
Daryl explains how Blueprints' opening sequence hooked him in 15 seconds with its moody animation and mysterious mansion premise.
As heard by us
A warm panel conversation about Switch 2 pre-orders, old gaming pleasures, and Expedition 33's party drama.
GWJ Conference Call settles into the durable pleasures of game-design talk: what old ideas still work, what deserves another turn, and why. Amanda Nolten, Aaron Amendola, and Daryl Lathan start with the practical luck of Switch 2 pre-orders, then move into Expedition 33 and the…
Why you'd press play
You get Switch 2 preorder luck, Expedition 33 party talk, and bygone gaming tropes invited back for another turn.
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