A loose three-person game chat finds its edge in Marathon's player-versus-player design.
Cherry blossom buds, a visiting mother, and the gray cast of early spring give The Level 580 a domestic opening before the talk settles into video games.

Messy jokes, real criticism, deep cuts.
Duckfeed.tv treats games, television, horror media, cooking competitions, and Binding of Isaac minutiae as material for both jokes and real criticism. Its episodes move fast, drifting from junkyard bits and mall jobs into surprisingly exact readings of design, plot, and pop-culture texture.
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Duckfeed.tv is a long-running podcast ecosystem built around games, genre media, and conversational overanalysis. It does not present itself as polished cultural commentary. It sounds more like a rotating table of sharp people trying to make each other laugh while still doing the work. The feed ranges widely. Recent episodes cover Halo Wars, Fatal Frame 2 Crimson Butterfly Remake, Exit 8, The Beast of Yucca Flats, Better Call Saul, Cutthroat Kitchen, White Van Racer, Phix: The Adventure, and The Binding of Isaac. That range is part of the point. Duckfeed.tv treats a game, a strange horror movie, a TV episode, and a reality-show sabotage as equally eligible for serious attention. The conversations usually begin with a bit. Then the bit mutates. A junkyard setup leads into a discussion of a racing game’s premise, while a magnet joke opens the door to obscure adventure-game history and questionable arcade side roads. The show is at its strongest when it turns some tiny mechanical or narrative detail into a larger argument. In the Better Call Saul episode, a slow plot installment becomes a way to talk about work, boredom, availability, and the fantasy of being paid to wait. In the Cutthroat Kitchen discussion, the hosts care about whether a sabotage actually changes the cooking problem, not just whether it sounds funny. The games coverage has similar instincts. Watch Out For Fireballs frames a game-club reading around Halo Wars, while The Level handles newer releases and media-adjacent chatter with a looser ensemble pace. Everything to Guppy pushes obsession into comedy by cataloging The Binding of Isaac one piece at a time. Abject Suffering thrives on the strange, cheap, or ill-advised edges of game history. The humor can be blunt, gross, and chaotic. Still, the show is rarely empty noise. It keeps snapping back to concrete details, which is why the tangents usually land somewhere useful.
Made for: Best for listeners who like video game criticism, cult media, and long-running podcast in-jokes delivered with loose, argumentative energy. It suits people who enjoy tangents as long as they eventually sharpen the point.
What sets it apart: Duckfeed.tv stands out by making its sprawl feel coherent: games club analysis, bad-game archaeology, TV discussion, horror bonuses, and obsessive item-by-item cataloging all share the same digressive critical engine.
Podcasts
Based on 4 episodes we listened to · September 2026
Duckfeed.tv turns games and television into lively, detail-minded conversation, with jokes that grow from close attention rather than replacing it.
Duckfeed.tv gathers several conversational formats under one roof, moving from video-game criticism to close television recaps and comic investigations of obscure releases.
Marathon PvP, Better Call Saul, pulled-pork sabotage: your curiosity needn't pick a lane.
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Short reviews from the PlayNext desk, based on the episodes we processed.
A loose three-person game chat finds its edge in Marathon's player-versus-player design.
Cherry blossom buds, a visiting mother, and the gray cast of early spring give The Level 580 a domestic opening before the talk settles into video games.






The hosts discuss recent games including Slay the Spire 2, Re-animal, Eugenics, Quasimorph, Marathon, and Hosie.
The hosts discuss video game news including Fatal Frame 2 Crimson Butterfly Remake and share personal experiences from attending metal concerts over the weekend.
This episode of Watch Out For Fireballs discusses Halo Wars, a 2009 real-time strategy game developed by Ensemble Studios for Xbox 360 and PC.
This Patreon bonus episode of Unfilmable reviews the 1961 horror movie 'The Beast of Yucca Flats', discussing its unpredictable nature and production by Coleman Francis.
Two people in a junkyard discuss firing a paint mortar at cars as part of a game called 'White Van Racer' while reflecting on agency and seeking entertainment.
The hosts discuss audio issues related to a draft from an ancient stone door, leading to a surreal encounter with a talking skeleton.