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318 - Commune With Skull

·1 hr 23 min·5 clips
Robert describes a demon baby with wings flying through a car in the first 10 minutes of 'Welcome to Derry.'
["The episode opens with casual banter about Daylight Savings Time and office mishaps, like overly strong coffee.", "They discuss Halloween: Kelsey handed out candy in a frog onesie, and Robert's niece did gory makeup instead of a K-pop costume.", "Robert reviews the horror series 'Welcome to Derry,' describing its intensely graphic opening scene involving a demon baby in a car.", "Kelsey talks about watching 'Shelby Oaks,' a horror movie about a sister searching for her missing sibling, who was part of a paranormal YouTube group.", "The plot involves a cult, forced pregnancies, and a demonic entity with hellhounds, ending with an ambiguous scream.", "Kelsey introduces the video game 'Peak,' a cooperative mountain-climbing game with hazards like poison plants and leeches.", "She details gameplay mechanics, including limited stamina, proximity chat, and the ability to commune with skulls that can kill you.", "The hosts discuss retro game resellers, criticizing those who exploit garage sales to flip games for profit.", "They mention Retro Jake, a store in Indiana, as a positive example of fair pricing in the retro gaming community.", "The conversation broadens to how hobbies like gaming and crafting are being ruined by monetization and comparison culture.", "Kelsey shares her experience with Animal Crossing, feeling pressure to optimize her island rather than enjoy it casually.", "Robert reflects on playing 'Ghost of Yotei,' preferring to trot slowly on his horse rather than rush through objectives.", "They reference the 'cavort, commune, create, consume' framework for hobbies, emphasizing the need for balance.", "The episode concludes with a call for listeners to join their Discord and support the show through word of mouth.", "Throughout, the tone is informal and conversational, with hosts sharing personal anecdotes and media opinions."]

As heard by us

Daylight-saving complaints slide into a cursed photo album, a cellar demon, and dark comic chaos.

A spooky-season side trip opens with daylight-saving gripes and the misery of darker commutes, then slips into a haunted-house tale that gets grim fast.

Read the full review in PlayNext →

Why you'd press play

Press play for a spooky detour where a photo album points toward a cellar, jail cells, a trapped sister, and a demon waiting in the dark.

Read the full recommendation in PlayNext →
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