
The Tabletop Takeaway: A Board Game Design Podcast · Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel
110. Element
·19 min·1 clip
Why does Element force you to attack only the player to your left, and how does this prevent player elimination?
As heard by us
A compact look at an abstract strategy game that turns into a social puzzle about choice and pacing.
Element begins as an abstract strategy game and ends up as a tighter social puzzle. Each player is trying to trap the sage on the left while still keeping the table alive long enough for that plan to work.
Why you'd press play
Play this if you want an abstract board-and-token breakdown that turns into a strategy-vs-tactics diagnosis.
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