
Board Game Design Lab · Gabe Barrett
How to Design Asymmetrical Games with Stephen Schwartz and Floyd Lu
March 30, 2022·58 min·5 clips
Floyd explains how asymmetrical games make players feel like they're playing entirely different worlds.
As heard by us
A practical reminder to get the core right before asymmetry gets fancy.
Board Game Design Lab treats asymmetrical game design as a lesson in patience and basic structure. Stephen Schwartz and Floyd Lu keep coming back to the same point: build the core system first, make sure it holds together, then layer in the differences that make the game feel…
Why you'd press play
When you need a cleaner way to start with a simple core and layer asymmetry without breaking the game.
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