
The Tabletop Takeaway: A Board Game Design Podcast · Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel
113. Multiplayer Abstract Strategy Games
·27 min·2 clips
Ananda explains why abstract strategy games feel more 'gamey' by putting mechanics above theme.
As heard by us
A compact wrap-up on how abstract strategy changes once more than two players are at the table.
This episode keeps its focus tight: Element, Hey That's My Fish, and Homeworlds, with the real interest coming from how those games behave once more than two players are at the table.
Why you'd press play
Want a clean read on why multiplayer abstract strategy gets messier once more than two players sit down?
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