Sorry, Honey, I Have to Take This · Sorry, Honey

Episode 104 - The Warrior

April 8, 2026·1 hr 7 min·4 clips
“The verse falters when the rhyme breaks” is written across the wall beside the word van der Wieter.
1. Sorry, Honey, I Have to Take This centers on the team’s search inside Fish and Lark and the separate second-floor investigation at the venue. 2. The main players are Dithers, Lark, Fish, Dutch, and Valdez, with Dithers using conversation, Dutch leading the room searches, and Valdez backing her with force. 3. The episode asks how the group gets upstairs, backstage, and into the off-limits parts of the building before the band and security shut them out. 4. Dithers presses a bartender near the exit and learns there is an apartment upstairs, but the bartender says it is private and off limits. 5. Lark asks whether there is any upstairs or downstairs access from the bar floor, and the answer is that there is no visible inside route from where they stand. 6. Fish, Lark, and Dithers then push toward the back-door area and use Dithers’s bathroom urgency to get a security guard to open the barrier. 7. The guard is described as a tall, heavy man with a beard and twisty braids, and he eventually lets them through after seeing Dithers’s panic. 8. Behind the cordon, the group finds a cramped loading hallway with rain outside, stacked amps, smoking crew members, and a spiral iron staircase going up. 9. Dutch and Valdez clear a filthy bedroom-like room whose walls are covered in handwritten pages, repeated “van der Wieter” text, and a large English warning about rhyme, truth, and story. 10. Inside a repurposed locker, they find broken flashlights, feathers coated in black substance, and warped VHS tapes with strange labels. 11. The smell in that room is described as sweet rot, decomposition, peat, and burnt shoes, with Dutch and Cruz reacting differently to the same space. 12. Dutch spots a warped floor section beneath a filthy mat and reveals a charcoal rubbing of branches and ropes hanging from them, with nine ropes visible. 13. A second room holds a blackened stove, a leaking sink, a hammered copper bowl, and a glass carboy filled with dark fermented smoke tagged “Neith drygher neith.” 14. On the back wall, Dutch finds a nailed board covered with trophies and names, including a yellowed slip of paper that reads “Helena Ward.” 15. The hallway then fills with groaning, snapping, and paper-tearing sounds that push Dutch and Valdez into a defensive stance at the open kitchen door. 16. The confrontation with the bearded man escalates through multiple shots, but he remains standing, speaks with a layered voice, and repeats “Rockwood.” 17. His body is described with fissured skin, yellow pus, antler-like beads, bone charms, and a chest object that reflects images of Valdez in rags. 18. The tone mixes procedural tabletop play, improvised comedy, and ominous body-horror imagery, with long stretches of tactical back-and-forth between players and game master. 19. Listeners who like occult mystery, RPG combat, and chaotic venue infiltration will get the most out of this episode. 20. Listeners wanting a straightforward interview or a single self-contained story may skip it.

As heard by us

Fish, Lark, and Dithers work a smoke-choked room, trade dry banter, and stumble into intimate horror.

Fish, Lark, and Dithers move through a smoke-thick venue, trying to find a way to another level they cannot see from inside. The scene gets a lot of mileage from deadpan questions, flimsy cover stories, and Dithers's stomach trouble, which keeps the comedy twitching even as the…

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You want a listen that starts in a crowded room and ends in bone-deep dread.

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