Hobby Gaming Network · 417Gamer Podcast

417Gamer Podcast Episode 53 The One with a Collection

·1 hr 15 min·5 clips
Magical Athlete includes a banana that trips opponents and a Scoocher that moves when other powers trigger.
1. Hobby Gaming Network episode 53 focuses on board-game collections, four recent games, and a "save seven games" hypothetical. 2. Rick and Andrea host Catherine, who organizes Moon City Con and founded Moon City Con, and Sansu, who demos games at Village Meeple Board Game Cafe. 3. The episode asks what a board-game collection is for: playing, curating, collecting, or just keeping games on shelves. 4. Andrea starts with Magical Athlete, a race game built around dice movement and character cards with powers like the banana and the Scoocher. 5. The hosts compare Magical Athlete to "Mario Kart the Board Game" and note that each player gets four cards across four races. 6. Sansu brings up Tea Witches, which uses a push-your-luck summoning phase and a servicing phase with tea pups, boutiques, and toppings. 7. The Tea Witches segment also names Senda Tang as the artist and mentions puns such as "Billy eyelash." 8. Catherine describes Old King's Crown as an asymmetrical, influence-driven game where the king has died and four factions fight for the crown. 9. She explains that losing heroes shrinks hand size and that a player can end up with only three cards left. 10. Rick closes the review section with Great Western Trail El Paso, a smaller-box version that plays in 60 to 90 minutes. 11. The group says El Paso is fine but still makes them want to play the full Great Western Trail instead. 12. The collection conversation starts with Sansu saying she has collected for about three years, while Rick says he started around 2012 or 2013. 13. Catherine says her collection is a little over 400 games, then later says she is at 422 games and 87 expansions. 14. Sansu gives an exact count of 772 games and 93 expansions and says she has about 15 games on the way. 15. The hosts discuss how BGGCon changes collections through sponsor giveaways, the virtual flea market, the Bazaar, and the math trade. 16. Catherine says she gets rid of more games than she brings in at BGGCon and that demo games often become trade fodder. 17. The tone is conversational and comparison-heavy, with frequent back-and-forth about shelves, box sizes, and what gets played. 18. The format moves quickly between game talk, collection management, and personal acquisition stories without a formal interview structure. 19. People tracking board-game shelves, rarity, and acquisition habits will get the most out of this episode. 20. Listeners wanting tightly focused reviews without collection talk may skip it.

As heard by us

A warm board-game episode about collecting, curating, and the pile of games still to play.

Rick and Andrea are joined by a pair of familiar guests for a loose board-game chat about collecting, curating, and the games still waiting on the shelf.

Read the full review in PlayNext →

Why you'd press play

A shelf-chat episode for people who know the unplayed pile never stays small.

Read the full recommendation in PlayNext →
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