MHG Podcast · Mental Health Gaming

301 : Like a Dinosaur Through a Window

·44 min·2 clips
No, I'm Not a Human turns apartment conversations into life-or-death identity checks.
1. MHG Podcast 301 spends its opening on Capcom, Dino Crisis Collection, and the idea of a Dino Crisis remaster. 2. The hosts are Stu and his co-host, who trade impressions of racing games, beat-'em-ups, and niche sports titles. 3. The episode asks which recent games are worth time or money, from A Nice Car 25 to Ski Jumping World Cup. 4. A Nice Car 25 is described as a iRacing Studio title that fails on Steam Deck and feels "sterile and bland." 5. Stu says the NASCAR-style puzzle of position and timing is missing, even though the game is technically fine. 6. Project Motor Racing is linked to Ian Bell, Straight4 Studios, and Giant Software. 7. Stu calls Project Motor Racing "utterly broken," with poor frame rate, weak AI, and broken online play. 8. He says lowering settings still leaves the game as a "juddery mess" on both Steam Deck and PC. 9. Marvel Cosmic Invasion is the major positive discussion, with Stu explaining the Marvel character roster, swapping system, and parry mechanics. 10. He compares its look and structure to Konami's X-Men belt scroller and Marvel vs. Capcom animation. 11. The game's design forces players to balance two characters, use different throws, projectiles, and flight options, and manage arcade-style enemy crowds. 12. Stu says the game is solid but not as sharp as Streets of Rage 4 or Shredder's Revenge. 13. The price comes up repeatedly, with Stu arguing that the game feels closer to a £14.99 release than a £24.99 release. 14. The co-host says the roster is too small for Marvel, even if characters like She-Hulk and Spider-Man are fun to use. 15. No, I'm Not a Human gets a long breakdown as a game about letting "visitors" into an apartment during a deadly day-night cycle. 16. Stu explains that players inspect teeth, fingernails, and stories to decide whether to trust each person or kill them. 17. The tone stays conversational and argumentative, with both hosts interrupting, qualifying, and comparing games to older titles. 18. The pacing moves from complaints to praise, so the episode sounds like a review round-up rather than a formal interview. 19. Anyone who follows indie horror, arcade beat-'em-ups, or racing sims. 20. Skip it if you want one topic or polished critical summaries.

As heard by us

A Dino Crisis remaster wish list and a brisk beat-em-up verdict keep MHG Podcast 301 moving.

MHG Podcast 301 keeps circling two clear threads: a Dino Crisis remaster wish list that preserves the original camera and tank controls while sanding down the rough edges, and a newly played arcade brawler that looks sharp, adds dip-switch style difficulty and player-count…

Read the full review in PlayNext →

Why you'd press play

For a Dino Crisis wish-list, a brawler verdict, and some very valid Capcom grief.

Read the full recommendation in PlayNext →
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