Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts

Three Ring Adventure S4|20: With a Capital “T” That Stands for T-Rex

·52 min·5 clips
Stephen Glicker teases a secret mission for the Banyan Boys and reveals new Battle Zoo dragons for Roll20.
Host Stephen Glicker opens by noting the episode is shorter and includes out-of-character discussion at the end. He promotes Battle Zoo releases, including the Indigo Isles Character Guide with new ancestries and the Balance faith system, plus dragons for Roll20. In the adventure, the party works on town defenses: Atron uses prying eyes to scout, discovering sea serpents near the pier and roads being torn up by Zolgaths. Steel Scale builds barricades with dragon strength, Hap uses illusions to hide traps, and Darius shops for food. Atron overhears townsfolk worried about the missing Banyan Boys and learns they were sent on a secret mission. The group confronts Mayor Vandy, who reveals the Banyan Boys entered ancient sea caves to retrieve a founder's artifact meant for the town's greatest need. She warns the caves are flooded and suggests getting water-breathing potions from Trelta Fret. The party discusses suspicions about Zolgath motives and prepares to explore. After the adventure, the players talk out-of-character about module structure, noting that fourth and fifth modules traditionally peak in Pathfinder adventure paths. They express fatigue with dinosaurs and hope for diplomatic solutions with Zolgaths, referencing earlier visions of a reasonable Zolgath leader. The episode closes with casual banter about character secrets and abilities.

As heard by us

A compact town-defense chapter that folds in a quiet mystery and a helpful behind-the-scenes wrap-up.

Three Ring Adventure spends this chapter on the practical side of heroism, with the party continuing to improve the town's defenses as a sense of trouble keeps building around them.

Read the full review in PlayNext →

Why you'd press play

You want town defenses, a creeping mystery, and a table that talks through its own choices.

Read the full recommendation in PlayNext →
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