The Tabletop Takeaway: A Board Game Design Podcast · Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel

107. Indonesia

·21 min·1 clip
Ananda realized blocking Trevor's rice production was a huge mistake because it cut off his own shipping profits.
The hosts analyze the board game Indonesia, focusing on its auction and merger mechanics, economic simulation, and design insights like simple research systems and emergent player roles.

As heard by us

A close look at Indonesia's auction structure and the incentives it creates.

Indonesia is framed less like a rules lesson and more like a question of money and timing. The discussion stays on the game's basic loop: shipping goods to cities, founding companies, and using them to make or grow rice, spice, or rubber, with shipping firms moving those goods…

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Why you'd press play

Hear how one auction rule changes the whole game.

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