A candid look at rebuilding the accidental chemistry of a game conference online.
Nordic Game is framed as a conversation about how conference culture changes when an event has to move from physical rooms to an online format.

45 episodes listed below
The money, markets and people behind the games business
Reinhout hosts Game Consultant, talking with people from VGames.vc, the Iterative Indie Games Fund, GamingMalta, Tamatem Games and Games24x7. The show pairs quick takes on industry news, such as Epic's court fight with Apple, with conversations about where games money comes from and which regions are growing.
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The feed is labelled Thrum.gg and names a WhatsApp discovery app, but the episodes on it announce themselves as Game Consultant, a podcast about the games industry. The subject is the business around games: money, markets, events and, now and then, a courtroom. Reinhout hosts, and his guest list reads like a map of where games money comes from. There are fund founders, including Eitan of VGames.vc, a gaming fund from Israel, and Matthew of the Iterative Indie Games Fund. There is Ivan Filletti of GamingMalta, a governmental foundation. There is Timothy Bendt of Tamatem Games, a publishing house in the Middle East, and Rahul of Games24x7. Several of these interviews run across two episodes, with a second part coming in a later one. The exchanges stay practical. In the GamingMalta conversation, the host describes a founder who has raised angel money and asks whether Malta could add a grant or loan. The reply calls that a work in progress, stresses the responsibility that comes with public finances, and compares game investment to the hits and misses of music and film. The Tamatem Games interview turns on Arabic localization, and on whether dialects complicate things when the written language is shared. Talking with Eitan, the host brings up Finland, where he says talent is the sticking point. The answer ties Israel's under-surfaced indie scene to investment and expensive labor. The talk with Jacob of Nordic Game, ahead of NG20 in Malmö, goes somewhere unexpected: Chatroulette, raised as a model for recreating the chance conversation at a conference bar online. News has a place as well. One episode starts with Epic's fight with Apple, covering a ruling that Apple could not block Unreal Engine developers and Apple's closing of Epic's account soon after. Another mentions questions the host received about Trump's move against TikTok's US operation. Chris gives his read on a FaZe Clan executive leaving to start XSET, and Rob comes back for a second part on Plitch.com, which the host frames around esports and cheats. The tone stays loose, with phrases like 'nifty grifty', requests for feedback on the logo and intro, and a 'ciao for now' at the close. Where to start depends on what a listener needs. The host pitches the Iterative Indie Games Fund talk at indie developers looking for project funding. The Malta, Israel and Middle East interviews suit anyone deciding where to build a studio or raise money. The result is a running list of names, funds and markets worth following up, delivered casually enough that a dropped connection stays in at the top of the Nordic Game talk.
Made for: Suits a listener who works in or near the games business and wants to hear from funders, publishers and government programs, especially an indie developer looking for project funding or someone weighing markets such as Malta, Israel, India or the Middle East.
What sets it apart: Its interviews go to the funders, publishers and public programs behind games, from an Israeli fund to a Maltese governmental foundation to a Middle Eastern publisher. Between them come the host's casual takes on the week's industry news.
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Reinhout asks whether Malta might back game studios; your inner founder leans closer.
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Short reviews from the PlayNext desk, based on the episodes we processed.
A candid look at rebuilding the accidental chemistry of a game conference online.
Nordic Game is framed as a conversation about how conference culture changes when an event has to move from physical rooms to an online format.
A brisk games-industry review of Epic's Apple fight and the regional work behind Arabic game publishing.
Game Consultant connects a busy games-industry week to a more grounded conversation about regional publishing. It opens with the Apple and Epic dispute, including the Unreal Engine ruling and Apple's later closure of Epic's account, then moves through Unity's IPO plans,…
A wrestling coach's perspective gives the gaming addiction debate useful context through Joe Rogan's Quake history.
Gaming culture is considered through a familiar pressure point: Joe Rogan's views on gaming addiction set beside the discipline that can sit behind games and sport.
A clear look at Malta's gaming strategy, public funding questions, and Vgames' investor perspective.
Malta's effort to make itself a home for game companies gives the episode its cleanest through-line. Ivan lays out a government strategy built around growing a gaming ecosystem and drawing in studios, while Eitan adds the investor lens through Vgames.
A grounded episode on games investment, Israeli talent, Eastern Europe, and blockchain in games.
Game Consultant's Episode 38 links games investment with blockchain in games through two connected conversations. Reinhout first speaks with Ethan Rijssel about vgames.vc, a new VC firm, and the discussion stays close to what founders often need to know: which gaming companies…



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Nordic Game organizer Jacob says NG20+ will run November 25-27 in Malmö, Sweden, with a hybrid setup at Slagthuset and a live-stream studio.
Tomatum says Arabic game localization is “exceptionally complex” and Google Translate “will not make any sense.”
Raoul, CFO of Games24x7, frames India as a mobile-first market shaped by "digital disruption," skill gaming, and data science.
Ivan says Gaming Malta is a government-backed foundation under the Malta Gaming Authority, with iGaming at 13% of GDP and about 7,000 workers.
Eitan Rijssel says Vgames.vc was built because games investing needs a portfolio of 15 to 20 companies, not three or four.
This episode covers game industry news, an interview about esports and cheats, and insights on indie game funding.
This episode covers gaming industry news, including interviews about Blocksport.io and a discussion on cheats in gaming.
This episode of Game Consultant features interviews with an attorney discussing legal contracts in eSports and a developer analyzing Supercell's 10-year anniversary.
The host discusses King's Day in Amsterdam during COVID-19 and introduces segments on esports, game development, and an interview about the Southeast Asian market.
Interview with a TMT specialist discussing investment trends and the resilience of European video games during COVID-19.
The host discusses video game industry news, including esports expansion in Japan, and introduces a new segment with a game development newsletter author.
The host discusses how the coronavirus pandemic is affecting the gaming industry and how people are turning to video games during lockdown.
This episode covers gaming industry topics including the Games for Change Accelerator, Latin American gaming companies, and startup Musicpload's app Beat the Intro.