
Bastionland Podcast - Tabletop Roleplaying Game Design · Chris McDowall
Kelsey Dionne's Rule of Three
May 6, 2024·55 min·5 clips
Kelsey Dionne explains how a horror game's Jenga tower led to Shadow Dark's tension-filled torch mechanic.
As heard by us
A clear look at how tabletop rules, memory, and optimization shape one designer's taste.
Bastionland shapes Kelsey Dion's path through tabletop tastes as a sequence of turning points, with each game standing in for a shift in how she played and designed.
Why you'd press play
Old character sheets, internet optimization, and one designer's turning points.
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