
Host Connor McCabe welcomes guest Arik Cohen to discuss the 1998 comedy adventure game Starship Titanic.
As heard by us
A fond, clear-eyed look at Starship Titanic's art deco world and its unruly attempt at conversation.
Starship Titanic comes through as a neat case study in the charm and friction of 1990s game design, with Connor McCabe and Arique Cohen returning to Douglas Adams's art deco adventure.
Why you'd press play
Want a shipboard visit where chatting with the bar bot becomes part puzzle, part conversation piece?
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