Cosmonaut Tabletop

50 episodes listed below

Listen to the show on

Messy heroes, big lore, sharp table banter.

The gist

Cosmonaut Tabletop follows serialized tabletop campaigns where airships, haunted visions, clones, pirate clans, and divine encounters collide. The table balances earnest character turns with constant side chatter, rules checks, and jokes that puncture the drama without flattening it.

PRESS PLAY

Find your next episode

All episodes

About Cosmonaut Tabletop

Cosmonaut Tabletop is a long-running actual play podcast with two major flavors: a D&D fantasy saga and a Star Wars campaign labeled through EOTE episodes. The show is heavily serialized. Recent fantasy episodes follow the Goldcrest Hunting Company through public attention, strange skies, royal complications, haunted visions, an airship journey, invisible masks, and a startling encounter with a figure framed as divine. The Star Wars side is colder and more conspiratorial. There are clones, pirate politics, surveillance, fragile alliances, nightclub meetings, family tension, and repeated questions about whether Taranta is the true enemy or a symptom of something worse. The table moves quickly from danger to banter. A tense clone briefing can turn into a rules clarification; a mysterious guide through a warship can become a joke about lazy fatalism; a dramatic boarding sequence can detour through band logic and missing tickets. That does not mean the stories lack sincerity. The players lean into emotional consequences, especially when characters are confronting fear, loyalty, possible manipulation, or the weight of being treated as tools. The fantasy campaign has a taste for theatrical revelation, with visions, possession-like strangers, high society discomfort, and characters meeting forces far bigger than themselves. The Star Wars campaign favors pressure: who can be trusted, who should be left behind, which allies are useful, and what power must be destroyed. Cosmonaut Tabletop’s charm comes from the friction between grand genre stakes and a table that keeps exposing the machinery of play. Listeners hear characters make choices, but they also hear players negotiate what those choices mean. It is funny, messy, continuity-heavy, and unusually comfortable letting emotional beats sit beside jokes about sci-fi clubs or haunted necklaces. The result is actual play for people who like campaign lore, player chemistry, and tonal whiplash that feels earned rather than accidental.

Made for: For actual play listeners who enjoy serialized D&D and Star Wars campaigns with dense continuity, character drama, and frequent table comedy. It best suits audiences comfortable entering ongoing arcs rather than self-contained one-shots.

What sets it apart: Cosmonaut Tabletop keeps the player table audible as part of the experience, letting rules talk, jokes, and meta-commentary sit beside serious campaign turns. The contrast gives its fantasy and sci-fi storylines a loose, lived-in energy.

In their own words

Welcome to the official Cosmonaut Variety Hour RPG podcast! Enjoy the ongoing adventures in the Star Wars universe and our unique D&D world!

Why you'd press play

A droid becomes a bike; a stranger says "my child"; your reward is delighted table chaos.

Press play if you want

  • your Star Wars stakes tangled with clone conspiracies, Force connections, and machine-body weirdness
  • your fantasy revelations interrupted by band merch, invisible stowaways, and perfectly timed disbelief
Read the full recommendation in PlayNext →
D&D fantasy campaign arcsStar Wars campaign conflictairships and shipsclones and identityvisions and dreamspirate clans and alliancesroyal complicationstable banter and rules checks

Talks about

Podcasts like Cosmonaut Tabletop

Episodes

  1. 1

    (D&D #99) Meet Your Heroes

    Hidden gem

    An airship run with Captain Bellows heads toward Shaladar and Judge Rin Reshi while the party searches for a seal in Dormak.

    Apr 18, 2026·56m·4 clips
  2. 2

    (EOTE #128) The Beginning of the End

    A group plays a Star Wars roleplaying game, discussing a character's demeanor and exploring a repurposed warship.

    Apr 1, 2026·1h 3m·2 clips
  3. 3

    (D&D #98) Strange Skies

    In this D&D session, the party patrols, retires for the evening, and one member promotes his band by selling tour shirts around town, while the group gains fame from a newspaper article about their assistance to the princess.

    Mar 12, 2026·1h 18m·2 clips
  4. 4

    (EOTE #127) A Link in the Force

    In a nightclub, the group meets with an intermediary from the Pirate Princess to discuss dismantling Taranta's operation and awaits a clan plan.

    Mar 2, 2026·47m·2 clips
  5. 5

    (D&D #97) Royal Address

    In a D&D session, a character named Marigold encounters a writhing, growling person who suddenly shrieks and bolts down an alleyway, prompting her to cast mage armor and attempt charm person.

    Feb 5, 2026·1h 1m
  6. 6

    (EOTE #126) Pre-Meditation

    Hidden gem

    Don Keo calls the group to a nightclub, where a Clan Royal liaison in a black dress and tall red hair waits on a private terrace above the dance floor.

    Jan 21, 2026·38m·2 clips
  7. 7

    (D&D #96) The Stranger

    Hidden gem

    Cosmonaut Tabletop's (D&D #96) "The Stranger" starts after Marigold's failed family-bonding seance in Dola's room, with the haunted necklace and a night of broken sleep still hanging over the party.

    Jan 12, 2026·52m·3 clips
  8. 8

    (EOTE #125) Calm Before Conflict

    Hidden gem

    Calm Before Conflict centers on Don Keogh's apartment, where the crew uses hologram footage and public records to confirm that Kit is dead and the Inferno estate has been shut down by Imperial officers.

    Dec 21, 2025·49m·3 clips
  9. 9

    (D&D #95) Bond

    Dec 4, 2025·52m
  10. 10

    (EOTE #124) The Inferno pt. 20 FINALE - Regroup and Report

    Nov 21, 2025·47m
  11. 11

    (D&D #94) Nightwalker Alakesh

    Nov 5, 2025·55m
  12. 12

    (EOTE #123) The Inferno pt. 19 - A Link in the Force

    Oct 27, 2025·52m
  13. 13

    (D&D #93) Masked Companions?

    Oct 9, 2025·58m
  14. 14

    (EOTE #122) The Inferno pt. 18 - A Piece of Junk

    Sep 24, 2025·47m
  15. 15

    (D&D #91) Worms in Witchvale pt. 21 - Wretched (reupload)

    Sep 20, 2025·34m
  16. 16

    (D&D #92) Worms in Witchvale FINALE - The Curse is Lifted

    Sep 12, 2025·1h 16m
  17. 17

    (EOTE #121) The Inferno pt. 17 - Ambushed

    Sep 3, 2025·53m
  18. 18

    (D&D #91) Worms in Witchvale pt. 21 - Wretched

    Aug 12, 2025·34m
  19. 19

    (EOTE #120) The Inferno pt. 16 - All is Revealed

    Jul 31, 2025·40m
  20. 20

    (D&D #90) Worms in Witchvale pt. 20 - Worm in the Streets

    Jul 21, 2025·49m
  21. 21

    (EOTE #119) The Inferno pt. 15 - The Race Begins

    Jul 13, 2025·1h 3m
  22. 22

    (D&D #89) Worms in Witchvale pt. 19 - The Battle Spreads

    Jul 1, 2025·47m
  23. 23

    (EOTE #118) The Inferno pt. 14 - Jedi Shenanigans

    Jun 21, 2025·59m
  24. 24

    (D&D #88) Worms in Witchvale pt. 18 - Sewer Showdown

    Jun 5, 2025·1h 4m
  25. 25

    (EOTE #117) The Inferno pt. 13 - Run The Simulation

    May 20, 2025·53m
  26. 26

    (D&D #87) Worms in Witchvale pt. 17 - Slaying the Worms

    May 7, 2025·43m
  27. 27

    (EOTE #116) The Inferno pt. 12 - Dancer's World

    Apr 8, 2025·54m
  28. 28

    (D&D #86) Worms in Witchvale pt. 16 - Confronting the Worm

    Mar 29, 2025·51m
  29. 29

    (EOTE #115) The Inferno pt. 11 - Sticky Fingers

    Mar 11, 2025·54m
  30. 30

    (EOTE #114) The Inferno pt. 10 - Two Droids

    In a Star Wars roleplay podcast, two characters meet a droid bounty hunter at a party, leading to an awkward conversation about their backgrounds.

    Feb 24, 2025·44m
  31. 31

    (D&D #85) Worms in Witchvale pt. 15 - Toymaker's Lair

    Feb 17, 2025·52m
  32. 32

    (EOTE #113) The Inferno pt. 9 - Recon

    Jan 24, 2025·50m
  33. 33

    (D&D #84) Worms in Witchvale pt. 14 - Divination

    Jan 16, 2025·48m
  34. 34

    (D&D #84) Worms in Witchvale pt. 14 - Divination

    Jan 15, 2025·48m
  35. 35

    (EOTE #112) The Inferno pt. 8 - Inferno Plaza

    Dec 23, 2024·56m
  36. 36

    (D&D #83) Worms in Witchvale pt. 13 - The Clockmaker's Secrets

    Dec 4, 2024·51m
  37. 37

    (EOTE #111) The Inferno pt. 7 - The Towers

    Nov 15, 2024·1h 33m
  38. 38

    (D&D #82) Worms in Witchvale pt. 12 - Abduction

    Nov 2, 2024·55m
  39. 39

    (EOTE #110) The Inferno pt. 6 - The Qualifier

    A narrative description of a dystopian industrial landscape with towers and flames, part of a series.

    Oct 15, 2024·49m
  40. 40

    (EOTE #109) The Inferno pt. 5 - One With the Machine

    Hidden gem

    Cosmonaut Tabletop's "(EOTE #109) The Inferno pt.

    Oct 13, 2024·54m·3 clips
  41. 41

    (D&D #81) Worms in Witchvale pt. 11 - Wormvestigations

    Oct 3, 2024·1h 6m
  42. 42

    (D&D #80) Worms in Witchvale pt. 10 - Strange Happenings

    Aug 30, 2024·1h 13m
  43. 43

    (EOTE #108) The Inferno pt. 4 - Another Droid

    The cast of Cosmonaut Tabletop engages in a chaotic and humorous pre-show banter about sneezing, interruptions, and a complaint about their podcast being too quiet.

    Aug 13, 2024·46m
  44. 44

    (D&D #79) Worms in Witchvale pt. 9 - A Spiteful Shot

    Aug 2, 2024·48m
  45. 45

    (EOTE #107) The Inferno pt. 3 - Tin Man

    Jul 16, 2024·59m
  46. 46

    (D&D #78) Worms in Witchvale pt. 8 - Dueling Tempests

    Jul 5, 2024·49m
  47. 47

    (EOTE #106) The Inferno pt. 2 - The Dengirs

    Jun 20, 2024·51m
  48. 48

    (D&D #77) Worms in Witchvale pt. 7 - Alleyway Brawl

    Jun 13, 2024·52m
  49. 49

    (EOTE #105) The Inferno pt. 1 - To Cheat or Not to Cheat

    In a tabletop RPG story, Ryder and Dakin infiltrate a massive fleet to impersonate a clone and seek help from Don Keogh against Taranta.

    May 20, 2024·46m
  50. 50

    (D&D #76) Worms in Witchvale pt. 6 - Dark Halves

    May 1, 2024·1h 5m