
Board Game Design Lab · Gabe Barrett
How to Design Take That Games with Steph and Jess Nguyen
May 18, 2022·1 hr·5 clips
Steph Nguyen's first prototype featured a photoshopped Channing Tatum potato, sparking a quirky game design journey.
As heard by us
A practical look at why playful cruelty works best when the table stays lighthearted.
Take-that games rise or fall on tone, and this conversation keeps circling the same question: how to stay mean enough to be funny without drifting into plain meanness.
Why you'd press play
If you want take-that games that stay funny instead of mean, start here.
Listen to the show on