Midst · Critical Role

UNEND | S2: Interlude 2

October 22, 2025·16 min·1 clip
Cleofy explains how her family's fold-given powers show that not all terrors are bad.
This episode features an interview between journalist Kanakin Hartevelt and Cleofy Gilmoth, the young envoy from the Barony of Ebonreith aboard a cosmic expedition ship. Cleofy explains her role is to assess the ship's user-friendliness for future non-expert travelers, considering aspects like comfort and leisure potential. She reveals her lifelong fascination with the ship, feeling she "grew up" alongside its development. Cleofy comes from a family known for innate powers derived from the Fold, a dimension many in the UN fear due to its associated terrors. She describes Ebonreith as a relatively safe and bright area within the Fold, stabilized by light patterns and regulated by entities called mothers. The envoy states she intentionally has no romantic attachments to avoid the complexities of a long-distance relationship during the voyage. She mentions her cat, Omelette, as her companion to stave off loneliness. A surprising moment occurs when Cleofy turns the interview questions back on the journalist, prompting Kanakin to reveal a past in theater. Cleofy speculates the journey will change everyone aboard, though she jokes she and Kanakin will likely avoid danger by staying in the cafeteria. The interview concludes with Cleofy offering advice to dream big and make friends everywhere. She attempts a lengthy family shout-out but asks Kanakin to edit it down, humorously noting her family is "too darn big." The tone is a lighthearted, conversational character piece set against a sci-fi backdrop. The style is informal and slightly meandering, mimicking a real, somewhat awkward interview between two polite acquaintances. Listeners who enjoy intimate world-building and character-driven moments within a larger space opera narrative will love this episode. Those seeking major plot advancement or action might find it too slow.

As heard by us

A curious stopover that makes a miraculous ship feel like an everyday problem.

UNEND | S2: Interlude 2 treats a new voyage as a practical question: if dark mica can move people anywhere, what does that feel like inside the ship?

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Why you'd press play

You want the first sensible questions asked of a new way of getting around the cosmos, not the sales pitch.

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