Board Game Design Lab · Gabe Barrett

How to Design Route Building Games with Ted Alspach

March 23, 2022·1 hr 4 min·5 clips
Ted Alspach reveals why humans are drawn to route building games: the joy of creating something that wouldn't exist without playing.
Route building gets messy fast. The guest starts with a familiar design headache: one route lets a player chain stations, pull in resources, grab an extra turn, and suddenly look impossible to catch. The fix is not to clamp everything down. The design can let the table see the move, understand it, and decide what to do next. That is where the fun lives. The first player to spot the big route gets to feel sharp for a moment, even if the rest of the table copies it, blocks it, or finds a better version later. The host picks up on that emotional beat. Some games sing when they let a player prove they noticed something before everyone else did. Fairness still matters, of course. The trick is making the strong stuff visible, learnable, and available, instead of hiding a broken option in the weeds. From there, the conversation moves into endings. The host likes systems that do not lock players into a fixed turn count. If players can push the finish, route choices and resource loops start carrying more weight. A route is no longer only a scoring engine; it can also become a way to decide when the game should end. The lesson stays grounded. If a route building game allows big, dramatic combos, the information around those combos and the ending triggers have to help with balance. Nobody gets too precious about theory. The talk keeps returning to what players notice, what feels good at the table, and what still works after more playtesting. Production does not get polished into a fantasy either. Shipping and bringing games to market sit nearby as real labor. By the end, keep designing, keep playtesting, and keep creating great games feels less like a tagline and more like the point of the whole conversation.

As heard by us

A clear look at why route-building games feel clever, fair, and alive.

Route-building games are treated here as something looser and sharper than a tidy system, a space where a strong turn can land with real force.

Read the full review in PlayNext →

Why you'd press play

Route building shines when a clever combo feels fair, visible, and satisfying.

Read the full recommendation in PlayNext →
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