
The ArchaeoTech Podcast · The Archaeology Podcast Network
How Technological Innovation Can Drive Greater Accessibility and Inclusivity in Archaeology - Ep 212
·41 min·2 clips
A research project in south Tuscany is using Oculus Quest to let people visit third-century BC houses from home.
As heard by us
A technology-minded look at who gets to participate in archaeology and shape its knowledge.
Archaeology's access problem becomes a question of participation: who is able to study places, and who gets to shape the knowledge that follows. Chris Webster and Paul Zimmerman frame the issue for The Archaeology Show, then carry its technology angle into the Archaeotech feed.
Why you'd press play
Press play when you want archaeology's technology to face a practical question: who gets to help produce the knowledge?
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