemAn airship run with Captain Bellows heads toward Shaladar and Judge Rin Reshi while the party searches for a seal in Dormak.
Apr 18, 2026·56m·4 clips - 2
(EOTE #128) The Beginning of the End
A group plays a Star Wars roleplaying game, discussing a character's demeanor and exploring a repurposed warship.
Apr 1, 2026·1h 3m·2 clips - 3
(D&D #98) Strange Skies
In this D&D session, the party patrols, retires for the evening, and one member promotes his band by selling tour shirts around town, while the group gains fame from a newspaper article about their assistance to the princess.
Mar 12, 2026·1h 18m·2 clips - 4
(EOTE #127) A Link in the Force
In a nightclub, the group meets with an intermediary from the Pirate Princess to discuss dismantling Taranta's operation and awaits a clan plan.
Mar 2, 2026·47m·2 clips - 5
(D&D #97) Royal Address
In a D&D session, a character named Marigold encounters a writhing, growling person who suddenly shrieks and bolts down an alleyway, prompting her to cast mage armor and attempt charm person.
Feb 5, 2026·1h 1m - 6
(EOTE #126) Pre-Meditation
Hidden gemDon Keo calls the group to a nightclub, where a Clan Royal liaison in a black dress and tall red hair waits on a private terrace above the dance floor.
Jan 21, 2026·38m·2 clips - 7
(D&D #96) The Stranger
Hidden gemCosmonaut Tabletop's (D&D #96) "The Stranger" starts after Marigold's failed family-bonding seance in Dola's room, with the haunted necklace and a night of broken sleep still hanging over the party.
Jan 12, 2026·52m·3 clips - 8
(EOTE #125) Calm Before Conflict
Hidden gemCalm Before Conflict centers on Don Keogh's apartment, where the crew uses hologram footage and public records to confirm that Kit is dead and the Inferno estate has been shut down by Imperial officers.
Dec 21, 2025·49m·3 clips - 9
(D&D #95) Bond
Dec 4, 2025·52m - 10
(EOTE #124) The Inferno pt. 20 FINALE - Regroup and Report
Nov 21, 2025·47m - 11
(D&D #94) Nightwalker Alakesh
Nov 5, 2025·55m - 12
(EOTE #123) The Inferno pt. 19 - A Link in the Force
Oct 27, 2025·52m - 13
(D&D #93) Masked Companions?
Oct 9, 2025·58m - 14
(EOTE #122) The Inferno pt. 18 - A Piece of Junk
Sep 24, 2025·47m - 15
(D&D #91) Worms in Witchvale pt. 21 - Wretched (reupload)
Sep 20, 2025·34m - 16
(D&D #92) Worms in Witchvale FINALE - The Curse is Lifted
Sep 12, 2025·1h 16m - 17
(EOTE #121) The Inferno pt. 17 - Ambushed
Sep 3, 2025·53m - 18
(D&D #91) Worms in Witchvale pt. 21 - Wretched
Aug 12, 2025·34m - 19
(EOTE #120) The Inferno pt. 16 - All is Revealed
Jul 31, 2025·40m - 20
(D&D #90) Worms in Witchvale pt. 20 - Worm in the Streets
Jul 21, 2025·49m - 21
(EOTE #119) The Inferno pt. 15 - The Race Begins
Jul 13, 2025·1h 3m - 22
(D&D #89) Worms in Witchvale pt. 19 - The Battle Spreads
Jul 1, 2025·47m - 23
(EOTE #118) The Inferno pt. 14 - Jedi Shenanigans
Jun 21, 2025·59m - 24
(D&D #88) Worms in Witchvale pt. 18 - Sewer Showdown
Jun 5, 2025·1h 4m - 25
(EOTE #117) The Inferno pt. 13 - Run The Simulation
May 20, 2025·53m - 26
(D&D #87) Worms in Witchvale pt. 17 - Slaying the Worms
May 7, 2025·43m - 27
(EOTE #116) The Inferno pt. 12 - Dancer's World
Apr 8, 2025·54m - 28
(D&D #86) Worms in Witchvale pt. 16 - Confronting the Worm
Mar 29, 2025·51m - 29
(EOTE #115) The Inferno pt. 11 - Sticky Fingers
Mar 11, 2025·54m - 30
(EOTE #114) The Inferno pt. 10 - Two Droids
In a Star Wars roleplay podcast, two characters meet a droid bounty hunter at a party, leading to an awkward conversation about their backgrounds.
Feb 24, 2025·44m - 31
(D&D #85) Worms in Witchvale pt. 15 - Toymaker's Lair
Feb 17, 2025·52m - 32
(EOTE #113) The Inferno pt. 9 - Recon
Jan 24, 2025·50m - 33
(D&D #84) Worms in Witchvale pt. 14 - Divination
Jan 16, 2025·48m - 34
(D&D #84) Worms in Witchvale pt. 14 - Divination
Jan 15, 2025·48m - 35
(EOTE #112) The Inferno pt. 8 - Inferno Plaza
Dec 23, 2024·56m - 36
(D&D #83) Worms in Witchvale pt. 13 - The Clockmaker's Secrets
Dec 4, 2024·51m - 37
(EOTE #111) The Inferno pt. 7 - The Towers
Nov 15, 2024·1h 33m - 38
(D&D #82) Worms in Witchvale pt. 12 - Abduction
Nov 2, 2024·55m - 39
(EOTE #110) The Inferno pt. 6 - The Qualifier
A narrative description of a dystopian industrial landscape with towers and flames, part of a series.
Oct 15, 2024·49m - 40
(EOTE #109) The Inferno pt. 5 - One With the Machine
Hidden gemCosmonaut Tabletop's "(EOTE #109) The Inferno pt.
Oct 13, 2024·54m·3 clips - 41
(D&D #81) Worms in Witchvale pt. 11 - Wormvestigations
Oct 3, 2024·1h 6m - 42
(D&D #80) Worms in Witchvale pt. 10 - Strange Happenings
Aug 30, 2024·1h 13m - 43
(EOTE #108) The Inferno pt. 4 - Another Droid
The cast of Cosmonaut Tabletop engages in a chaotic and humorous pre-show banter about sneezing, interruptions, and a complaint about their podcast being too quiet.
Aug 13, 2024·46m - 44
(D&D #79) Worms in Witchvale pt. 9 - A Spiteful Shot
Aug 2, 2024·48m - 45
(EOTE #107) The Inferno pt. 3 - Tin Man
Jul 16, 2024·59m - 46
(D&D #78) Worms in Witchvale pt. 8 - Dueling Tempests
Jul 5, 2024·49m - 47
(EOTE #106) The Inferno pt. 2 - The Dengirs
Jun 20, 2024·51m - 48
(D&D #77) Worms in Witchvale pt. 7 - Alleyway Brawl
Jun 13, 2024·52m - 49
(EOTE #105) The Inferno pt. 1 - To Cheat or Not to Cheat
In a tabletop RPG story, Ryder and Dakin infiltrate a massive fleet to impersonate a clone and seek help from Don Keogh against Taranta.
May 20, 2024·46m - 50
(D&D #76) Worms in Witchvale pt. 6 - Dark Halves
May 1, 2024·1h 5m