
Game Dev Podcast | Coffee with Butterscotch
[Ep556] How to succeed on Mobile as an indie: Our "How Many Dudes?" strategy
·46 min·4 clips
Why Butterscotch Shenanigans says launching a free demo on mobile could mean 'literally everybody who would play it will have played it by the time we launch'.
As heard by us
A practical, candid look at how demos, pricing, and subscriptions shape an indie mobile strategy.
Coffee with Butterscotch frames How Many Dudes as a practical indie-business case: how a Steam demo can build awareness, bring in player feedback, and still preserve some launch-day surprise.
Why you'd press play
See how Butterscotch turns the How Many Dudes Steam demo into a public mobile strategy conversation without assuming the whole Steam audience has already played it.
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