
Board Game Design Lab · Gabe Barrett
[BGDL Community Spotlight] How to Design Drafting Games with Jesse Stacy
May 11, 2022·35 min·3 clips
Jesse Stacey reveals why drafting feels so satisfying: it's like completing a puzzle with high-stakes choices.
As heard by us
A practical draft-design conversation about information, denial, and the pull between best player available and biggest need.
Drafting looks straightforward until the choices start stacking up: what players know, when a pick turns into denial, and how competition stays sharp without turning spiteful. This one keeps circling those pressure points instead of pretending they are clean or separate.
Why you'd press play
If you want drafting to feel sharp without turning spiteful, start here.
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