Writing Excuses · Mary Robinette Kowal, DongWon Song, Erin Roberts, Dan Wells, and Howard Tayler

20.26: Gaming as a Writing Metaphor

June 29, 2025·26 min·2 clips
Erin explains why she quit The Last of Us to watch the TV show instead.
The hosts explore how gaming mechanics serve as metaphors for writing, discussing player agency, narrative design, and audience engagement. They analyze games like Hades and Cyberpunk 2077 to extract lessons about character competence, story discovery, and the balance between author control and reader interpretation.

As heard by us

A sharp craft discussion of agency, buy-in, and how games change the story contract.

The conversation uses gaming as a useful way to think about agency, buy-in, and the kind of contract a story makes when people can steer it. It keeps circling practical craft questions: who the work asks something of, how much guidance that audience needs, and what changes when…

Read the full review in PlayNext →

Why you'd press play

If you want to rethink story through player choice and agency, this one is for you.

Read the full recommendation in PlayNext →
Listen to the show on