The Hobbies + Happiness Podcast: A Disney Lorcana Podcast · hobbies + happiness, LLC

Ep. 118 - Discussing the New Legendary Cards in Azurite Sea

·1 hr 12 min
1. The Hobbies + Happiness Podcast: A Disney Lorcana Podcast centers this episode on the legendary cards revealed for Azurite Sea set number eight. 2. Dan and Jim host the discussion, and both frame the cards around multiplayer formats, 1v1 play, and set reviews for future color-by-color episodes. 3. The episode asks which legendaries matter for board control, card draw, tempo, and politics before the full set review arrives. 4. Simba Pride Protector is described as an uninkable 5-cost 4/4/2 Floodborn Hero Prince with shift 3 and “Understand the Balance.” 5. Dan and Jim focus on Simba’s end-of-turn ready effect, especially the note that he must be exerted and that the effect is mandatory. 6. They compare Simba to Bernard Brand New Agent and explain why both readying effects cannot all resolve if both characters are exerted. 7. Tiana Restaurant Owner is presented as an uninkable 3-cost 1/4/2 Storyborn Hero Princess with “Special Reservation.” 8. Her text taxes challenges by making the challenger pay 3 ink unless they can overcome the cost reduction from her exerted state. 9. Dan and Jim say Tiana looks especially annoying for aggressive opponents because it can force a choice between developing a board and paying extra to attack. 10. Izma Conniving Chemist is an inkable 4-cost 3/3/2 Storyborn Villain Sorcerer with “Feel the Power.” 11. Her activated ability lets you draw until you have three cards in hand if you have fewer than three cards when you exert her. 12. Dan and Jim connect Izma to discard-heavy games, to Jafar Striking Illusionist, and to situations where an opponent spends removal on a card that already drew value. 13. Genie Wonderful Trickster is an inkable 7-cost 4/7/2 Floodborn Ally with shift 5. 14. His “Your Reward Awaits” text draws a card whenever you play a card, and his “Forbidden Treasure” text puts your hand on the bottom of your deck at end of turn. 15. Dan and Jim highlight how that makes Genie attractive with cheap cantrips, bounce effects, and cards that draw multiple cards in one burst. 16. Hercules Baby Demigod is described as an uninkable 6-cost 6/3/2 Storyborn Hero Prince with ward. 17. His repeated damage ability costs 3 ink and only works on a chosen damaged character, which makes him useful but expensive as a control tool. 18. The discussion also reaches Hades Strong Arm, a removal-heavy legendary that can exile one of your own characters to banish a chosen character. 19. The episode stays conversational and rules-focused, with Dan and Jim stopping often to clarify card text, timing windows, and likely multiplayer value. 20. Listeners who follow Disney Lorcana card reveals and deckbuilding will get the most from this episode, while players who want completed set ratings may want to wait.
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