Infinite Scale - A podcast about Video Games · Nerd Orgy

Infinite Scale Podcast #74 - Cancel the Real Games and Keep Making the Fake Ones

·2 hr 1 min·5 clips
Capcom charges $40 for a fighting game pay-per-view, but the best arena seat costs just $67 in person—why is the pricing so weird?
This episode features hosts William Chandler, Chris Merced, and Chris Crossley discussing recent video game announcements and industry news. They open by debating Capcom's pricing for the Street Fighter 6 Capcom Cup pay-per-view, comparing its $40 cost to in-person event tickets and wrestling streaming services. The hosts analyze Sony's State of Play, including trailers for Housemarque's new game, the Disco Elysium studio's next project, and Insomniac's Wolverine. They express cautious optimism about the new Housemarque title while critiquing Returnal's narrative execution and world cohesion. The conversation covers the controversial Deus Ex remaster's visual changes, the ethical debate around Studio ZA/UM following Disco Elysium's development, and excitement for the Final Fantasy Tactics remaster. A significant portion examines the Wolverine trailer's tone, potential linear structure, and nostalgic comparisons to older, gorier Wolverine games like X-Men Origins: Wolverine. The hosts find irony in Microsoft's showcase, joking about the company canceling ambitious projects while continuing established franchises. They share personal gaming memories, with one host recalling Dynasty Warriors 3 as a childhood comfort game. Discussions include the visual disconnect between memory and reality when viewing old game footage, as demonstrated with 99 Nights. The episode critiques modern game announcements made too far in advance, suggesting they often get forgotten. Tone is casual and conversational, filled with inside jokes and friendly debate among longtime co-hosts. The style blends critical analysis with humorous tangents about gaming culture and personal anecdotes. Fans of industry news and critical game discussions will enjoy this episode's blend of announcement reactions and deeper commentary. Listeners seeking highly structured, formal analysis or spoiler-free previews might find the digressions and insider references less engaging.

As heard by us

A scrappy game-chat episode that turns price math, trailers, and fighting-game talk into one long argument.

This episode spends its time on game culture when nobody is trying to sound polished. It moves from 2XKO rank talk and EVO speculation to ticket-price math around a fighting-game event, then drifts into trailer chatter about a tiny mouse survival game and a new Gungrave, with a…

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Why you'd press play

Press play if you want rank talk, 2XKO speculation, and a feed that can pivot from EVO to pay-per-view math.

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