Hobby Gaming Network · 417Gamer Podcast

417Gamer Podcast Episode 47: The One with Character

·41 min·2 clips
Scythe becomes “aggressive” when the table is aggressive, and Rick says he has played that way.
1. Hobby Gaming Network episode 47, “The One with Character,” centers on four games, a character discussion, and a seven-character list from board games. 2. Rick and Andrea host the episode as the 417 Gamer Podcast’s regular pair, and they frame the show around recent plays and tabletop character choices. 3. The episode asks what board-game characters add to play, from theme and art to powers and table identity. 4. Rick starts with Scythe, describing Jamie Stegmaier’s dieselpunk 1920s Europa, the six achievement stars, and the money-based final scoring. 5. Andrea says Scythe is not one of her favorite games, and Rick calls it aggressive when the table plays aggressively. 6. Rick recounts the Village Meeple Tournament, where he drew Togawa and a building-focused board that pushed him away from his preferred recruit-and-worker style. 7. He also explains why he got stuck midgame, including the Rivercross upgrade arriving late and the factory giving him an extra action space. 8. Andrea talks about Scythe’s traps, mechs, and the ability to teleport to traps with the right mech upgrade. 9. The segment then shifts to Viticulture, which the hosts put on their 10-for-10 list and played again on the base map. 10. Andrea prefers Tuscany because its four seasons create more decisions, while the base map uses spring, summer, fall, and winter in a simpler structure. 11. They describe the Tuscany expansion’s structures board, including one structure that lets a player discard a card plus a white grape and a red grape for three points. 12. Rick defends the thematic side of Viticulture by comparing winery events to local winery business like pizza nights and haunted hayrides. 13. Malkky appears as a Scandinavian lawn game with numbered cylinders from 1 to 12 and a scoring rule that rewards either one pin or many pins in different ways. 14. Rick says the game ends at exactly 50 points, and going over resets a player to 25. 15. Point Galaxy closes the four-game segment with drafting, planets, moons, galaxy cards, and consecutive-number scoring from one to seven. 16. Rick says Point Galaxy is the prettiest game in the Point series, and Andrea says it should appeal to kids who like space art. 17. The character topic begins with the idea that board games often reduce people to colors, corporations, or abstract pieces. 18. Andrea says she likes games where she can attach favorite characters or names, and Rick says board-game characters matter most when their powers and art fit the play. 19. The seven-character list is conversational and personal, with Viticulture’s gray worker, Gigazar, Cthulhu, Clue’s Scarlet or Plum, Dean Winchester, Louie, and the Mission Red Planet Travel Agent. 20. Listeners who like board games with memorable meeples, asymmetric powers, and game-night talk will get the most from this episode, while listeners seeking rules-heavy analysis of one title may skip it.
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