G33kpod

Episode 184: Let Darwinism Happen

·1 hr 3 min·5 clips
Hosts Paul, Hugh, and Kev kick off with wild Star Wars riffs and a warning that this podcast 'should not be listened to by anyone.'
The episode opens with chaotic banter among hosts Paul, Hugh, and Kev, featuring Star Wars references and explicit content warnings. Paul recounts his trip to Austin, Texas, for a company event, detailing visits to Cidercade arcade, watching a massive bat colony emerge at dusk, and finding a rare Doctor Who toy set for $50. He also shares a frustrating travel ordeal with Delta Airlines involving multiple flight cancellations. Paul then describes a personal achievement in pinball, scoring 14.2 billion points on Mars Attacks and ranking 185th worldwide. Hugh talks about his experience at a sci-fi horror fest, including technical issues during a live show and meeting an actor from Texas Chainsaw Massacre 3. Kev discusses discovering the 1996 video game Nocturne and getting it to run on a modern PC, linking it to the Blair Witch games. The hosts review what they're playing: Hugh is into Baldur's Gate 3, noting its D&D mechanics and character creation options, while Kev explores Nocturne. Hugh provides an in-depth strategy guide for Splendor Duel, emphasizing the need to pursue multiple victory conditions like prestige points and crowns. After a break with ads for local businesses, the news segment covers Burning Man's flooding, CM Punk's firing from AEW, and a Florida man's hamster-wheel watercraft incident. The weekly topic asks about movies known by heart, with mentions of Monty Python and Highlander. Conversation shifts to Ahsoka, where Kev presents a theory that Baylan Skoll is a Nightsister-enhanced figure, not a Sith, based on green mist and dialogue about the greater good. Hugh recommends the YouTube channel New Rock Stars for Ahsoka breakdowns. The hosts discuss other shows: Hugh is caught up on Heels and watched The Boogeyman, while his family is watching Farscape for the first time. Paul mentions starting Vikings. The episode concludes with a humorous sign-off about skeletons.

As heard by us

A loose hobby hangout with practical Splendor Duel strategy and plenty of silly jokes.

A Texas trip and a quick detour into a horned fantasy character open the episode before the hosts return to Splendor Duel. That game provides the most useful stretch, shaped by repeated plays rather than broad impressions.

Read the full review in PlayNext →

Why you'd press play

You get Austin travel stories, fantasy-game chatter, and practical Splendor Duel strategy between the profanity and jokes.

Read the full recommendation in PlayNext →
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