
Actual play with the table left in.
The gist
Critical Role & Sagas of Sundry is a tabletop feed built around improvised story, visible game mechanics, and people thinking through play together. It moves from old-building horror to sewer reconnaissance, phoenix encounters, and roundtable discussions about what makes role-playing work.
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About Critical Role & Sagas of Sundry
Critical Role & Sagas of Sundry works like a rotating archive of tabletop play and conversation. It is dramatic, but not sealed off from the table that creates it. The actual-play episodes often begin with a sharp narrative image: a key in a lock, a garden with darkness under the flowers, a chamber gone cold, a sewer tunnel stretching farther than expected. Then the players start talking. That mix is the show’s pulse. Characters hesitate, accuse, joke, reveal secrets, and make tactical calls while the game master keeps the scene moving. In Sagas of Sundry: Madness, the mood is intimate and uneasy, built around tenants, hidden pasts, suspicious cops, a dead landlord, and a door people were warned not to open. It is horror with ordinary speech still inside it. Starter Kit shifts the frame toward teaching through play, showing how danger, rules, and table decisions shape a mission in games like Phoenix Dawn Command and D&D. A cold attack has a value. A light source helps and hurts. A map is useful until scale betrays it. The Roundtable episodes give the feed another texture entirely. There, guests discuss mechanics, genre, on-camera play, VR, cliffhangers, off-camera play, player arcs, and the strange pressures of performing a home-game art form for an audience. The conversations are loose enough to wander into notebooks, index cards, Spelljammer, or memories of getting into Dungeons & Dragons, but they keep returning to the same question: how does play become story? Fans looking only for polished fiction may find the table chatter very present. That is also the appeal. Critical Role & Sagas of Sundry lets the seams of role-playing stay audible: the joke after a tense beat, the rules call inside a scene, the craft discussion after the adventure, and the shared surprise when a choice changes everything.
Made for: Best for tabletop RPG fans who like improvised drama, horror-tinged stakes, and practical conversation about how games become stories. It also suits listeners curious about on-camera role-playing and campaign craft.
What sets it apart: The feed pairs scene-forward actual play with roundtable craft talk, so the audience hears both the finished drama and the thinking that shapes it. Its range runs from tragic horror to D&D sewers to conversations about genre, mechanics, and playing for cameras.
In their own words
Welcome to Geek & Sundry’s hub for all things RPG! Each week, our collection of deeply nerdy storytellers take you on epic journeys across the multiverse in our critically acclaimed actual play podcasts that use tabletop role-playing games to tell ever-evolving, improvised stories, including the complete collection of Critical Role’s Campaign 1. Current Season: Ten Candles: Eclipse 40 players, one game master, zero survivors. Welcome to Ten Candles: Eclipse, a captivating series based on a game of tragic horror. Join storyteller Ivan Van Norman and a rotating cast of doomed souls as they rage, rage against the dyling of the light. And then get prepared to meet some of the coolest people from…
As heard by us
Based on 5 episodes we listened to · September 2026
Performed horror and candid craft talk show how tabletop stories are built, paced, and shared around the table.
Critical Role & Sagas of Sundry moves between performed role-playing stories and conversations about the craft behind them. The horror chapters of Sagas of Sundry: Madness build tension from an ominous box, a strange building, hidden pasts, and characters trying to decide whom…
Why you'd press play
A forbidden black door if you crave dread; Ross Bryant if your game table needs better ears.
Press play if you want
- to grow suspicious of an off-limits stairwell alongside tenants with secrets of their own
- to hear game masters talk about cliffhangers, character arcs, and playing differently when people watch
Talks about
Podcasts like Critical Role & Sagas of Sundry

Radio Grognard KING SIZEOld-school GM craft, talked through plainly.
The Arcology Shadowrun Community PodcastShadowrun actual play with community signal.
Snyder’s ReturnTabletop creators, systems, and stories in conversation.
25 Years of Vampire: The MasqueradeWorld of Darkness books, argued at table depth.
[insert quest here]Tabletop design, talked through slowly.
Episodes
- 1
Chapter Six: Let the Bodies Hit the Floor | Sagas of Sundry: Dread
·41m - 2
Chapter One: Madness Prologue | Sagas of Sundry: Madness
·1h 5m - 3
Game Mechanics Affecting Story | Roundtable
·26m - 4
Part 6: Ghost of Metal | Starter Kit - Numenera
·43m - 5
Past, Present, and Future with Mark Hulmes, Jasmine Bhullar, and David Nett | Roundtable
·25m - 6
Non-Fantasy Tropes with Jackson Lanzing, Eric Campbell, and Matt Colville | Roundtable
·28m - 7
Part 6: Phoenix Ascendant | Starter Kit: Phoenix Dawn Command
·44m - 8
Introducing: The Glass Cannon Podcast Shadowdark E2 | This Is the Gloaming
·1h 33m - 9
Introducing: The Glass Cannon Podcast Shadowdark E1 | Probably the Moon
·2h 25m - 10
Part 5: Dread in the Deep | Starter Kit: Phoenix Dawn Command
·38m - 11
Part 4: A Phoenix Rises | Starter Kit: Phoenix Dawn Command
·36m - 12
Part 3: The Ancient Price | Starter Kit: Phoenix Dawn Command
·39m - 13
Part 2: A Scourge of Bones | Starter Kit: Phoenix Dawn Command
·41m - 14
Part 1: Into the Flame | Starter Kit: Phoenix Dawn Command
·49m - 15
Part 5: Toward the Whispering Peak | Starter Kit - Numenera
·42m - 16
Part 4: The Kindness of Strangers | Starter Kit - Numenera
·38m - 17
Part 3: The Broken | Starter Kit - Numenera
·41m - 18
Part 2: Ascent to Yesterday | Starter Kit - Numenera
·40m - 19
Part 1: The Ninth World | Starter Kit - Numenera
·49m - 20
Part 6: Sewers Run with Blood | Starter Kit - Advanced D&D
·48m - 21
Part 5: Descent to Danger | Starter Kit - Advanced D&D
·40m - 22
Part 4: What's Lost Is Found | Starter Kit - Advanced D&D
·48m - 23
Part 3: Gangland | Starter Kit - Advanced D&D
·41m - 24
Part 2: A Terrible Transformation | Starter Kit - Advanced D&D
·42m - 25
Part 1: The Inquisitors | Starter Kit - Advanced D&D
·49m - 26
Part 6: An Ending is an Ending | Starter Kit - 7th Sea Edition
·37m - 27
Part 5: The Witch's Vendetta | Starter Kit - 7th Sea Edition
·42m - 28
Part 4: The Captain's Party | Starter Kit - 7th Sea Edition
·42m - 29
Part 3: Enter the Villain | Starter Kit - 7th Sea Edition
·41m - 30
Part 2: Fire on the Water | Starter Kit - 7th Sea Edition
·39m - 31
Part 6: The Big Bad Boss Battle | Starter Kit - D&D Edition
·44m - 32
Part 5: Exploration & the Unexpected | Starter Kit - D&D Edition
·40m - 33
Part 4: Healing & Diplomacy | Starter Kit - D&D Edition
·37m - 34
Part 3: Class Roles & Battle Tactics | Starter Kit - D&D Edition
·39m - 35
Part 2: Combat & Skill Checks | Starter Kit - D&D Edition
·48m - 36
Part 1: Character Creation & Introductions | Starter Kit - D&D Edition
·49m - 37
Chapter Two: Keep the Machine On | Sagas of Sundry: Madness
·32m - 38
Chapter Five: Over and Over and Over | Sagas of Sundry: Dread
·37m - 39
Chapter Four: What is the True Story? | Sagas of Sundry: Dread
·38m - 40
Chapter Three: What Goes Bump in the House | Sagas of Sundry: Dread
·43m - 41
Chapter Two: A Jarring Discovery | Sagas of Sundry: Dread
·44m - 42
Chapter One: It's Just a Camping Trip | Sagas of Sundry: Dread
·53m - 43
Chapter Zero: One Last Trip (International Tabletop Day) | Sagas of Sundry: Dread
·2h 19m - 44
Inside Ten Candles: Eclipse | Series Wrap-Up and Q&A
·1h 9m - 45
The Secret History of Board Games (w/ Tim Clare)
·59m - 46
Chapter Ten: The End of the End | Ten Candles: Eclipse
·4h 40m - 47
How Do Games Like DAGGERHEART Get Made? (w/ Ivan Van Norman)
·57m - 48
Chapter Nine: Lake of Fire | Ten Candles: Eclipse
·3h 24m - 49
The Rudest TTRPG Actual Play Ever?! (w/ Christopher Hastings & Joe Lepore)
·1h 1m - 50
Chapter Eight: An Ashen Wonderland | Ten Candles: Eclipse
·3h 52m - 51
Chapter Seven: A Different Approach | Ten Candles: Eclipse
·3h 47m - 52
The Love of Legends and Lore w/ Will Stark & Omar Timsah | Quests N’ Answers
·56m - 53
Chapter Six: A Voice on the Radio | Ten Candles: Eclipse
·3h 51m - 54
Chapter Five: Towards the Light | Ten Candles: Eclipse
·3h 51m - 55
The Rule of Cool w/ Ify Nwadiwe | Quests N’ Answers
·57m - 56
Chapter Four: Message in a Bottle | Ten Candles: Eclipse
·3h 28m - 57
Chapter Three: God is With You | Ten Candles: Eclipse
·2h 57m - 58
Lost Odyssey: Godfall | Full Presentation
·2h 34m - 59
Reimagining Blood on the Clocktower w/ Becca Scott | Quests N’ Answers
·50m - 60
Chapter Two: The Photograph | Ten Candles: Eclipse
·3h 28m - 61
Chapter One: The Beginning of the End | Ten Candles: Eclipse
·2h 37m - 62
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 20
·56m - 63
No Gods No Masters | Sagas of Sundry: Goblin Mode | Episode 20
·1h 40m - 64
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 19
·23m - 65
Prophet Motive | Sagas of Sundry: Goblin Mode | Episode 19
·1h 40m - 66
Building Your Own Campaign Setting w/ Johnny Stanton IV | Quests N’ Answers
·54m - 67
Introducing Rude Tales of Magic’s Brand New Campaign
·1h 15m - 68
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 18
·21m - 69
Wanderer’s Fortune (w/ Becca Scott) | Sagas of Sundry: Goblin Mode | Episode 18
·1h - 70
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 17
·19m - 71
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 17
·21m - 72
The Ritual Room (w/ Becca Scott) | Sagas of Sundry: Goblin Mode | Episode 17
·1h 9m - 73
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 16
·20m - 74
Geodepolitics (w/ Becca Scott) | Sagas of Sundry: Goblin Mode | Episode 16
·1h 22m - 75
Dungeon Master Tips (w/ Amy Vorpahl) | Quests N’ Answers
·1h 5m - 76
Introducing Rotating Heroes
·52m - 77
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 15
·31m - 78
The Goblin Games | Sagas of Sundry: Goblin Mode | Episode 15
·1h 47m - 79
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 14
·33m - 80
A Goblin By Any Other Name | Sagas of Sundry: Goblin Mode | Episode 14
·1h 33m - 81
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 13
·32m - 82
Inner Demons (w/ Ross Bryant) | Sagas of Sundry: Goblin Mode | Episode 13
·1h 19m - 83
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 12
·19m - 84
Life After Death (w/ Ross Bryant) | Sagas of Sundry: Goblin Mode | Episode 12
·1h 35m - 85
Goblin Mode Midseason Recap (Episodes 1-11) | Sagas of Sundry: Goblin Mode
·21m - 86
Introducing: Backwater Bastards
·1h 48m - 87
CelebriD&D with The Suicide Squad's Nathan Fillion, Michael Rooker, & Flula Borg
·33m - 88
Introducing: D&D Legends and Lore | The Legend of Vecna
·47m - 89
CelebriD&D with Game of Thrones' John Bradley (Full Version)
·1h 9m - 90
Quests N’ Answers | Meet the Team Behind Sagas of Sundry: Goblin Mode
·39m - 91
The Terror Squad Awakens | Sagas of Sundry: Goblin Mode | Episode 0
·1h 53m - 92
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 11
·37m - 93
Into the Abysseum | Sagas of Sundry: Goblin Mode | Episode 11
·1h 15m - 94
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 10
·32m - 95
Deep Trouble | Sagas of Sundry: Goblin Mode | Episode 10
·1h 35m - 96
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 9
·25m - 97
Turbulent Skies (w/ Ify Nwadiwe) | Sagas of Sundry: Goblin Mode | Episode 9
·1h 17m - 98
Quests N’ Answers | Inside Sagas of Sundry: Goblin Mode Ep. 8
·22m - 99
Part 1: All Hands on Deck | Starter Kit - 7th Sea Edition
Jason Charles Miller introduces the swashbuckling RPG 7th Sea with creator John Wick as GM.
·50m - 100
How to Be a Better TTRPG Player w/ Ross Bryant | Quests N’ Answers
Hidden gemHost Dan Casey interviews Ross Bryant — improv comedian, MST3K writer, and Improvised Shakespeare Company performer — about TTRPGs as ritual, art form, and communal storytelling on 'Quests N' Answers.' Bryant describes his discovery of tabletop gaming through a GURPS campaign with Chicago improv friends, a group still active today and later absorbed into the Glass Cannon Network.
·1h 6m·4 clips - 101
Chapter Three: Open the Door | Sagas of Sundry: Madness
Chapter Three of Sagas of Sundry: Madness continues immediately after the landlord's death, with the five tenants interrogated by police officers whose authenticity the group begins to doubt—most notably when the sergeant handcuffs Selena simply for pocketing keys.
Apr 13, 2026·56m·3 clips - 102
Chapter Two: Keep the Machine On | Sagas of Sundry: Madness
Chapter Two of Sagas of Sundry: Madness follows five strangers—painter Fenley, hotel director Jude Marley, actress Abigail, coder Selena, and drifter Emmett—as they meet at a rooftop party hosted by Fenley in a dilapidated apartment building, using a Jenga tower as a sanity and stakes mechanic.
Apr 6, 2026·32m·2 clips - 103
Chapter One: Madness Prologue | Sagas of Sundry: Madness
A narrator introduces a horror story about a gardener of stories, setting the tone for a twisted narrative.
Mar 30, 2026·1h 5m - 104
Game Mechanics Affecting Story | Roundtable
A roundtable discussion with game designers on how game mechanics influence storytelling in tabletop RPGs.
Mar 23, 2026·26m - 105
Past, Present, and Future with Mark Hulmes, Jasmine Bhullar, and David Nett | Roundtable
Hidden gemA roundtable on Critical Role & Sagas of Sundry brings together Mark Hulmes (High Rollers game master), Jasmine Bhullar (creator of The Out Crowd), and David Nett (lifelong D&D game master) to discuss their paths into the hobby and the demands of running TTRPG shows on Twitch.
Mar 16, 2026·25m·1 clip - 106
Non-Fantasy Tropes with Jackson Lanzing, Eric Campbell, and Matt Colville | Roundtable
Hidden gemA roundtable from Critical Role and Sagas of Sundry brings together comic book writer Jackson Lanzing, video game writer and YouTube GM educator Matthew Colville, and game master Eric Campbell to discuss non-fantasy settings in tabletop RPGs, starting with a shared obsession with a Star Trek RPG system.
Mar 9, 2026·28m·1 clip - 107
Part 6: Phoenix Ascendant | Starter Kit: Phoenix Dawn Command
In this episode of Starter Kit, the phoenixes face an elemental phoenix enemy in a cold chamber as they complete their first mission against the dread.
Mar 2, 2026·44m - 108
Introducing: The Glass Cannon Podcast Shadowdark E2 | This Is the Gloaming
Feb 27, 2026·1h 33m - 109
Introducing: The Glass Cannon Podcast Shadowdark E1 | Probably the Moon
Feb 26, 2026·2h 25m - 110
Part 5: Dread in the Deep | Starter Kit: Phoenix Dawn Command
Feb 23, 2026·38m - 111
Part 4: A Phoenix Rises | Starter Kit: Phoenix Dawn Command
Feb 16, 2026·36m - 112
Part 3: The Ancient Price | Starter Kit: Phoenix Dawn Command
Feb 9, 2026·39m - 113
Part 2: A Scourge of Bones | Starter Kit: Phoenix Dawn Command
Feb 2, 2026·41m - 114
Part 1: Into the Flame | Starter Kit: Phoenix Dawn Command
Jan 26, 2026·49m - 115
Part 6: Ghost of Metal | Starter Kit - Numenera
Jan 19, 2026·43m - 116
Part 5: Toward the Whispering Peak | Starter Kit - Numenera
Jan 12, 2026·42m - 117
Part 4: The Kindness of Strangers | Starter Kit - Numenera
Jan 5, 2026·38m - 118
Part 3: The Broken | Starter Kit - Numenera
Dec 29, 2025·41m - 119
Part 2: Ascent to Yesterday | Starter Kit - Numenera
Dec 22, 2025·40m - 120
Part 1: The Ninth World | Starter Kit - Numenera
Dec 15, 2025·49m - 121
Part 6: Sewers Run with Blood | Starter Kit - Advanced D&D
The DM sets the scene for a stealthy sewer exploration in a D&D campaign, emphasizing fun and teamwork.
Dec 8, 2025·48m - 122
Part 5: Descent to Danger | Starter Kit - Advanced D&D
Dec 1, 2025·40m - 123
Part 4: What's Lost Is Found | Starter Kit - Advanced D&D
Nov 24, 2025·48m - 124
Part 3: Gangland | Starter Kit - Advanced D&D
Nov 17, 2025·41m - 125
Part 2: A Terrible Transformation | Starter Kit - Advanced D&D
Nov 10, 2025·42m - 126
Part 1: The Inquisitors | Starter Kit - Advanced D&D
Nov 3, 2025·49m - 127
Part 6: An Ending is an Ending | Starter Kit - 7th Sea Edition
Oct 27, 2025·37m - 128
Part 5: The Witch's Vendetta | Starter Kit - 7th Sea Edition
Oct 20, 2025·42m - 129
Part 4: The Captain's Party | Starter Kit - 7th Sea Edition
Oct 13, 2025·42m - 130
Part 3: Enter the Villain | Starter Kit - 7th Sea Edition
Oct 6, 2025·41m - 131
Part 2: Fire on the Water | Starter Kit - 7th Sea Edition
Sep 29, 2025·39m - 132
Part 1: All Hands on Deck | Starter Kit - 7th Sea Edition
Sep 22, 2025·50m - 133
Part 6: The Big Bad Boss Battle | Starter Kit - D&D Edition
Sep 15, 2025·44m - 134
Part 5: Exploration & the Unexpected | Starter Kit - D&D Edition
Sep 8, 2025·40m - 135
Part 4: Healing & Diplomacy | Starter Kit - D&D Edition
Sep 1, 2025·37m - 136
Part 3: Class Roles & Battle Tactics | Starter Kit - D&D Edition
Aug 25, 2025·39m - 137
Part 2: Combat & Skill Checks | Starter Kit - D&D Edition
Aug 18, 2025·48m - 138
Part 1: Character Creation & Introductions | Starter Kit - D&D Edition
Aug 11, 2025·49m - 139
Chapter Six: Let the Bodies Hit the Floor | Sagas of Sundry: Dread
Aug 4, 2025·41m - 140
Chapter Five: Over and Over and Over | Sagas of Sundry: Dread
Jul 28, 2025·37m - 141
Chapter Four: What is the True Story? | Sagas of Sundry: Dread
Jul 21, 2025·38m - 142
Chapter Three: What Goes Bump in the House | Sagas of Sundry: Dread
Jul 14, 2025·43m - 143
Chapter Two: A Jarring Discovery | Sagas of Sundry: Dread
Jul 7, 2025·44m - 144
Chapter One: It's Just a Camping Trip | Sagas of Sundry: Dread
Jun 30, 2025·53m - 145
Chapter Zero: One Last Trip (International Tabletop Day) | Sagas of Sundry: Dread
Jun 23, 2025·2h 19m - 146
Inside Ten Candles: Eclipse | Series Wrap-Up and Q&A
Jun 16, 2025·1h 9m - 147
The Secret History of Board Games (w/ Tim Clare)
Jun 11, 2025·59m - 148
Chapter Ten: The End of the End | Ten Candles: Eclipse
Jun 9, 2025·4h 40m - 149
How Do Games Like DAGGERHEART Get Made? (w/ Ivan Van Norman)
Jun 4, 2025·57m - 150
Chapter Nine: Lake of Fire | Ten Candles: Eclipse
Jun 2, 2025·3h 24m