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Ranking Our Top 10 Favourite Game Series of All Time

·1 hr 46 min·5 clips
Kirkland explains how Half-Life's pixelated graphics and dark corridors terrified him as a kid, shaping his love for horror sci-fi.
This episode of GeekVerse Sidequest features hosts Dylan Moss and Kirkland Patzer ranking their top ten favorite video game franchises. The hosts are longtime gaming enthusiasts who frequently discuss their personal gaming histories and preferences on the show. Dylan and Kirkland begin by establishing the rules, debating whether to include series with many spin-offs like Mario or franchises where they primarily love only one entry. Kirkland's number ten is Mario platformers, citing early memories playing at his uncle's house and the co-op fun of titles like *Super Mario Wonder*. Dylan places the *Resident Evil* series at number ten, noting his enjoyment spans from playing *Resident Evil 5* years ago to the recent remakes and *Village*. Kirkland selects the *Half-Life* series for his ninth spot, recalling his early PC gaming days and being scared by the original's atmosphere. Dylan's ninth choice is *Mario Kart*, a series he has played nearly every entry of, from *Double Dash* to the extensive *Mario Kart 8 Deluxe*. Kirkland names the *Far Cry* franchise as his eighth, having played from the original through *Far Cry 6* and appreciating its consistent open-world shooter formula. A surprising claim is Kirkland's assertion that *Half-Life*'s outdated, pixelated graphics actually enhanced the game's scariness for him. Dylan finds the campy, tropey nature of *Resident Evil*'s action-horror blend to be a unique and appealing tonal signature. Kirkland expresses that the *Far Cry* series has become a "guilty pleasure" for him, knowing exactly what to expect from each entry. The hosts share a specific memory of betting on whether *Half-Life 3* rumors were true following a discussion with their colleague Travis. The conversation reveals that Dylan was so frightened by *Resident Evil 7* he couldn't finish it, yet he still respects the game. Kirkland highlights the innovative, if inconvenient, weapon jamming mechanic in *Far Cry 2* as a landmark moment in gaming for him. The pair joke about the possibility of doing a *Half-Life* retrospective if the long-rumored third game is ever announced. The tone is highly conversational and nostalgic, with both hosts reminiscing about their gaming pasts. The style is informal and meandering, featuring friendly debates over categorization and personal anecdotes. Fans of casual, list-based gaming podcasts and listeners who enjoy personal gaming histories will love this episode. Those seeking news, deep analysis, or structured critiques of games might want to skip it.

As heard by us

A nostalgic ranking chat that runs on memory, affection, and a lot of shared game shorthand.

SideQuest stays in familiar, personal territory, starting with back to school talk and holiday time off before settling into the games that still sit closest to the hosts' memories. The Zelda section does the heaviest lifting.

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Why you'd press play

You want a ranking that feels like friends trading stories over old saves.

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