
DCP+SideQuest Interview Thomas Mahler CEO of Moon Studio - No Rest For The Wicked - Ori
·59 min·5 clips
Moon Studios CEO Thomas Mahler explains why they bet the entire company on early access for No Rest for the Wicked.
As heard by us
A candid look at how early access data turns player confusion into design work for No Rest for the Wicked.
Thomas Mahler's DCP Plus SideQuest conversation turns the early access work on No Rest for the Wicked into a useful read on how players interpret a game once it leaves the studio.
Why you'd press play
You want Moon Studios CEO Thomas Mahler to explain why your two-handed greatsword build may be betraying you.
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