
Stay Forever - Retrogames & Technik
100 episodes listed below
Old games, carefully turned over.
The gist
Stay Forever is a German-language retro games show built around long, informed conversations about old PC, console, and arcade culture. Its episodes move from named classics like Deus Ex to stranger footnotes like Gubble 2, always asking how the thing worked and why it stayed interesting.
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About Stay Forever - Retrogames & Technik
Stay Forever is a German-language retro games show with a broad idea of what game history can include. It is not limited to canonized classics. Deus Ex sits beside Story of Thor, PC networking, LAN parties, arcade hardware, old manuals, forgotten boxes, and the half-absurd trail behind Gubble 2. The show’s basic move is simple: pick up an object from gaming’s past and keep turning it until the design, technology, production story, and player memory all catch the light. The conversations are relaxed, but not loose. They have research underneath them. A Deus Ex episode can explain the phrase Deus Ex Machina, move through conspiracy myths, describe Iron Storm Austin, and still make room for a wonderfully specific exploit involving characters who desperately want to sit down. That is typical of the show’s strength. It likes facts, but it likes how games behave even more. Technical subjects are handled with the same feel for lived experience. In the PC networks episode, LAN parties are not just a protocol story or a nostalgia badge; they become rooms full of machines, cables, friends, routines, private chronicles, and multiplayer habits that changed over time. The show also understands disappointment. Its Story of Thor discussion names the strengths of a Mega Drive action adventure while asking why the whole thing never quite met expectations. Its Gubble 2 episode turns an obscure package into a small investigation, tracing links through Crystal Castles, Atari, Tengen, NES ports, and Franz Lanzinger. The tone is warm, dry, and analytical. Jokes appear, then give way to explanation. Arguments get tested aloud before settling into a judgment. That gives Stay Forever a distinctive rhythm: less review show than guided excavation, less collector nostalgia than practical curiosity about how games were made, played, misunderstood, and remembered. It is especially strong when a tiny detail becomes the door into a larger history.
Made for: For German-speaking players who enjoy classic games, hardware history, design criticism, and stories from the margins of game culture. It especially suits people who like nostalgia with evidence and caveats.
What sets it apart: Stay Forever stands out for turning small artifacts into full investigations: a manual note, a LAN habit, a cabinet question, or a strange boxed game can become the spine of an episode. The chemistry is conversational, but the work is clearly researched.
In their own words
Ein Podcast über die aufregenden Games und Games-Technologien der 80er, 90er und frühen 2000er Jahre. Begleitet uns auf archäologische Expeditionen und pustet mit uns vorsichtig den Staub der Zeit von wunderbaren alten PC- und Videospielen. Es sprechen in wechselnden Konstellationen Gunnar Lott, Christian Schmidt, Fabian Käufer, Rahel Schmitz, Christian Beuster und Henner Thomsen.www.stayforever.de
Why you'd press play
A broken chair in Deus Ex becomes your shortcut to the locked apartment next door.
Press play if you want
- to see old games treated as artifacts worth testing, researching, and arguing over
- to learn why Deus Ex NPCs can turn smashed chairs into an accidental lockpick
Episodes
- 1
Die Sims (SF 152)
·2h 24m - 2
Rainbow Six (SF 162)
·2h 10m - 3
PC-Netzwerke (SFT 21-1)
·1h 26m - 4
King's Field (SSF 94)
·2h 1m - 5
Rollercoaster Tycoon (SF 161)
·2h 28m - 6
Die Welt von Shannara
·1h 46m - 7
Rocket Knight Adventures (SSF 93)
·1h 35m - 8
Beneath a Steel Sky: Interview
·2h 15m - 9
Beneath a Steel Sky (SF 160)
·2h 24m - 10
Professor Layton und das geheimnisvolle Dorf (SSF 92)
·1h 58m - 11
Pixelkino: Terminator 2
·1h 28m - 12
Stay Forever - Musik #16
·1h 10m - 13
Das Quiz, Folge 15
·1h 56m - 14
Die Welt von Elder Scrolls
·2h 9m - 15
The Elder Scrolls: Morrowind (SF 159)
·2h 33m - 16
WWF No Mercy (SSF 91)
·2h 4m - 17
Stay Forever Spielt: Circuit's Edge
·8h 7m - 18
Wo wir stehen: Winter 2025
·56m - 19
Star Fox Adventures (SSF 90)
·1h 48m - 20
Commodore CDTV & CD32 (SFT 20) 2/2
·1h 36m - 21
Commodore CDTV & CD32 (SFT 20) 1/2
·1h 32m - 22
Ausgefragt! #13
·1h 6m - 23
Sid Meier's Pirates! (SF 158)
·2h 42m - 24
Smash T.V. (SSF 89)
·1h 17m - 25
Pixelkino: Rocky
·1h 29m - 26
Ein Spiel und seine Geschichte: Guardians of Infinity
·1h 30m - 27
Kid Icarus (SSF 88)
·1h 36m - 28
Realms of the Haunting (SF 157)
·1h 54m - 29
Wo wir stehen: Herbst 2025
·52m - 30
Die Welt von Die Simpsons
·2h 53m - 31
The Simpsons: Hit & Run (SSF 87)
·1h 21m - 32
Der Amiga (SFT 19.3)
·1h 27m - 33
It Came from the Desert (SF 156) REUPLOAD
·2h 29m - 34
It Came from the Desert (SF 156)
·2h 29m - 35
Der Amiga (SFT 19.2)
·1h 31m - 36
Der Amiga (SFT 19.1)
·1h 49m - 37
Quiz-Duell 2025
·1h 17m - 38
Golden Axe (SSF 86)
·2h - 39
King's Quest (SF 155)
·2h 16m - 40
Ein Spiel und seine Geschichte: Datestones of Ryn
·50m - 41
Metal Gear Solid 2 (SSF 85)
·1h 41m - 42
Die Welt von Shadowrun
·2h 17m - 43
Incubation (SF 154)
·2h 4m - 44
Das Quiz, Folge 14
·1h 25m - 45
Medal of Honor (SSF 84)
·1h 34m - 46
Black & White (SF 153)
·2h 27m - 47
Wo wir stehen: Frühling 2025
·1h 38m - 48
Die Diskette (SFT 18)
·3h 15m - 49
F-Zero (SSF 83)
·1h 29m - 50
Eilmeldung: Con-Tickets, Umfrage
·6m - 51
Where in the World is Carmen Sandiego? (SF 151)
·2h 14m - 52
Gradius 3 (SSF 81)
·2h 17m - 53
Die Musik von Gothic
·49m - 54
Musik 15
·1h 19m - 55
Gothic-Interview
·1h 34m - 56
Atari 8-Bit-Computer (SFT 17)
·3h 34m - 57
Pixelkino: Terminator
·1h 19m - 58
Gothic (SF 150)
·3h 3m - 59
Das Quiz: Folge 13
·1h 20m - 60
Pikmin (SSF 80)
·1h 56m - 61
Stay Forever Spielt: Puppen, Perlen und Pistolen
·8h 3m - 62
SFT Bits: Sega Nomad
·1h 22m - 63
Die Weihnachtswoche 2024
·59m - 64
Fable (SSF 79)
·2h 28m - 65
Ascendancy (SF 149)
·2h 12m - 66
Deus Ex (SF 148)
·2h 24m - 67
Die Welt von Das Schwarze Auge
·1h 24m - 68
Burnout 3 (SSF 78)
·1h 54m - 69
Ausgefragt! - Folge 11
·1h 2m - 70
Pixelkino #21: Robocop
·1h 18m - 71
Wo wir stehen: Herbst 2024
·45m - 72
Max Payne (SF 147)
·2h 33m - 73
Game&Watch (SFT 16)
·3h 12m - 74
Earthbound (SSF 77)
·2h 13m - 75
CDV & Wet: The Sexy Empire
·1h 22m - 76
Das Quiz: Folge 12
·1h 10m - 77
Wet: The Sexy Empire (SF 146)
·2h 18m - 78
Resident Evil 2 (SSF 76)
·2h 3m - 79
Die Welt von Resident Evil
·1h 26m - 80
3dfx Voodoo (SFT 15)
·3h 24m - 81
Secret Weapons of the Luftwaffe (SF 145)
·2h 15m - 82
FIFA 98 (SSF 75)
·2h - 83
Ein Spiel und seine Geschichte: Forbidden Quest
·1h 21m - 84
Wo wir stehen - Sommer 2024
·53m - 85
Planetfall (SF 144)
·2h 13m - 86
The Legend of Zelda: Ocarina of Time (SSF 74)
·2h 21m - 87
Das Quiz: Folge 11
·1h 19m - 88
Die Welt von Warcraft
·1h 43m - 89
Warcraft 2 (SF 143)
·2h 18m - 90
Live-Tour 2024: Behind the Scenes
·31m - 91
Sonic the Hedgehog (SSF 73)
·1h 58m - 92
DDR-Computer (SFT 14)
·3h 7m - 93
Freelancer (SF 142)
·2h 27m - 94
Dragon's Lair (SSF 72)
·2h 30m - 95
Ausgefragt! - Folge 12
Hidden gemFabian describes a morning-afternoon-evening workflow shaped by Rocket Beans, school, and weekly planning.
·1h 8m·2 clips - 96
Story of Thor (SSF 82)
Hidden gemStay Forever hosts examine the 1994 Mega Drive action-adventure Story of Thor, known outside Europe as Beyond Oasis, and find that its printed instruction manual describes the leveling system incorrectly, a discrepancy that sparked years of player discussion.
·1h 30m·5 clips - 97
PC-Netzwerke (SFT 21-2)
Hidden gemHosts Henner and Gunnar of Stay Forever trace the history of networked multiplayer gaming from 1958's Tennis for Two through early PLATO-network games like Empire and Spasim, the NASA-student-built Maze War, and 1980s modem and null-modem play, up to id Software's Doom in 1993.
·1h 35m·5 clips - 98
Deus Ex: Wusstet ihr eigentlich ...?
Hidden gemThis episode of Stay Forever delves into obscure details, cut content, and technical secrets of the 2000 game Deus Ex.
·1h 32m·5 clips - 99
Wo wir stehen: Sommer 2025
Gunnar Lott and Christian Schmidt address listener feedback about proposed changes to chapter images and splitting long 'Stay Forever Technik' episodes.
·44m·4 clips - 100
Ein Spiel und seine Geschichte: Gubble 2
Hidden gemStay Forever traces Gubble 2 from its 1998 packaging through Actual Entertainment, H plus L Multimedia, and the German release that arrived before the U.S.
·1h 3m·2 clips