Spawn On Me with Kahlief Adams: A Video Game Podcast · Spawn On Me LLC

Why We Need to Stop Hating Everything

·1 hr 31 min·9 clips
Kahlief Adams considers moving Spawn On Me to Patreon because the algorithm is killing creative freedom.
This solo episode of Spawn On Me is a reflective monologue from host Kahlief Adams about the state of content creation and gaming culture as he enters the podcast's 13th year. Adams, a veteran creator who has covered gaming through a Black cultural lens for 15 years, shares his personal frustrations and potential changes for the show. He discusses feeling creatively stagnant and the pressure to remain relevant in a crowded creator landscape where many use their platforms for negativity. Adams recounts attending the DICE conference, where he reflected on his long career with peers. He expresses a desire to move the show to Patreon to escape restrictive algorithms and avoid creating clickbait content, aiming instead for more thoughtful, long-form discussions that may extend beyond gaming. A significant portion of the episode is a review of Sony's recent State of Play showcase. Adams analyzes several announced games, including *007: First Light*, *Castlevania: Belmont's Curse*, and *Control: Resonant*, for which he expresses particular excitement. He notes his general preference for new IP over remakes but acknowledges the showcase had a good mix, highlighting titles like *Dead or Alive 7*, *God of War Trilogy Remake*, and *Marathon*. Adams reveals he previously worked for Probably Monsters, the publisher of the announced game *Crimson Moon*. He shares a memorable moment about seeing TC Carson, the original voice of Kratos, in the *God of War* remake trailer. A surprising insight is his belief that a *John Wick* game missed its cultural peak and now exists in the shadow of *Sifu*. He expresses a nuanced view that while the fighting game genre is experiencing a renaissance, many games—big and small—are struggling to find audiences. Adams closes his game commentary by expressing pride in seeing developers like the Greer brothers, early guests on his show, grow and present an impressive new look for *Kena*. The episode's tone is deeply personal, conversational, and introspective, blending industry critique with vulnerable community address. It is styled as a direct, heartfelt talk with long-time listeners rather than a structured review show. Fans of Kahlief Adams's thoughtful perspective and those interested in the creator economy behind gaming media will find this episode compelling. Listeners solely seeking fast-paced game news or debate may find the introspective monologue less engaging.

As heard by us

A comeback episode that turns a few game announcements into a larger conversation about timing, culture, and taste.

Spawn on Me comes back as a live check-in from Kahlief Adams, with Black History Month, year 13, and a run of game-news reactions braided into one episode.

Read the full review in PlayNext →

Why you'd press play

When you want games talk that treats Blackness like the lens, not the add-on.

Read the full recommendation in PlayNext →
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