
Left Behind Game Club: A Video Game Podcast · Left Behind Game Club
Bloodborne [Part 3]
·2 hr 7 min·2 clips
Travis says Bloodborne feels like "an emotionally abusive relationship simulator" because it punishes players for information it never gives.
As heard by us
A spoiler-aware Bloodborne chat that treats confusion as part of the fun.
This Bloodborne return feels like a game-club hangout about memory, confusion, and the strange pleasure of trying to sort out a story that never arrives cleanly.
Why you'd press play
You want a Bloodborne hangout that starts from confusion and keeps digging.
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