Elden Ring's undead world comes into focus through dangerous geography, visible destinations, and the pull of Stormveil Castle.
David Barr Kirtley and Matt London frame Elden Ring as a place where death has come loose, leaving humanoid figures undead, groaning, and half-lost among crypts, churches, graveyards, fortresses, ruins, deep crevasses, and giant swords driven into the ground.






