
Bastionland Podcast - Tabletop Roleplaying Game Design · Chris McDowall
Mark Diaz Truman's Rule of Three
·51 min·3 clips
Steal Away Jordan assigns characters a worth measured in dice.
As heard by us
A design interview about the games that shape how a creator thinks, and why they matter.
Mark Diaz-Truman's turn on Bastionland is less a roundup of favorite games than a look at how a designer decides what to keep. The setup is plain enough: three games, one still in active campaign play despite its age, and two others that shaped his sense of what games can do.
Why you'd press play
Three games, one designer, and the campaign pick that helped Mark Diaz-Truman rethink what role-playing games can do.
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