TroytlePower Presents: The Power Play-Throughs Podcast, with TroytlePower - Let’s Play Video Games!?

Terminator 3: Rise of the Machines (GBA), Part 3: The Time Machine!

·23 min·2 clips
TroytlePower infiltrates a deadly robot factory to steal access codes for a time machine.
This episode is part three of TroytlePower's playthrough of Terminator 3: Rise of the Machines for the Game Boy Advance. The host begins by infiltrating the Robot Factory, a level filled with hazards like falling objects, live wires, missile launchers, and T-900 units. He retrieves a plasma weapon and struggles through sections with conveyor belts, bouncing gears, and mines, often dying repeatedly. After finding and using access codes, he activates a time machine, which sends his character back to the year 2003. In the past, the gameplay shifts to an urban setting where he must deal with SWAT teams and police vehicles. The host notes that enemies now run away when defeated instead of dying, which he finds confusing and poorly explained. Objectives involve destroying SWAT vans to reduce a 'threat level' and navigating large, open areas with unclear direction markers. He criticizes the level design for being overly large and lacking clear guidance, especially in sections where he must find and destroy a crane. Throughout, TroytlePower provides live commentary on his actions, frustrations, and observations about the game's mechanics and difficulty spikes. The episode concludes after completing the crane destruction mission, with the host sharing his score and a password before signing off.

As heard by us

A chaotic Terminator factory run where every objective turns into a fresh dispute with strange machinery.

The Terminator mission turns a robot factory run into a steady argument with anything that can get in the way. What begins as a grab for time-machine access codes keeps being broken up by live wires, wall launchers, bouncing gears, T-900 units, SWAT, vans, and a crane.

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Why you'd press play

For the pleasure of watching a Terminator turn a robot factory into a mechanical interrogation.

Read the full recommendation in PlayNext →
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