The Stone Age Gamer Podcast

SAG Podcast 598: Don't Make Me Think This Way

·1 hr 50 min·5 clips
Dan reveals his chaotic holiday week with 16 coworkers out and an uncle he describes as 'f***ing awful'.
The episode begins with hosts Chris Randazzo and Dan Ryan exchanging updates on their hectic holiday schedules, including work stress and family gatherings. They then transition into the show's regular '10-20-30-40' segment, analyzing video game releases from decades past. For December 2015, they highlight Rise of the Tomb Raider on Xbox 360 and Xenoblade Chronicles X on Wii U. Moving to December 2005, they note Super Mario Strikers on GameCube and Animal Crossing: Wild World on DS. In December 1995, they emphasize the Super Nintendo's strong lineup with Donkey Kong Country 2 and Final Fight 3, contrasting it with Sega Genesis's sole release, Revolution X. For December 1985, they mention arcade classics like Gradius and Space Harrier. The second half shifts to 'Week Old News,' where the hosts discuss recent industry stories. They critique Todd Howard's comments on Bethesda using AI and Amazon's AI-generated Fallout recap errors. Other topics include Netflix's acquisition of Warner Brothers without valuing its game studio, Disney's OpenAI deal, and the preservation of Sega Channel games by the Video Game History Foundation. They also touch on a found Game Boy Color Resident Evil port, a Jaws Retro Edition announcement, and a Pikmin-themed soccer kit in Japan. The episode closes with a brief 'Checkpoint' segment where Dan shares his limited gaming time due to work commitments.

As heard by us

A year-end hangout that folds gift ideas, office stress, and Fallout AI into one cranky stretch.

Episode 598 settles into an end-of-year hangout, with Chris Randazzo and Dan Ryan tossing around last-minute gift ideas and taking stock of the final 10, 20, 30, 40 of the year.

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Why you'd press play

Late gift ideas, office misery, and a Fallout AI rant, if your week needs that kind of company.

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