This is the audio feed of a TWiT gaming series that is no longer in production. It treats games the way a workshop treats tools: one job at a time, talked through, then handed back to the audience to try. Episodes open with a one-line tease, a welcome from Jason Howell and an introduction for Sam Machkovech of Ars Technica. Sam stands beside him on some days and appears on a monitor over his shoulder on others. The conversation is friendly and openly excited about the hardware. The subjects range widely. In 'Modern Gaming Parent', Nintendo's parental-control app is judged ahead of anything Xbox or PlayStation offers. The detail is useful: a time limit can ring as a nag instead of cutting play off mid-level, then send an alert to a parent's phone so the parent makes the call. There is also a relatable moment about a tablet's two-hour limit arriving with no warning, the screen turning blue at the worst possible time. In 'Classic Gaming' the discussion turns to emulation, including Nintendo's own emulation team, known by the initials NERD. It credits the NES Classic with starting a run of solid mini consoles, brings out the Super Nintendo Classic and dismisses a licensed Sega Genesis mini for its middling menus and weak emulation. 'Live Broadcasting Gameplay' separates streaming for a living from streaming for fun. A streamer with thousands of viewers and real income at stake needs backup gaming machines, backup streaming machines and a backup network, while a casual streamer can usually count on viewers forgiving a small blip. In 'Console Hacking', a save slot is cleared before Super Mario World runs through a TAS bot setup, and the talk turns to a rig that can drive four one-player consoles at once. 'Holiday Games Guide' recommends Pokemon Let's Go to players who are neither hardcore fans nor doubters, and explains the in-game garden that moves creatures between the Switch game and Pokemon Go on a phone. 'Mobile Gaming' moves from a look back at phone gaming toward what it takes to get console-quality play on a phone. The audio edition shows its video origins: sign-offs thank people for watching, and some moments point at things only visible on screen. The closings share a running joke about a helper whose handle, the Mac and Josh, gets plugged on Foursquare in one episode and Snapchat in another, to general confusion. Then comes the fixed farewell, 'now that you know how', followed by an order to go game, stream, build a replay device, make a console museum, buy some games or have some turkey. The best starting point depends on the question. A parent dealing with screen time should start with 'Modern Gaming Parent', and anyone planning a streaming setup should start with 'Live Broadcasting Gameplay'. 'Console Hacking' is the most technical episode, though parts of it were clearly made to be seen.