Alcoholic Adventure Cabal

50 episodes listed below

Listen to the show on

Table banter meets old-school danger.

The gist

Alcoholic Adventure Cabal records long-running roleplaying campaigns with the chatter left in: recaps, rules checks, bad ideas, lucky rolls, and post-session scheduling. The appeal is the feel of sitting near a regular group as they puzzle through dungeons, weird mysteries, and character choices.

PRESS PLAY

Find your next episode

All episodes

About Alcoholic Adventure Cabal

Alcoholic Adventure Cabal is a tabletop actual-play series with the rhythm of a long-running group. It does not sand away the table noise. The episodes leave in recaps, late arrivals, channel logistics, rules lookups, family chatter, and the stray joke that makes everyone lose the plot for a moment. That looseness is part of the point. Across the sampled sessions, the group plays through DCC, Old School Essentials, Dungeon Fantasy, and Monster of the Week material with a practical, rules-aware style. Characters search for shelter, test spells, argue about movement, position tokens, sort magic items, and try not to make a bad tactical situation worse. Sometimes the drama is a strange video in an abandoned building. Sometimes it is a falling object, a dark shaft, or a cleric trying one more healing roll after a failed check. The table cares about mechanics, but it rarely sounds precious about them. A question about speed becomes a quick argument about gravity. A combat decision turns into group advice about where a vulnerable character should run. A level-up reminder lands with the same casual importance as an XP award or a note to pick spells before next session. The humor is blunt, familiar, and frequently self-aware. The players joke about production quality, fourth-wall moments, retirement, college costs, and the absurdity of trying to keep a campaign organized over time. That everyday chatter gives the fantasy stakes a lived-in frame. It sounds like people who know each other's habits and are comfortable needling each other while still trying to solve the scenario. The show is not a cinematic drama with cleaned-up performances. It is game-night audio for listeners who enjoy table culture, old-school systems, tactical rulings, and the comedy of friends negotiating danger together. The charm is in the mixture of disorder and continuity: one minute a careful ruling, the next a joke, then back to the map.

Made for: For tabletop RPG listeners who enjoy casual actual play, old-school rules talk, tactical dungeon problem-solving, and familiar group banter. It best suits people who prefer lived-in table energy over highly produced narrative performance.

What sets it apart: The show keeps the social texture of play intact: recaps, rules disputes, Discord logistics, side conversations, and all. Its personality comes from the collision between serious mechanics and unserious table chemistry.

In their own words

The RPG actual play arm of the Advance After Combat podcast.System Matters.

Why you'd press play

This is the table for anyone who wants tactical rulings served with undead centaurs and terminal-velocity heckling.

Press play if you want

  • a campaign table where creative problem-solving earns genuine delight
  • combat choices, spell rolls, and rules debates with the suspense left intact
Read the full recommendation in PlayNext →
old-school tabletop RPG playDCC campaignsOld School Essentials dungeon crawlingDungeon Fantasy combat tacticsMonster of the Week investigationsrules checks and rulingsmagic items and character advancementtable banter and scheduling

Talks about

Best episodes of Alcoholic Adventure Cabal

Short reviews from the PlayNext desk, based on the episodes we processed.

Controlled Burn-004Apr 13, 2026

Roadside finds and a disturbing video pull this tabletop mystery toward body horror.

Max and Cade follow separate leads as this tabletop mystery edges toward body horror. Max adds drops of his blood to a bag of roadside finds carried by two men, then follows them toward an overpass. Cade sets up a camera in an abandoned building before heading home.

Aacia-111-[DCC]-DuckMar 2, 2026

A returning tabletop group finds suspense and jokes in healing rolls, goblin combat, and plans for the next session.

The group returns for its first session of 2026 with introductions, life chat, and a little teasing about how long it has been since they played. Once the game gets moving, a cleric tries Lay on Hands again after a failed roll.

Aacia-103-[DCC]-DuckJun 30, 2025

A DCC table turns flaming hands into a phoenix fired from a flipped middle finger.

In DCC session 103, an absent player's elf still gets a turn in the middle of a fight. The table checks the dice for gust of wind, moves on to flaming hands, and decides the fire should look like a phoenix flying from the elf's flipped middle finger.

Podcasts like Alcoholic Adventure Cabal

Episodes

  1. 1

    Controlled Burn-004

    Hidden gem

    A comedic and absurd conversation about basting ham, body horror, and a bizarre story involving homeless men collecting strange items.

    Apr 13, 2026·1h 35m·2 clips
  2. 2

    Aacia-114-[DCC]-Duck

    Apr 10, 2026·2h 11m
  3. 3

    Oasis of the White Palm-012-[Old School Essentials]

    A group of friends discuss technical issues with Vassal and a cozy RPG called Pumpkin Spice while playing Old School Essentials.

    Apr 6, 2026·1h 55m·2 clips
  4. 4

    Nordlund-020-[Dungeon Fantasy]

    Two gamers chat about running a special session 100 for Dungeon Fantasy, including a funnel idea and a potential guest appearance.

    Apr 5, 2026·1h 48m·2 clips
  5. 5

    Aacia-113-[DCC]-Duck

    Two people discuss a poll about Henry V, a Dan Jones history book, and an Elizabethan detective novel.

    Mar 27, 2026·1h 42m·2 clips
  6. 6

    Aacia-112-[DCC]-Duck

    A parent discusses their child's college plans, advocating for community college as a cost-effective option.

    Mar 16, 2026·1h 58m
  7. 7

    Controlled Burn-003

    Mar 13, 2026·1h 47m
  8. 8

    Nordlund-019-[Dungeon Fantasy]

    Mar 6, 2026·1h 55m
  9. 9

    Aacia-111-[DCC]-Duck

    Hidden gem

    Alcoholic Adventure Cabal opens with table banter about job changes, wives, and a Discord soundboard before Carl recaps the last DCC session.

    Mar 2, 2026·1h 48m·5 clips
  10. 10

    Cairn-001

    Feb 27, 2026·2h 11m
  11. 11

    Nordlund-018-[Dungeon Fantasy]

    Feb 23, 2026·1h 46m
  12. 12

    Nordlund-017-[Dungeon Fantasy]

    Feb 13, 2026·2h 26m
  13. 13

    Controlled Burn-002

    Feb 2, 2026·1h 46m
  14. 14

    Oasis of the White Palm-011-[Old School Essentials]

    Jan 30, 2026·2h 17m
  15. 15

    Nordlund-016-[Dungeon Fantasy]

    Jan 26, 2026·1h 41m
  16. 16

    The Curse of Strahd-038-[Dungeons & Dragons 5th Edition]

    Jan 12, 2026·3h 14m
  17. 17

    Controlled Burn-001

    Dec 29, 2025·2h 6m
  18. 18

    Mausritter Session 14

    Dec 26, 2025·2h 2m
  19. 19

    Nordlund-015-[Dungeon Fantasy]

    Dec 22, 2025·1h 48m
  20. 20

    The Curse of Strahd-037-[Dungeons & Dragons 5th Edition]

    Dec 19, 2025·2h 52m
  21. 21

    Aacia-110-[DCC]-Duck

    Dec 15, 2025·1h 53m
  22. 22

    Nordlund-014-[Dungeon Fantasy]

    Dec 9, 2025·2h 9m
  23. 23

    Deeps of Geneva Lake-07-[Liminal Horror].mp3

    Nov 28, 2025·2h 16m
  24. 24

    Nordlund-013-[Dungeon Fantasy]

    Nov 24, 2025·1h 36m
  25. 25

    The Curse of Strahd-036-[Dungeons & Dragons 5th Edition]

    Nov 21, 2025·2h 25m
  26. 26

    Aacia-109-[DCC]-Duck

    Nov 17, 2025·2h 12m
  27. 27

    The Cabal Round Table-028

    Nov 14, 2025·2h 2m
  28. 28

    Nordlund-012-[Dungeon Fantasy]

    Nov 10, 2025·1h 46m
  29. 29

    Aacia-108-[DCC]-Duck

    Oct 27, 2025·1h 46m
  30. 30

    Oasis of the White Palm-010-[Old School Essentials]

    Oct 20, 2025·1h 56m
  31. 31

    Aacia-107-[DCC]-Duck

    Oct 10, 2025·1h 52m
  32. 32

    Nordlund-011-[Dungeon Fantasy]

    Oct 3, 2025·1h 58m
  33. 33

    Monster of the Week-004-Duck

    Jason and Petey prepare for a Monster of the Week RPG session, discussing where to pin a message and setting up the investigation into Wixy's past.

    Sep 22, 2025·1h 1m
  34. 34

    Nordlund-010-[Dungeon Fantasy]

    Sep 8, 2025·2h 17m
  35. 35

    Monster of the Week-003-Duck

    Sep 5, 2025·1h 55m
  36. 36

    Aacia-106-[DCC]-Duck

    Sep 1, 2025·2h 2m
  37. 37

    Nordlund-009-[Dungeon Fantasy]

    Aug 29, 2025·1h 46m
  38. 38

    Aacia-105-[DCC]-Duck

    A comedic podcast episode where hosts engage in self-referential banter about their production quality and past experiences.

    Aug 18, 2025·1h 59m
  39. 39

    Aacia-104-[DCC]-Duck

    A casual conversation about trade schools and early school start times, with humorous anecdotes about spasming and being hit with a two by four.

    Jul 28, 2025·1h 52m
  40. 40

    Oasis of the White Palm-009-[Old School Essentials]

    Jul 25, 2025·2h 11m
  41. 41

    Nordlund-008-[Dungeon Fantasy]

    Jul 21, 2025·1h 42m
  42. 42

    The Curse of Strahd-035-[Dungeons & Dragons 5th Edition]

    Jul 18, 2025·2h 17m
  43. 43

    Nordlund-007-[Dungeon Fantasy]

    Jul 14, 2025·1h 57m
  44. 44

    The Curse of Strahd-034-[Dungeons & Dragons 5th Edition]

    Jul 11, 2025·2h 22m
  45. 45

    Aacia-103-[DCC]-Duck

    Hidden gem

    A casual group conversation about session numbers and voices in a podcast recording.

    Jun 30, 2025·1h 18m·2 clips
  46. 46

    Deeps of Geneva Lake-06-[Liminal Horror]

    Jun 27, 2025·2h 2m
  47. 47

    Nordlund-006-[Dungeon Fantasy]

    Jun 23, 2025·1h 48m
  48. 48

    Deeps of Geneva Lake-05-[Liminal Horror]

    May 26, 2025·1h 50m
  49. 49

    Aacia-102-[DCC]-Duck

    A discussion about using Play It as a redirector to avoid port forwarding, with issues due to server maintenance.

    May 23, 2025·1h 53m
  50. 50

    The Curse of Strahd-033-[Dungeons & Dragons 5th Edition]

    May 19, 2025·2h 51m