YoVideogames!

It's an FGC Summer, Boys!

·1 hr 8 min·5 clips
What if Capcom announced a Resident Evil extraction shooter with maps from Raccoon City and Umbrella mercenaries?
The episode begins with the host addressing a fake leak about Nier and speculating about a Resident Evil extraction shooter with maps from Raccoon City. They dismiss rumors of a Switch 2 lineup including Star Fox and an Ocarina of Time remake, noting Nintendo's reluctance to add voice acting. The discussion turns to the PlayStation 5 price hike, with the disc-drive model now at $650 and the Pro at $900, drawing parallels to gasoline prices never returning to pre-Afghanistan war levels. The hosts critique industry trends like RAM and storage price manipulation by manufacturers. They then cover Epic Games laying off employees, including a lead engineer with terminal brain cancer, and speculate on a possible Disney buyout of Epic. The episode shifts to fighting games, previewing Invincible Versus at $50, Avatar Legends at $30 with regional pricing, and Tokon at $60. The hosts compare their features, such as story modes, roster sizes, and gameplay mechanics, noting that Avatar Legends has a canon story mode and cross-play. They analyze why free-to-play fighting games often fail to retain newcomers due to steep learning curves, while paid games with single-player content fare better. The conversation touches on the closure of Highguard, a new IP that failed despite a swing at innovation, and the importance of cross-play and regional pricing for game longevity. The hosts express excitement for a "fighting game summer" with these releases, concluding with patron shoutouts.

As heard by us

A sharp, funny discussion of fighting-game fluency, from arcade observation to decades of inherited conventions.

YoVideogames! turns a summer fighting-game discussion into an energetic look at how players learn genres with long memories. The hosts drift from fake Nier talk and a Resident Evil extraction-shooter pitch into the harder question of fighting-game fluency, where spacing,…

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Why you'd press play

Press play when a fake game announcement makes you wish the pitch were real.

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