Edge Of AI Podcast · The Edge Of Company, Inc

The Future of Digital Immersion: Exploring the Intersection of AI, Games & Learning with Dr. Liz Owen

·59 min·5 clips
Dr. Liz Owen opens by framing the conversation around games, cognitive science, and data science. She treats AI as part of a wider creative and cultural toolkit, not just another passing trend. The episode keeps circling back to digital immersion. That means looking at how learning software, game systems, and adaptive engines respond to what people do in real time. Owen makes clear that the hard part is often measurement. It is one thing to build a system that reacts; it is another to detect things like productive failure, engagement, or actual learning. The conversation also pulls AI and machine learning into the same frame, presenting them as part of an iterative feedback loop rather than separate buzzwords. Owen uses the idea of failure forward to sharpen that point. She notes that AI has flaws and that human input is used to correct them, including through reinforcement learning. From there, she points to a long list of places where she has applied these ideas. Age of Learning, EA, Zynga, SimCity, Words with Friends, Plants vs. Zombies, Google Stadia, Nickelodeon, and Squirrel AI in China all come up as examples. One of the clearest stories is the Words with Friends work. She describes working with designers to support more academic language for kids playing the game. Another thread is data infrastructure. She argues that how data is structured matters even when nobody wants to dwell on it. That point lands because the episode keeps showing how the underlying plumbing shapes what adaptive systems can do. The discussion stays broad, but it does not lose sight of application. It keeps asking who uses the system, how it works, and why it changes the experience. By the end, the episode treats AI as something that can strengthen learning and play when the feedback loop is built carefully.

As heard by us

A grounded look at AI that adapts games, learning software, and human behavior.

This episode follows Dr. Liz Owen as she links AI, games, and learning software through the same set of design problems. It moves from digital immersion into adaptive systems, then into the tougher work of spotting behaviors that are hard to measure, like productive failure and…

Read the full review in PlayNext →

Why you'd press play

If you want AI explained through games, learning, and real product examples, press play.

Read the full recommendation in PlayNext →
Listen to the show on