Getting Simple

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Talking shop with the people who build creative tools.

The gist

Getting Simple has Nono Martínez Alonso in conversation with people behind design tools such as Rhino Compute, Dynamo and Hypar, and with guests from machine learning and art. Talk runs from Grasshopper 2's rebuilt graphics pipeline to learning attention from toy transformers to why one fixed drawing size made the work easier.

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About Getting Simple

Getting Simple is an interview podcast built on long conversations between Nono Martínez Alonso and people working where design, software and creative practice meet. The guests talk shop. That means specifics: which framework a product had to move to, how a plugin reads a sensor, why a drawing is a certain size. Andy Payne appears twice, in '#73: Andy Payne — Grasshopper, Rhino Compute, Teaching, Learning to Code & Gen AI' and '#74: Andy Payne — Grasshopper 2'. In the first, the host notes they are both licensed architects, asks about Andy's Harvard thesis and his time at Autodesk after the Monolith acquisition, and hears about a plugin connecting microcontrollers, sensors and servos to Grasshopper. The example Andy gives is a facade louver system that reacts to light: a sensor on the table changes the 3D geometry live, and the resulting angles can be sent back out to drive a servo in a physical model. The second is recorded live just after a premiere of their earlier talk. It catches up on what has changed, from Grasshopper 2's rebuilt, faster graphics pipeline to the work of getting Rhino Compute running on Rhino 8's .NET Core foundation. Andy also names Plasticity and Blender as tools he is watching. Ian Keough, introduced as the father of Dynamo and founder of Hypar, is back for a second visit. That conversation covers Hypar, visual programming, open source and authorship, and subscription pricing, and makes a case for platforms that default to sharing, set against an architecture culture that used to guard its ideas in a field that runs on precedent. It closes with a joke about the two of them looking like sportscasters on a couch. Alex O'Connor, a senior manager of data science and machine learning at Autodesk, brings the machine learning view. His conversation covers transformers and generative AI, and he recommends minimal toy transformer libraries for understanding attention, since closed models give little sense of what happens to a query. The show steps outside software too. Zach Kron, the podcast's second guest in late 2017, returns for an in-person conversation in Somerville, Massachusetts, about valuing art, productivity and the obsessiveness of cleaning things up, or not. In one exchange the host argues that once the microphones, camera and editing are under control, the job becomes making good radio, and Zach answers with his own version: settling on 12 by 18 drawings made the work easier. Craft gets a whole episode in '#69: Q&A with Nono — Podcasting Tips', where a friend named Steve puts the questions to the host. He explains his preference for the long format popularized by people like Tim Ferriss: it lets an interview get past the generic first twenty minutes toward how someone runs a day, what success means to them and what they tinker with at home. Several sessions are filmed, with YouTube and live streams part of the setup. Episode notes are posted at gettingsimple.com, and the host invites questions by form, voice note or short video, to be answered on a stream or an episode.

Made for: Suits a listener who uses or follows computational design tools like Grasshopper, Rhino and Dynamo and wants the people around them talking specifics, with room left for AI, art and how a podcast gets made.

What sets it apart: Several conversations pick up an earlier thread: returning guests like Ian Keough and Zach Kron, and a live follow-up with Andy Payne on what changed since their first talk. The tool talk gets very specific, down to .NET Core ports and sensor-driven facade models.

In their own words

Conversations on simple living, lifestyle design, creativity, technology, and culture. Nono is a creative technologist and AI researcher.

Why you'd press play

A light sensor makes a facade model move, and your design software rabbit hole gets a motor.

Press play if you want

  • to understand transformer attention through a toy model before you bargain with an image generator
  • to weigh Ian's case for tools that default to sharing against your instinct to protect your own work
Read the full recommendation in PlayNext →
computational design tools (Grasshopper, Rhino, Dynamo, Hypar)visual programming and open source sharinggenerative AI and transformerssoftware pricing and business modelsart and creative processpodcasting and video craftteaching and learning to code

Talks about

Best episodes of Getting Simple

Short reviews from the PlayNext desk, based on the episodes we processed.

#74: Andy Payne — Grasshopper 2Jun 11, 2024

A grounded look at Grasshopper's split evolution, from graphics pipelines to Rhino Compute and richer model objects.

Grasshopper 2 is framed as a question of software lineage: why a new version needs a ground-up design while Grasshopper 1 is still moving forward.

#73: Andy Payne — Grasshopper, Rhino Compute, Teaching, Learning to Code & Gen AIApr 30, 2024

A clear, grounded look at computational design as sensors, geometry, and motors start talking to each other.

Getting Simple's conversation with Andy Payne follows computational design back to a practical question: how can digital geometry respond to the physical world?

#72: Ian Keough — Hypar, Open Source, Remote Work, Monetization, and Generative AIJun 30, 2023

Ian Keogh connects Hypar, open source authorship, and software pricing to the culture of sharing.

Ian Keogh returns to Getting Simple for a conversation that keeps circling the practical meaning of sharing. Hypar, visual programming, open source, authorship, and subscription pricing all sit inside that frame, with Keogh making the case for tools and platforms where sharing…

#71: Alex O'Connor — Transformers, Generative AI, and the Deep Learning RevolutionApr 26, 2023

A clear, grounded bridge from transformer basics to the strange craft of prompting DALL-E.

Getting Simple tracks Alex O'Connor's path from an early undergraduate encounter with machine learning as a curious software idea to a present shaped by transformer models, attention, GPT-3, and DALL-E.

#70: Zach Kron — Art, Creativity, and Personal EvolutionDec 7, 2022

A thoughtful conversation about how control of the medium can make more room for the work.

Getting Simple's conversation with Zach Krohn frames creative evolution as a negotiation with constraint. The episode moves from an early kitchen recording in a large, hard-surfaced room to the point where technical fluency lets production get out of the way.

Podcasts like Getting Simple

Episodes

  1. 1

    #74: Andy Payne — Grasshopper 2

    Hidden gem

    Nono Martínez Alonso and Andy Payne frame Getting Simple #74 around Grasshopper 2, Grasshopper 1 updates, and Rhino compute changes tied to Rhino 8 and .NET Core.

    Jun 11, 2024·15m·1 clip
  2. 2

    #73: Andy Payne — Grasshopper, Rhino Compute, Teaching, Learning to Code & Gen AI

    Hidden gem

    Andy Payne describes moving from architecture at SOM and Columbia into computational design, starting with 3D Max experiments, explicit history, and the first version of Grasshopper.

    Apr 30, 2024·1h 21m·4 clips
  3. 3

    #72: Ian Keough — Hypar, Open Source, Remote Work, Monetization, and Generative AI

    Hidden gem

    Ian Keough says Hypar has moved from trying to sell to architects and computational designers toward building product manufacturers like Aliaxis and contractors doing “buildings as a product.” He explains that Hypar’s space-planning tools are mostly “plain automation” based on room-type rules, area mixes, circulation, and cores, not AI or ML.

    Jun 30, 2023·1h 3m·4 clips
  4. 4

    #71: Alex O'Connor — Transformers, Generative AI, and the Deep Learning Revolution

    Hidden gem

    Alex O'Connor, a senior manager of data science and machine learning at Autodesk, traces machine learning from late-1990s novelty to a central software method by 2008–2009.

    Apr 26, 2023·1h 46m·5 clips
  5. 5

    #70: Zach Kron — Art, Creativity, and Personal Evolution

    Hidden gem

    Zach Krohn says Getting Simple began with simplicity and design, then expanded into coaching, art, programming, AI, ML, and even a freediving episode with Jose Luis.

    Dec 7, 2022·1h 14m·5 clips
  6. 6

    #69: Q&A with Nono — Podcasting Tips

    The host shares his podcasting process and tools in a Q&A with a friend, offering insights for aspiring creators.

    Oct 26, 2022·33m·2 clips
  7. 7

    #68: Leire Asensio Villoria and David Mah — Systems Upgrade

    In Getting Simple #68, Leire Asensio Villoria and David Mah explain how their book Systems Upgrade studies Erwin Hauer’s sculptures through digital reconstruction.

    Sep 30, 2022·1h 19m·2 clips
  8. 8

    #67: Frank Harmon — Writing, Drawing, and Sense of Place

    Hidden gem

    Frank Harmon says he writes to find out what he thinks, using Chicago's Crown Hall as a current example.

    Jul 29, 2022·46m·2 clips
  9. 9

    #66: DALL-E 2, The Creative Process, and Blogging Tools

    Jun 29, 2022·24m
  10. 10

    #65: Sketches — It's Nice to See You, In Person

    May 31, 2022·11m
  11. 11

    #64: Habits & Passion Projects

    Apr 20, 2022·40m
  12. 12

    #63: Andrew Witt — Formulations, Mathematical Design, and Writing

    Mar 24, 2022·2h 11m
  13. 13

    #62: Adam Menges — Visual Programming, Social Fintech, Bitcoin and NFTs & Lessons Learned Building Software Products

    Mar 4, 2022·1h 11m
  14. 14

    #61: Nate Peters — NFTs, Generative Art, Making Your Own Tools & Online Attention

    Feb 23, 2022·1h 42m
  15. 15

    #60: The Short-Sightedness of Web3 and Blockchain, Anonymity & Original Ideas of Where We Could Go

    Feb 7, 2022·1h 13m
  16. 16

    #59: Jordan Gray — Creative Friction, Storytelling in Design, Passion Projects & the Beginner Feeling

    Jan 21, 2022·1h 51m
  17. 17

    #58: Goodbye, 2021

    Jan 2, 2022·21m
  18. 18

    #57: Bytes — The Black Box

    Dec 13, 2021·14m
  19. 19

    #56: One Year of Live Streams — Teaching & Coding

    Nov 29, 2021·41m
  20. 20

    #55: One Year of Live Streams — Live Q&A

    Oct 26, 2021·33m
  21. 21

    #54: Bytes — NFTs & Digital Art

    Oct 16, 2021·31m
  22. 22

    #53: Machine Learning-Based Audio Editing, React, UI Libraries, NFTs, and COVID

    Oct 12, 2021·31m
  23. 23

    #52: Sketches — Work or Walk

    Sep 22, 2021·3m
  24. 24

    #51: Bytes — StyleGAN

    Aug 5, 2021·11m
  25. 25

    #50: Freediving

    Jul 14, 2021·26m
  26. 26

    #49: Cristóbal Valenzuela — Machine Intelligence, Interfaces for Creativity and Originality, the Freedom of Being a Startup, and Runway

    Jun 30, 2021·19m
  27. 27

    #48: Héctor Ruiz — Magic and The Art of Illusionism

    May 31, 2021·1h
  28. 28

    #47: Bytes — Intro

    May 6, 2021·12m
  29. 29

    #46: Luis Ruiz Padrón — Sketching, Writing, and Teaching Through The Lens of Architecture

    Apr 26, 2021·1h 24m
  30. 30

    #45: Habits — Looping Playlists

    Mar 23, 2021·14m
  31. 31

    #44: Mini-Retirements

    Mar 13, 2021·23m
  32. 32

    #43: James Melouney and Selene Urban — Overcoming The Fear of Meditation, Practices, Authenticity, Connecting With Your Audience, and More

    Feb 28, 2021·1h 43m
  33. 33

    #42: Mike Gabour — Falling in Love With the Ocean, Dark Showers, Attention, The Sensorium, and The Contents of his Backpack

    Nono interviews Mike Gabor about his peaceful worldview, mindfulness practices, and simple living tips.

    Jan 31, 2021·1h 12m
  34. 34

    #41: ALGO — Lessons from Teaching, Live Streaming, Publishing, and 3 Years of Podcasting

    Dec 24, 2020·58m
  35. 35

    #40: Music or Podcasts? Commuting, Meditative Walks, and Solitude

    Dec 10, 2020·14m
  36. 36

    #39: Roberto Molinos — Plan for Failure: The Peace of Mind of Being Patient and Antifragile

    Interview with Roberto Molinos on remaking his consultancy by focusing on robustness, client closeness, and the power of saying no.

    Nov 18, 2020·1h 27m
  37. 37

    #38: Sketches — Newsletterversary

    Nov 6, 2020·3m
  38. 38

    #37: Adam Menges — Lobe: Machine Learning Made Simple

    Oct 26, 2020·59m
  39. 39

    #36: Daniel Natoli — The Making of Sisyphus

    Sep 16, 2020·8m
  40. 40

    #35: Habits — Atomic Habits

    Aug 26, 2020·13m
  41. 41

    #34: Sketches — Quantity or Quality

    Aug 12, 2020·5m
  42. 42

    #33: Carmen Chamorro — From 9-to-5 to Freedom, A Journey to A Portfolio Career

    Jul 20, 2020·56m
  43. 43

    #32: JR — Insisting Simplicity, Frugal Practices to Achieve Financial Independence, and Permaculture Design

    Jun 26, 2020·1h 28m
  44. 44

    #31: Kean Walmsley — Fun, Freedom, Flexibility, and Family

    May 28, 2020·1h 41m
  45. 45

    #30: Sketches — Stories Are the Answer

    Apr 30, 2020·11m
  46. 46

    #29: Scott Mitchell — Experimentation in the Arena

    Mar 31, 2020·1h 50m
  47. 47

    #28: A Year of Transformation

    Feb 6, 2020·16m
  48. 48

    #27: Tatjana Dzambazova — The Art of Asking The Right Questions

    An interview with Tatiana Jambasova about simple living, lifestyle design, and creativity, set in Mill Valley, California.

    Jan 15, 2020·1h 17m
  49. 49

    #26: Habits — Writing

    Dec 18, 2019·25m
  50. 50

    #25: Nono Martínez Alonso — The Origins of Getting Simple

    Nov 30, 2019·1h 28m