
X-Team gives developers $2,500 a year to spend on anything that energizes them—from video games to weekend getaways.
As heard by us
A straightforward reminder that remote work is about flexibility and control, not just lower costs.
Ryan Chartrand and X-Team come across as an early remote-work case study: high-performing developer teams on demand, a community spread across more than 70 countries, and a push for location-independent work that dates back to 2006.
Why you'd press play
You want a grounded case for hiring remote teams without flattening the human side.
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